Player Matchup

Maui
Maui
ALittleSausage
Maui
Level 102
God Stats
5W - 6L
1,486 SR
Queue Stats
288W - 251L
1,532 Elo+
Solo
Cupid
Cupid
Dalik82
Cupid
Level 54
God Stats
4W - 0L
1,615 SR
Queue Stats
59W - 63L
1,460 Elo+
Solo
Thor
Thor
Mathias2690
Thor
Level 125
God Stats
6W - 4L
1,654 SR
Queue Stats
244W - 216L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
Naektergal
Amaterasu
Level 108
God Stats
32W - 19L
1,629 SR
Queue Stats
96W - 93L
1,462 Elo+
Solo
Poseidon
Poseidon
Tonne95
Poseidon
Level 154
God Stats
6W - 6L
1,734 SR
Queue Stats
284W - 265L
1,503 Elo+
Party 2
Team Averages
Level 109
1,624 SR
1,494 Elo+

VS

Team Averages
Level 124
1,602 SR
1,449 Elo+
Neith
Neith
DarkGrimm
Neith
Level 128
God Stats
0W - 1L
1,801 SR
Queue Stats
41W - 52L
1,459 Elo+
Party 1
King Arthur
King Arthur
Emmqe
King Arthur
Level 120
God Stats
0W - 2L
1,579 SR
Queue Stats
23W - 43L
1,384 Elo+
Party 1
Anubis
Anubis
TheWorldWider
Anubis
Level 89
God Stats
4W - 3L
1,548 SR
Queue Stats
60W - 63L
1,504 Elo+
Party 1
Thor
Thor
XBlackDiamondX
Thor
Level 140
God Stats
0W - 1L
1,580 SR
Queue Stats
26W - 43L
1,374 Elo+
Party 1
Kali
Kali
chibeitor
Kali
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 186L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
8,026
617
5,074
12,502
10,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
Dalik82
Cupid
14
7 / 1 / 6
8,445
650
8,942
4,766
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 6
7,888
607
5,910
10,068
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Naektergal
Amaterasu
15
2 / 0 / 0
8,538
657
6,372
13,021
11,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
Tonne95
Poseidon
15
7 / 3 / 0
8,933
687
6,112
5,677
1,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkGrimm
Neith
11
1 / 7 / 0
6,564
505
5,015
8,720
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Emmqe
King Arthur
12
0 / 2 / 0
6,806
524
7,540
11,752
10,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 1 / 1
8,018
617
4,941
5,513
2,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 3
6,338
488
1,529
11,969
6,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kali
14
2 / 6 / 2
7,352
566
3,744
13,495
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
5
5
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Cupid
Dalik82
Cupid
7
1
6
10
L
Neith
DarkGrimm
Neith
1
7
0
0.14
L
King Arthur
Emmqe
King Arthur
0
2
0
0
W
3
1
6
6
W
Amaterasu
Naektergal
Amaterasu
2
0
0
2
L
2
1
1
2.5
W
Poseidon
Tonne95
Poseidon
7
3
0
2.33
L
0
5
3
0.3
L
Kali
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,410
Damage
22,769
46,034
Taken
51,449
28,039
Mitigated
28,270
18,028
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,074
1,197
0
1,985
12,502
10,491
141
1,562
10,940
27,488
651
W
Cupid
Dalik82
Cupid
8,942
5,224
2,100
2,401
4,766
1,391
503
0
4,766
0
57,588
L
Neith
DarkGrimm
Neith
5,015
2,787
0
1,458
8,720
2,671
590
1,418
7,302
0
43,956
L
King Arthur
Emmqe
King Arthur
7,540
616
0
2,370
11,752
10,700
0
0
11,752
0
48,609
W
5,910
1,195
0
3,856
10,068
3,482
0
1,904
8,164
0
55,882
W
Amaterasu
Naektergal
Amaterasu
6,372
3,206
0
7,007
13,021
11,148
0
0
13,021
0
64,878
L
4,941
135
0
2,166
5,513
2,369
0
3,104
2,409
57,155
0
W
Poseidon
Tonne95
Poseidon
6,112
400
0
679
5,677
1,527
360
1,777
3,900
67,787
962
L
1,529
417
0
1,528
11,969
6,607
26
3,068
8,901
0
17,782
L
Kali
3,744
1,099
0
2,139
13,495
5,923
23
3,407
10,088
0
57,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
35,078
484
Minions Killed
402
0
Camps Cleared
0
1,346,461
Distance Traveled
1,340,840
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,026
617
34
3
0
265,547
3
W
Cupid
8,445
650
88
7
0
259,867
3
L
Neith
6,564
505
72
6
0
255,934
0
L
King Arthur
6,806
524
85
7
0
273,832
0
W
Thor
7,888
607
101
8
0
314,440
0
W
Amaterasu
8,538
657
121
9
0
235,515
1
L
Anubis
8,018
617
116
9
0
268,297
3
W
Poseidon
8,933
687
140
11
0
271,092
4
L
Thor
6,338
488
30
2
0
244,670
1
L
Kali
7,352
566
99
8
0
298,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role