Player Matchup

Ao Kuang
Ao Kuang
I_SomeMexican_I
Ao Kuang
Level 123
God Stats
8W - 9L
1,569 SR
Queue Stats
96W - 114L
1,457 Elo+
Solo
Loki
Loki
Imnotgood9078
Loki
Level 128
God Stats
39W - 26L
1,749 SR
Queue Stats
168W - 140L
1,604 Elo+
Solo
Ah Puch
Ah Puch
SneakyPigeon87
Ah Puch
Level 69
God Stats
4W - 2L
1,291 SR
Queue Stats
24W - 26L
1,437 Elo+
Solo
Osiris
Osiris
Solomon4Awesome
Osiris
Level 156
God Stats
0W - 4L
1,040 SR
Queue Stats
305W - 390L
1,507 Elo+
Solo
Cerberus
Cerberus
x601 Kingheze
Cerberus
Level 108
God Stats
37W - 22L
1,657 SR
Queue Stats
416W - 384L
1,501 Elo+
Solo
Team Averages
Level 117
1,461 SR
1,501 Elo+

VS

Team Averages
Level 173
1,604 SR
1,526 Elo+
Bellona
Bellona
 
Bellona
Level 272
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Got No Daddy
Cthulhu
Level 158
God Stats
1W - 1L
1,627 SR
Queue Stats
99W - 104L
1,503 Elo+
Solo
Nut
Nut
OlympianH
Nut
Level 156
God Stats
4W - 0L
1,825 SR
Queue Stats
31W - 37L
1,513 Elo+
Solo
Janus
Janus
Plump420
Janus
Level 133
God Stats
5W - 6L
1,516 SR
Queue Stats
153W - 176L
1,559 Elo+
Solo
Hou Yi
Hou Yi
SuperDuperSumo
Hou Yi
Level 144
God Stats
8W - 7L
1,551 SR
Queue Stats
126W - 104L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 2 / 3
5,815
529
4,841
9,125
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
5 / 0 / 0
5,977
543
6,739
7,192
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 4
5,233
476
5,445
4,493
3,200
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 2 / 0
7,169
652
6,954
12,453
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
x601 Kingheze
Cerberus
7
1 / 3 / 0
4,915
447
2,155
4,520
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 4 / 0
5,722
520
2,640
11,259
7,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
Got No Daddy
Cthulhu
12
1 / 2 / 1
7,106
646
7,215
10,141
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,077
552
2,830
5,960
1,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Plump420
Janus
14
1 / 1 / 2
7,711
701
4,874
6,756
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 2 / 0
6,469
588
4,481
8,869
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
7
8
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
4
0
0
W
Cthulhu
Got No Daddy
Cthulhu
1
2
1
0.75
L
Ao Kuang
1
2
3
1.25
L
5
0
0
5
W
0
1
0
0
W
Janus
Plump420
Janus
1
1
2
2
L
0
1
4
2
L
3
2
0
1.5
W
5
2
0
2.5
L
Cerberus
x601 Kingheze
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
22,040
37,783
Taken
42,985
17,273
Mitigated
19,300
11,864
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,640
675
0
2,820
11,259
7,665
19
4,526
6,733
0
19,892
W
Cthulhu
Got No Daddy
Cthulhu
7,215
853
0
2,040
10,141
5,207
0
330
9,811
40,911
0
L
Ao Kuang
4,841
1,388
0
2,409
9,125
2,347
0
1,963
6,998
34,952
7,979
L
6,739
1,693
0
2,094
7,192
1,995
0
878
6,242
0
33,341
W
2,830
1,796
0
3,632
5,960
1,672
621
1,538
4,422
0
47,244
W
Janus
Plump420
Janus
4,874
307
0
2,560
6,756
1,730
280
3,379
3,377
62,884
2,394
L
5,445
419
399
835
4,493
3,200
0
709
3,744
21,668
2,875
L
6,954
3,414
0
5,121
12,453
8,317
0
6,112
5,372
0
45,204
W
4,481
2,090
0
1,380
8,869
3,026
0
2,090
6,779
0
39,444
L
Cerberus
x601 Kingheze
Cerberus
2,155
46
0
1,006
4,520
1,414
0
723
3,689
17,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
33,085
285
Minions Killed
441
0
Camps Cleared
0
1,051,770
Distance Traveled
1,180,725
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,722
520
38
3
0
217,564
2
W
Cthulhu
7,106
646
84
8
0
240,915
1
L
Ao Kuang
5,815
529
75
7
0
255,610
0
L
Loki
5,977
543
53
5
0
257,547
6
W
Nut
6,077
552
121
11
0
211,366
1
W
Janus
7,711
701
139
13
0
270,826
0
L
Ah Puch
5,233
476
32
3
0
205,297
0
L
Osiris
7,169
652
89
8
0
205,809
0
W
Hou Yi
6,469
588
59
5
0
240,054
0
L
Cerberus
4,915
447
36
3
0
127,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role