Player Matchup

Gilgamesh
Gilgamesh
JDaines2002
Gilgamesh
Level 82
God Stats
40W - 41L
1,511 SR
Queue Stats
246W - 244L
1,469 Elo+
Party 2
Ishtar
Ishtar
KarmaAkabane3333
Ishtar
Level 160
God Stats
4W - 7L
1,439 SR
Queue Stats
102W - 101L
1,477 Elo+
Solo
Ganesha
Ganesha
Thefatbo1
Ganesha
Level 139
God Stats
1W - 9L
978 SR
Queue Stats
182W - 169L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
WTC 1R0NS
Ao Kuang
Level 80
God Stats
3W - 3L
1,242 SR
Queue Stats
182W - 177L
1,469 Elo+
Party 2
Discordia
Discordia
ket2000
Discordia
Level 97
God Stats
3W - 1L
1,276 SR
Queue Stats
274W - 249L
1,493 Elo+
Party 2
Team Averages
Level 112
1,289 SR
1,482 Elo+

VS

Team Averages
Level 100
1,468 SR
1,478 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BacchusExtase
Hercules
Level 68
God Stats
12W - 17L
1,420 SR
Queue Stats
114W - 136L
1,458 Elo+
Party 1
Ymir
Ymir
Masimoto87
Ymir
Level 84
God Stats
0W - 4L
1,246 SR
Queue Stats
180W - 210L
1,424 Elo+
Party 1
Chiron
Chiron
Oberlixx1910
Chiron
Level 105
God Stats
3W - 2L
1,676 SR
Queue Stats
135W - 156L
1,468 Elo+
Party 1
Surtr
Surtr
TrizzyThaSavage
Surtr
Level 125
God Stats
10W - 11L
1,498 SR
Queue Stats
765W - 731L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JDaines2002
Gilgamesh
15
0 / 1 / 3
8,665
578
8,869
12,654
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 0
8,440
563
9,059
10,091
3,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Thefatbo1
Ganesha
13
1 / 0 / 6
8,048
537
6,173
8,106
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
WTC 1R0NS
Ao Kuang
15
9 / 1 / 2
8,630
575
9,813
10,343
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
ket2000
Discordia
14
2 / 1 / 5
8,468
565
6,698
6,495
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 3 / 1
7,818
521
6,202
8,063
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BacchusExtase
Hercules
10
1 / 1 / 2
6,183
412
4,962
10,206
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 6 / 1
6,276
418
4,762
12,784
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
3 / 4 / 0
8,130
542
5,987
10,867
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 1
7,162
477
7,205
13,899
13,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
1
0.5
L
Hercules
BacchusExtase
Hercules
1
1
2
2
W
Gilgamesh
JDaines2002
Gilgamesh
0
1
3
1.5
W
4
3
0
1.33
L
1
6
1
0.25
L
Chiron
3
4
0
0.75
W
Ganesha
Thefatbo1
Ganesha
1
0
6
4
L
0
2
1
0.25
W
Ao Kuang
WTC 1R0NS
Ao Kuang
9
1
2
10
W
Discordia
ket2000
Discordia
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,612
Damage
29,118
47,689
Taken
55,819
28,578
Mitigated
29,572
17,628
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,202
230
0
934
8,063
2,472
0
5,545
2,518
58,167
1,536
L
Hercules
BacchusExtase
Hercules
4,962
1,318
183
3,053
10,206
6,389
0
5,687
4,519
0
18,984
W
Gilgamesh
JDaines2002
Gilgamesh
8,869
3,210
0
3,154
12,654
12,113
765
402
12,174
0
69,177
W
9,059
6,363
0
4,598
10,091
3,998
1,339
1,184
8,873
0
70,964
L
4,762
991
0
3,358
12,784
4,299
0
6,904
5,880
30,650
851
L
Chiron
5,987
1,822
232
3,034
10,867
3,151
0
2,505
8,337
0
64,598
W
Ganesha
Thefatbo1
Ganesha
6,173
884
0
1,834
8,106
6,997
0
2,768
5,067
30,477
0
L
7,205
3,216
0
3,251
13,899
13,261
0
1,654
11,575
1,323
41,493
W
Ao Kuang
WTC 1R0NS
Ao Kuang
9,813
3,637
0
6,858
10,343
3,622
0
2,621
7,647
46,558
10,506
W
Discordia
ket2000
Discordia
6,698
78
0
1,184
6,495
1,848
354
4,029
2,466
71,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,251
Gold Earned
35,569
505
Minions Killed
396
0
Camps Cleared
0
1,479,452
Distance Traveled
1,454,441
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,818
521
116
8
0
267,715
0
L
Hercules
6,183
412
22
1
0
315,015
2
W
Gilgamesh
8,665
578
123
8
0
260,106
0
W
Ishtar
8,440
563
156
10
0
270,047
0
L
Ymir
6,276
418
57
4
0
292,495
0
L
Chiron
8,130
542
127
8
0
299,386
2
W
Ganesha
8,048
537
12
1
0
316,889
2
L
Surtr
7,162
477
74
5
0
279,830
2
W
Ao Kuang
8,630
575
88
6
0
331,191
0
W
Discordia
8,468
565
126
8
0
301,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role