Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
FeederELTE
Bacchus
Platinum III
Level 209
God Stats
3W - 6L
1,503 SR
Queue Stats
455W - 460L
1,946 MMR
Solo
Raijin
Raijin
Platinum I
Patroclez
Raijin
Platinum I
Level 160
God Stats
5W - 3L
1,792 SR
Queue Stats
141W - 121L
1,960 MMR
Solo
Loki
Loki
Gold II
jachan9
Loki
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 181L
1,689 MMR
Solo
Achilles
Achilles
Gold I
player8529465
Achilles
Gold I
Level 100
God Stats
4W - 8L
1,562 SR
Queue Stats
285W - 276L
1,684 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,571 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,584 SR
1,650 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
Cyber_The_T0XIC
Awilix
Gold V
Level 139
God Stats
7W - 1L
1,678 SR
Queue Stats
17W - 15L
1,627 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
dmonetized
Heimdallr
Platinum IV
Level 158
God Stats
13W - 12L
1,648 SR
Queue Stats
133W - 127L
1,779 MMR
Solo
Ganesha
Ganesha
Platinum V
xN1neTails
Ganesha
Platinum V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 192L
1,640 MMR
Solo
King Arthur
King Arthur
Platinum IV
yairwoods
King Arthur
Platinum IV
Level 158
God Stats
43W - 39L
1,596 SR
Queue Stats
617W - 606L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 1
5,283
528
5,657
4,493
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
FeederELTE
Bacchus
8
1 / 1 / 1
5,288
529
2,059
6,012
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
Patroclez
Raijin
10
2 / 4 / 1
5,767
577
5,454
7,370
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
jachan9
Loki
10
0 / 2 / 3
5,285
529
1,793
6,404
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
player8529465
Achilles
8
0 / 6 / 0
4,236
424
3,762
8,086
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
AmaterasuThorArachne

VS

Bans
CharybdisAresUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 1 / 1
7,043
704
5,037
4,939
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 2 / 1
5,801
580
3,619
5,997
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
dmonetized
Heimdallr
9
1 / 1 / 1
5,321
532
4,858
3,808
1,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
xN1neTails
Ganesha
9
0 / 1 / 3
5,487
549
2,797
8,040
4,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

King Arthur
yairwoods
King Arthur
13
6 / 0 / 1
7,631
763
5,890
11,686
8,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
14
14
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
1
2.5
W
Agni
 
Agni
3
1
1
3.5
W
4
2
1
2.25
L
Bacchus
FeederELTE
Bacchus
1
1
1
1.5
L
Raijin
Patroclez
Raijin
2
4
1
0.63
W
Heimdallr
dmonetized
Heimdallr
1
1
1
1.5
L
Loki
jachan9
Loki
0
2
3
0.75
L
Achilles
player8529465
Achilles
0
6
0
0
W
Ganesha
xN1neTails
Ganesha
0
1
3
1.5
W
King Arthur
yairwoods
King Arthur
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,725
Damage
22,201
32,365
Taken
34,470
13,634
Mitigated
16,483
8,093
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,657
2,053
0
700
4,493
1,345
0
888
3,605
0
36,782
W
Agni
 
Agni
5,037
240
0
730
4,939
1,142
0
3,029
1,542
53,921
930
W
3,619
1,289
0
2,525
5,997
1,767
0
895
5,044
0
34,243
L
Bacchus
FeederELTE
Bacchus
2,059
397
0
2,267
6,012
4,787
0
1,198
4,811
10,329
587
L
Raijin
Patroclez
Raijin
5,454
872
0
1,370
7,370
2,221
0
5,180
2,190
37,923
0
W
Heimdallr
dmonetized
Heimdallr
4,858
2,702
0
1,344
3,808
1,133
0
930
2,868
0
35,708
L
Loki
jachan9
Loki
1,793
241
0
3,150
6,404
1,629
0
317
6,087
0
29,712
L
Achilles
player8529465
Achilles
3,762
866
0
606
8,086
3,652
0
0
8,086
0
21,810
W
Ganesha
xN1neTails
Ganesha
2,797
403
1,347
2,297
8,040
4,039
0
1,984
6,002
16,362
1,026
W
King Arthur
yairwoods
King Arthur
5,890
1,035
0
3,493
11,686
8,402
96
0
11,686
0
53,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
31,283
251
Minions Killed
356
0
Camps Cleared
0
1,064,504
Distance Traveled
1,032,775
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,283
528
63
6
0
208,203
3
W
Agni
7,043
704
106
11
0
218,108
2
W
Awilix
5,801
580
58
6
0
237,652
0
L
Bacchus
5,288
529
11
1
0
246,748
0
L
Raijin
5,767
577
81
8
0
193,054
1
W
Heimdallr
5,321
532
94
9
0
184,660
2
L
Loki
5,285
529
67
7
0
234,325
2
L
Achilles
4,236
424
29
3
0
182,174
0
W
Ganesha
5,487
549
7
1
0
198,384
0
W
King Arthur
7,631
763
91
9
0
193,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role