Player Matchup

Tiamat
Tiamat
Estiv20
Tiamat
Level 159
God Stats
2W - 2L
1,416 SR
Queue Stats
277W - 264L
1,558 Elo+
Party 2
Mercury
Mercury
Skyjxcked
Mercury
Level 108
God Stats
4W - 12L
1,322 SR
Queue Stats
201W - 154L
1,561 Elo+
Solo
Anubis
Anubis
SmellyFrog
Anubis
Level 158
God Stats
99W - 86L
1,651 SR
Queue Stats
393W - 345L
1,644 Elo+
Solo
Jormungandr
Jormungandr
TTVExtremo2546XD
Jormungandr
Level 171
God Stats
20W - 11L
1,557 SR
Queue Stats
400W - 374L
1,550 Elo+
Party 2
Neith
Neith
markstn09
Neith
Level 112
God Stats
4W - 7L
1,500 SR
Queue Stats
362W - 347L
1,500 Elo+
Solo
Team Averages
Level 142
1,489 SR
1,563 Elo+

VS

Team Averages
Level 142
1,555 SR
1,592 Elo+
Medusa
Medusa
CleverClover16
Medusa
Level 106
God Stats
19W - 13L
1,663 SR
Queue Stats
167W - 168L
1,592 Elo+
Party 1
Tiamat
Tiamat
CriseeHouse
Tiamat
Level 153
God Stats
10W - 9L
1,636 SR
Queue Stats
237W - 247L
1,604 Elo+
Party 1
Agni
Agni
FlapjackLegend
Agni
Level 214
God Stats
1W - 2L
1,571 SR
Queue Stats
120W - 116L
1,512 Elo+
Solo
Amaterasu
Amaterasu
ORIONPAX009
Amaterasu
Level 158
God Stats
23W - 21L
1,521 SR
Queue Stats
323W - 356L
1,622 Elo+
Party 1
Bacchus
Bacchus
xRetr0
Bacchus
Level 79
God Stats
2W - 1L
1,382 SR
Queue Stats
72W - 78L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Estiv20
Tiamat
12
3 / 3 / 1
8,029
574
5,456
7,377
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Skyjxcked
Mercury
13
1 / 8 / 5
7,360
526
7,376
14,045
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anubis
SmellyFrog
Anubis
13
4 / 6 / 1
7,590
542
7,788
8,520
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TTVExtremo2546XD
Jormungandr
13
1 / 1 / 0
7,763
555
6,562
11,533
9,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
markstn09
Neith
12
3 / 4 / 1
7,223
516
10,044
9,582
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
8,328
595
6,559
9,114
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
14
2 / 5 / 8
7,776
555
6,654
10,716
5,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 1 / 2
7,649
546
6,412
7,390
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
ORIONPAX009
Amaterasu
15
13 / 2 / 2
9,467
676
14,831
19,235
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
xRetr0
Bacchus
12
2 / 1 / 8
7,359
526
4,690
12,291
11,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
12
Kills
21
22
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
Tiamat
2
5
8
1.2
L
Tiamat
Estiv20
Tiamat
3
3
1
1.17
W
0
1
2
1
W
Amaterasu
ORIONPAX009
Amaterasu
13
2
2
7
L
Mercury
Skyjxcked
Mercury
1
8
5
0.44
L
Anubis
SmellyFrog
Anubis
4
6
1
0.75
L
Jormungandr
TTVExtremo2546XD
Jormungandr
1
1
0
1
L
Neith
markstn09
Neith
3
4
1
0.88
W
Bacchus
xRetr0
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,226
Damage
39,146
51,057
Taken
58,746
24,100
Mitigated
32,766
6,751
Healing
19,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,559
2,019
0
1,183
9,114
2,837
555
900
8,088
0
66,329
W
Tiamat
6,654
675
0
2,362
10,716
5,462
0
5,541
5,018
46,298
0
L
Tiamat
Estiv20
Tiamat
5,456
642
0
1,883
7,377
3,560
0
4,170
2,649
45,509
917
W
6,412
1,086
0
2,587
7,390
2,835
0
4,092
3,258
52,575
0
W
Amaterasu
ORIONPAX009
Amaterasu
14,831
7,222
0
10,424
19,235
10,291
561
3,981
15,037
0
68,631
L
Mercury
Skyjxcked
Mercury
7,376
3,252
0
596
14,045
4,899
0
2,018
11,939
0
52,753
L
Anubis
SmellyFrog
Anubis
7,788
205
0
488
8,520
3,695
190
3,403
4,863
41,607
1,350
L
Jormungandr
TTVExtremo2546XD
Jormungandr
6,562
1,922
0
1,884
11,533
9,138
0
5,674
5,841
53,356
948
L
Neith
markstn09
Neith
10,044
2,431
0
1,900
9,582
2,808
0
1,573
8,009
0
49,792
W
Bacchus
xRetr0
Bacchus
4,690
335
0
2,716
12,291
11,341
0
3,565
8,173
18,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,965
Gold Earned
40,579
450
Minions Killed
429
0
Camps Cleared
0
1,390,007
Distance Traveled
1,537,014
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,328
595
105
8
0
288,272
1
W
Tiamat
7,776
555
107
8
0
254,433
2
L
Tiamat
8,029
574
109
8
0
282,553
5
W
Agni
7,649
546
100
7
0
294,642
6
W
Amaterasu
9,467
676
95
7
0
379,410
0
L
Mercury
7,360
526
85
6
0
334,505
0
L
Anubis
7,590
542
74
5
0
249,877
0
L
Jormungandr
7,763
555
98
7
0
246,908
3
L
Neith
7,223
516
84
6
0
276,164
1
W
Bacchus
7,359
526
22
2
0
320,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role