Player Matchup

Cupid
Cupid
Emmanuel_I
Cupid
Level 137
God Stats
1W - 1L
1,725 SR
Queue Stats
63W - 60L
1,577 Elo+
Solo
Ishtar
Ishtar
Isakor
Ishtar
Level 119
God Stats
1W - 1L
1,695 SR
Queue Stats
29W - 38L
1,393 Elo+
Solo
Cabrakan
Cabrakan
Korrupt-G59
Cabrakan
Level 142
God Stats
2W - 12L
1,064 SR
Queue Stats
627W - 635L
1,444 Elo+
Solo
Da Ji
Da Ji
Tarvkoski
Da Ji
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,665 Elo+
Solo
Izanami
Izanami
XerxesTheFalcon
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 158L
1,568 Elo+
Solo
Team Averages
Level 136
1,497 SR
1,530 Elo+

VS

Team Averages
Level 153
1,522 SR
1,581 Elo+
Rama
Rama
AchillesPeleus
Rama
Level 197
God Stats
14W - 6L
1,675 SR
Queue Stats
319W - 232L
1,753 Elo+
Party 2
Baron Samedi
Baron Samedi
Jycode
Baron Samedi
Level 115
God Stats
4W - 3L
1,485 SR
Queue Stats
171W - 140L
1,612 Elo+
Party 2
Surtr
Surtr
KING SIGIL
Surtr
Level 146
God Stats
15W - 11L
1,481 SR
Queue Stats
583W - 605L
1,552 Elo+
Party 1
Raijin
Raijin
Shishnit
Raijin
Level 182
God Stats
3W - 3L
1,469 SR
Queue Stats
203W - 200L
1,537 Elo+
Solo
Shiva
Shiva
YaBoiAutumn64
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 133L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
3 / 5 / 9
8,030
803
8,543
12,154
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Isakor
Ishtar
16
5 / 4 / 8
8,469
847
7,020
9,269
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
Korrupt-G59
Cabrakan
12
1 / 3 / 7
6,917
692
3,803
14,954
12,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Tarvkoski
Da Ji
14
4 / 5 / 7
7,879
788
9,494
9,461
4,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 7
7,240
724
4,361
7,282
2,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 6
10,003
1,000
15,791
7,947
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Jycode
Baron Samedi
17
3 / 3 / 15
8,925
893
12,837
8,257
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
13
2 / 5 / 9
7,834
783
7,668
14,343
16,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Raijin
Shishnit
Raijin
12
1 / 3 / 6
7,900
790
4,647
6,075
1,909
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 9
8,284
828
7,586
9,573
7,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
66
15
Kills
21
21
Deaths
16
38
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
L
Cupid
3
5
9
1.5
L
Ishtar
Isakor
Ishtar
5
4
8
2.25
W
Baron Samedi
Jycode
Baron Samedi
3
3
15
3.5
W
Surtr
2
5
9
1.3
L
Cabrakan
Korrupt-G59
Cabrakan
1
3
7
1.5
W
Raijin
Shishnit
Raijin
1
3
6
1.33
L
Da Ji
Tarvkoski
Da Ji
4
5
7
1.5
L
2
4
7
1.38
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,221
Damage
48,529
53,120
Taken
46,195
27,549
Mitigated
32,630
17,101
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,791
8,549
297
3,016
7,947
3,156
1,531
0
7,947
0
32,575
L
Cupid
8,543
4,770
1,941
4,217
12,154
3,977
0
4,564
7,509
0
19,035
L
Ishtar
Isakor
Ishtar
7,020
3,491
186
2,097
9,269
3,428
0
4,581
4,685
0
24,916
W
Baron Samedi
Jycode
Baron Samedi
12,837
256
2,678
2,598
8,257
4,129
476
784
7,473
24,031
0
W
Surtr
7,668
1,132
73
2,840
14,343
16,033
531
1,305
13,038
2,278
10,578
L
Cabrakan
Korrupt-G59
Cabrakan
3,803
444
1,205
4,149
14,954
12,983
0
5,679
9,088
5,427
737
W
Raijin
Shishnit
Raijin
4,647
219
49
444
6,075
1,909
412
284
5,791
14,172
0
L
Da Ji
Tarvkoski
Da Ji
9,494
2,646
641
700
9,461
4,873
0
2,440
6,933
0
12,638
L
4,361
946
490
1,475
7,282
2,288
0
2,796
4,378
0
20,825
W
7,586
622
757
698
9,573
7,403
43
1,036
8,537
711
13,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
42,946
117
Minions Killed
115
0
Camps Cleared
0
791,080
Distance Traveled
813,853
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,003
1,000
37
4
0
177,000
0
L
Cupid
8,030
803
35
4
0
178,896
0
L
Ishtar
8,469
847
36
4
0
169,823
0
W
Baron Samedi
8,925
893
29
3
0
162,266
0
W
Surtr
7,834
783
9
1
0
165,450
0
L
Cabrakan
6,917
692
3
0
0
162,476
0
W
Raijin
7,900
790
25
3
0
128,766
4
L
Da Ji
7,879
788
1
0
0
155,078
0
L
Izanami
7,240
724
42
4
0
124,807
0
W
Shiva
8,284
828
15
2
0
180,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role