Player Matchup

Nu Wa
Nu Wa
Nurrfy
Nu Wa
Level 159
God Stats
35W - 33L
1,555 SR
Queue Stats
293W - 283L
1,451 Elo+
Solo
Cupid
Cupid
RIDDINHIGH808
Cupid
Level 36
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Serqet
Serqet
YukiMecha
Serqet
Level 119
God Stats
2W - 2L
1,278 SR
Queue Stats
76W - 73L
1,498 Elo+
Party 1
Chiron
Chiron
deezhugenut5
Chiron
Level 128
God Stats
6W - 9L
1,493 SR
Queue Stats
160W - 153L
1,493 Elo+
Party 1
Surtr
Surtr
flaks71
Surtr
Level 107
God Stats
0W - 3L
1,468 SR
Queue Stats
39W - 37L
1,491 Elo+
Solo
Team Averages
Level 110
1,502 SR
1,487 Elo+

VS

Team Averages
Level 132
1,557 SR
1,514 Elo+
Hercules
Hercules
Gordy_SB
Hercules
Level 125
God Stats
1W - 1L
1,230 SR
Queue Stats
117W - 129L
1,483 Elo+
Solo
Poseidon
Poseidon
PUNISHERPYLES
Poseidon
Level 157
God Stats
39W - 46L
1,460 SR
Queue Stats
253W - 247L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Supreme_Carti-
Sun Wukong
Level 80
God Stats
1W - 2L
1,876 SR
Queue Stats
58W - 45L
1,583 Elo+
Solo
Geb
Geb
Vantecore
Geb
Level 158
God Stats
5W - 3L
1,648 SR
Queue Stats
20W - 22L
1,520 Elo+
Solo
Nu Wa
Nu Wa
XBunnyXPrincessX
Nu Wa
Level 141
God Stats
14W - 13L
1,571 SR
Queue Stats
153W - 151L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nurrfy
Nu Wa
17
2 / 2 / 1
9,701
511
14,247
8,517
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 2
7,063
372
2,028
8,734
2,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
YukiMecha
Serqet
16
2 / 3 / 1
8,873
467
4,193
14,355
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
15
2 / 3 / 0
8,903
469
8,861
12,597
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
flaks71
Surtr
14
1 / 3 / 0
8,807
464
10,065
18,652
19,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gordy_SB
Hercules
20
4 / 0 / 3
11,112
585
6,918
13,182
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
PUNISHERPYLES
Poseidon
18
4 / 3 / 1
10,983
578
8,863
9,972
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Supreme_Carti-
Sun Wukong
18
3 / 2 / 3
11,220
591
11,509
18,706
13,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
1 / 0 / 6
9,526
501
6,546
14,646
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
1 / 2 / 3
10,649
560
7,880
9,686
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
13
13
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Gordy_SB
Hercules
4
0
3
5.5
L
Nu Wa
Nurrfy
Nu Wa
2
2
1
1.25
W
Poseidon
PUNISHERPYLES
Poseidon
4
3
1
1.5
L
0
2
2
0.5
W
Sun Wukong
Supreme_Carti-
Sun Wukong
3
2
3
2.25
W
1
0
6
4
W
1
2
3
1.25
L
Serqet
YukiMecha
Serqet
2
3
1
0.83
L
Chiron
2
3
0
0.67
L
Surtr
flaks71
Surtr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,394
Damage
41,716
62,855
Taken
66,192
36,006
Mitigated
40,229
12,369
Healing
24,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Gordy_SB
Hercules
6,918
965
0
8,814
13,182
5,795
731
2,429
10,156
0
107,811
L
Nu Wa
Nurrfy
Nu Wa
14,247
3,151
55
910
8,517
2,890
224
2,718
5,799
94,884
2,094
W
Poseidon
PUNISHERPYLES
Poseidon
8,863
1,187
0
2,984
9,972
3,691
2,368
606
9,201
96,918
2,468
L
2,028
1,070
392
1,102
8,734
2,578
0
7,631
1,103
0
22,657
W
Sun Wukong
Supreme_Carti-
Sun Wukong
11,509
2,670
0
7,161
18,706
13,889
21
2,541
14,785
0
88,937
W
6,546
929
0
2,514
14,646
14,356
473
3,016
11,306
23,801
0
W
7,880
2,004
217
2,534
9,686
2,498
28
5,161
3,978
103,559
1,409
L
Serqet
YukiMecha
Serqet
4,193
188
0
1,441
14,355
6,312
0
3,249
11,106
0
79,991
L
Chiron
8,861
2,667
540
3,440
12,597
4,458
0
7,927
4,670
0
77,233
L
Surtr
flaks71
Surtr
10,065
2,492
0
4,489
18,652
19,768
10
1,668
16,984
1,095
62,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,347
Gold Earned
53,490
558
Minions Killed
730
0
Camps Cleared
0
1,892,150
Distance Traveled
1,876,610
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,112
585
178
9
0
405,831
0
L
Nu Wa
9,701
511
165
9
0
394,580
12
W
Poseidon
10,983
578
176
9
0
367,056
5
L
Cupid
7,063
372
47
2
0
338,724
0
W
Sun Wukong
11,220
591
159
8
0
344,713
0
W
Geb
9,526
501
24
1
0
413,923
7
W
Nu Wa
10,649
560
193
10
0
345,087
6
L
Serqet
8,873
467
106
6
0
453,868
4
L
Chiron
8,903
469
131
7
0
363,201
0
L
Surtr
8,807
464
109
6
0
341,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role