Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Nirleth
Martichoras
Level 125
God Stats
6W - 1L
1,466 SR
Queue Stats
276W - 270L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sylverius
Ah Muzen Cab
Level 186
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 31L
1,624 Elo+
Party 1
Terra
Terra
sanpai73
Terra
Level 184
God Stats
1W - 1L
1,239 SR
Queue Stats
204W - 206L
1,530 Elo+
Solo
Team Averages
Level 151
1,441 SR
1,532 Elo+

VS

Team Averages
Level 113
1,473 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
SuperZdzislaw15
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Solo
Guan Yu
Guan Yu
mariogemarr
Guan Yu
Level 54
God Stats
0W - 2L
1,288 SR
Queue Stats
64W - 66L
1,457 Elo+
Solo
Bacchus
Bacchus
ñXYZ
Bacchus
Level 154
God Stats
0W - 2L
1,574 SR
Queue Stats
295W - 153L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 0 / 0
5,498
1,100
2,090
2,350
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
 
Bacchus
9
0 / 1 / 3
5,339
1,068
4,527
5,827
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
Nirleth
Martichoras
10
0 / 0 / 3
5,249
1,050
3,106
2,495
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
Sylverius
Ah Muzen Cab
10
1 / 0 / 2
5,497
1,099
3,779
4,734
1,980
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Terra
sanpai73
Terra
9
0 / 0 / 3
5,426
1,085
2,310
4,652
3,035
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 0
4,961
992
5,061
4,186
1,904
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
 
Arachne
11
0 / 0 / 1
4,675
935
3,704
3,141
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 1
4,908
982
3,667
4,790
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Guan Yu
mariogemarr
Guan Yu
1
0 / 0 / 0
1,224
245
0
0
0
Bacchus
ñXYZ
Bacchus
9
0 / 1 / 0
4,992
998
3,183
5,437
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
3
Kills
1
1
Deaths
3
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
0
2
W
Bacchus
 
Bacchus
0
1
3
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
0
0
1
L
Arachne
 
Arachne
0
0
1
0.5
W
Martichoras
Nirleth
Martichoras
0
0
3
1.5
L
0
2
1
0.25
W
Ah Muzen Cab
Sylverius
Ah Muzen Cab
1
0
2
2
L
Guan Yu
mariogemarr
Guan Yu
0
0
0
0
W
Terra
sanpai73
Terra
0
0
3
1.5
L
Bacchus
ñXYZ
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
15,615
20,058
Taken
17,554
13,112
Mitigated
14,979
11,778
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,090
552
0
227
2,350
993
86
804
1,546
11,545
391
W
Bacchus
 
Bacchus
4,527
119
461
1,178
5,827
5,956
0
2,508
3,319
6,793
113
L
Ah Muzen Cab
 
Ah Muzen Cab
5,061
996
0
689
4,186
1,904
0
1,920
2,266
0
19,574
L
Arachne
 
Arachne
3,704
3,544
626
829
3,141
2,522
0
1,547
1,594
0
4,505
W
Martichoras
Nirleth
Martichoras
3,106
894
332
345
2,495
1,148
532
663
1,832
0
14,660
L
3,667
339
284
755
4,790
4,453
0
2,506
2,284
6,179
0
W
Ah Muzen Cab
Sylverius
Ah Muzen Cab
3,779
1,295
881
1,252
4,734
1,980
320
1,718
3,016
0
11,959
L
Guan Yu
mariogemarr
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Terra
sanpai73
Terra
2,310
64
4,135
2,967
4,652
3,035
0
1,157
3,495
3,119
974
L
Bacchus
ñXYZ
Bacchus
3,183
64
198
1,049
5,437
6,100
0
2,583
2,854
5,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
20,760
89
Minions Killed
41
0
Camps Cleared
0
494,664
Distance Traveled
378,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,498
1,100
32
6
0
80,671
0
W
Bacchus
5,339
1,068
7
1
0
111,210
0
L
Ah Muzen Cab
4,961
992
29
6
0
103,845
0
L
Arachne
4,675
935
2
0
0
100,895
0
W
Martichoras
5,249
1,050
26
5
0
99,838
0
L
Geb
4,908
982
2
0
0
89,520
0
W
Ah Muzen Cab
5,497
1,099
20
4
0
83,093
0
L
Guan Yu
1,224
245
0
0
0
0
0
W
Terra
5,426
1,085
4
1
0
119,852
0
L
Bacchus
4,992
998
8
2
0
84,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role