Player Matchup

Yemoja
Yemoja
Azai23
Yemoja
Level 141
God Stats
102W - 106L
1,560 SR
Queue Stats
708W - 717L
1,507 Elo+
Solo
King Arthur
King Arthur
Joenormous
King Arthur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,521 Elo+
Solo
Fenrir
Fenrir
Nazarius__
Fenrir
Level 155
God Stats
1W - 3L
1,549 SR
Queue Stats
73W - 77L
1,466 Elo+
Party 1
Chang'e
Chang'e
Pika_De
Chang'e
Level 159
God Stats
20W - 30L
1,472 SR
Queue Stats
218W - 242L
1,416 Elo+
Solo
Medusa
Medusa
bigboysteaks
Medusa
Level 90
God Stats
0W - 1L
1,482 SR
Queue Stats
36W - 46L
1,479 Elo+
Party 1
Team Averages
Level 128
1,513 SR
1,478 Elo+

VS

Team Averages
Level 124
1,641 SR
1,502 Elo+
Nemesis
Nemesis
Andrick18
Nemesis
Level 98
God Stats
2W - 1L
1,598 SR
Queue Stats
52W - 59L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Chikerita
Baron Samedi
Level 127
God Stats
2W - 0L
1,746 SR
Queue Stats
165W - 164L
1,515 Elo+
Solo
Vulcan
Vulcan
Red Dementus
Vulcan
Level 153
God Stats
23W - 15L
1,634 SR
Queue Stats
58W - 57L
1,503 Elo+
Solo
Xbalanque
Xbalanque
newyorkrose
Xbalanque
Level 128
God Stats
2W - 1L
1,661 SR
Queue Stats
32W - 25L
1,554 Elo+
Solo
King Arthur
King Arthur
temp-30121201
King Arthur
Level 115
God Stats
2W - 1L
1,564 SR
Queue Stats
45W - 40L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azai23
Yemoja
13
0 / 1 / 1
7,844
784
8,474
6,925
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Joenormous
King Arthur
13
2 / 7 / 1
8,028
803
7,799
15,892
13,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Nazarius__
Fenrir
12
0 / 2 / 2
7,974
797
4,336
14,188
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Pika_De
Chang'e
14
0 / 2 / 0
7,915
792
3,635
9,702
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
2 / 4 / 1
8,647
865
6,885
12,278
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andrick18
Nemesis
16
7 / 1 / 7
9,793
979
11,142
6,658
3,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Chikerita
Baron Samedi
15
2 / 0 / 9
8,851
885
9,950
8,287
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vulcan
15
2 / 1 / 8
8,967
897
10,973
3,951
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
newyorkrose
Xbalanque
16
4 / 0 / 7
9,778
978
13,445
9,012
3,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
temp-30121201
King Arthur
14
1 / 2 / 8
8,564
856
6,362
10,697
10,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
16
16
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Andrick18
Nemesis
7
1
7
10.5
L
Yemoja
Azai23
Yemoja
0
1
1
0.5
W
Baron Samedi
Chikerita
Baron Samedi
2
0
9
6.5
L
King Arthur
Joenormous
King Arthur
2
7
1
0.36
L
Fenrir
Nazarius__
Fenrir
0
2
2
0.5
L
Chang'e
Pika_De
Chang'e
0
2
0
0
W
Vulcan
2
1
8
6
L
Medusa
2
4
1
0.63
W
Xbalanque
newyorkrose
Xbalanque
4
0
7
7.5
W
King Arthur
temp-30121201
King Arthur
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,129
Damage
51,872
58,985
Taken
38,605
35,363
Mitigated
24,081
14,112
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Andrick18
Nemesis
11,142
3,358
0
2,287
6,658
3,828
460
1,768
4,890
0
22,323
L
Yemoja
Azai23
Yemoja
8,474
212
1,734
1,425
6,925
3,616
0
3,358
3,440
31,342
0
W
Baron Samedi
Chikerita
Baron Samedi
9,950
466
970
2,267
8,287
4,967
942
3,333
4,954
28,609
0
L
King Arthur
Joenormous
King Arthur
7,799
0
0
290
15,892
13,534
0
4,614
10,935
0
17,559
L
Fenrir
Nazarius__
Fenrir
4,336
350
0
1,333
14,188
11,543
0
5,490
8,616
426
8,971
L
Chang'e
Pika_De
Chang'e
3,635
44
2,135
4,447
9,702
2,843
0
3,801
5,856
18,614
0
W
Vulcan
10,973
0
0
861
3,951
1,525
720
2,055
1,896
28,026
0
L
Medusa
6,885
2,500
0
2,748
12,278
3,827
0
3,910
8,171
0
21,570
W
Xbalanque
newyorkrose
Xbalanque
13,445
8,076
0
3,065
9,012
3,516
2,392
2,549
6,463
0
43,501
W
King Arthur
temp-30121201
King Arthur
6,362
1,021
0
218
10,697
10,245
304
2,404
8,293
250
15,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,408
Gold Earned
45,953
164
Minions Killed
202
0
Camps Cleared
0
961,190
Distance Traveled
1,098,885
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,793
979
34
3
0
231,838
0
L
Yemoja
7,844
784
45
5
0
186,407
0
W
Baron Samedi
8,851
885
35
4
0
212,571
0
L
King Arthur
8,028
803
22
2
0
186,499
1
L
Fenrir
7,974
797
18
2
0
201,848
0
L
Chang'e
7,915
792
38
4
0
181,139
6
W
Vulcan
8,967
897
43
4
0
220,566
0
L
Medusa
8,647
865
41
4
0
205,297
0
W
Xbalanque
9,778
978
66
7
0
217,105
0
W
King Arthur
8,564
856
24
2
0
216,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role