Player Matchup

Thanatos
Thanatos
DEADMAN4LIFE4K
Thanatos
Level 65
God Stats
5W - 10L
1,325 SR
Queue Stats
234W - 199L
1,576 Elo+
Solo
Hel
Hel
Enderwho6854
Hel
Level 123
God Stats
21W - 17L
1,587 SR
Queue Stats
735W - 711L
1,534 Elo+
Solo
Ganesha
Ganesha
Medies
Ganesha
Level 46
God Stats
5W - 4L
1,618 SR
Queue Stats
121W - 132L
1,450 Elo+
Solo
Medusa
Medusa
borderjumpinmex
Medusa
Level 46
God Stats
0W - 2L
1,472 SR
Queue Stats
1W - 6L
1,264 Elo+
Party 2
Artio
Artio
noelaustin
Artio
Level 55
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 2
Team Averages
Level 67
1,510 SR
1,461 Elo+

VS

Team Averages
Level 149
1,522 SR
1,522 Elo+
Ganesha
Ganesha
BaconLlama69203
Ganesha
Level 95
God Stats
2W - 0L
1,390 SR
Queue Stats
192W - 167L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
BladeShark
Kuzenbo
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 12L
1,608 Elo+
Solo
Vulcan
Vulcan
DaBrvToaster
Vulcan
Level 129
God Stats
4W - 3L
1,547 SR
Queue Stats
332W - 348L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
EliTe1383
Xbalanque
Level 200
God Stats
12W - 17L
1,535 SR
Queue Stats
320W - 292L
1,504 Elo+
Solo
Thor
Thor
alex723
Thor
Level 200
God Stats
23W - 17L
1,638 SR
Queue Stats
838W - 787L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 5 / 1
4,738
474
4,261
10,026
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 7 / 0
5,345
535
3,214
8,358
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Medies
Ganesha
8
1 / 2 / 0
5,013
501
3,178
8,915
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 3 / 1
5,154
515
3,129
6,749
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Artio
10
1 / 0 / 0
5,478
548
3,098
8,530
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 10
5,892
589
6,219
6,709
1,919
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
BladeShark
Kuzenbo
11
4 / 0 / 5
6,364
636
4,415
5,337
4,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
12
1 / 1 / 0
6,429
643
6,337
6,044
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
EliTe1383
Xbalanque
11
2 / 1 / 5
6,171
617
4,816
4,493
1,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
alex723
Thor
12
9 / 0 / 2
7,030
703
6,225
7,110
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
17
17
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Kuzenbo
BladeShark
Kuzenbo
4
0
5
6.5
L
Thanatos
0
5
1
0.1
W
Vulcan
1
1
0
1
W
Xbalanque
EliTe1383
Xbalanque
2
1
5
4.5
L
1
7
0
0.14
L
Ganesha
Medies
Ganesha
1
2
0
0.5
W
Thor
alex723
Thor
9
0
2
10
L
0
3
1
0.17
L
Artio
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,880
Damage
28,012
42,578
Taken
29,693
15,098
Mitigated
11,798
15,066
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,219
509
0
1,035
6,709
1,919
0
2,368
3,946
28,360
0
W
Kuzenbo
BladeShark
Kuzenbo
4,415
1,910
324
2,573
5,337
4,267
0
1,921
3,322
22,009
0
L
Thanatos
4,261
1,678
0
5,474
10,026
2,802
0
3,330
6,636
0
28,087
W
Vulcan
6,337
224
0
3,119
6,044
1,547
0
2,590
2,946
40,776
2,124
W
Xbalanque
EliTe1383
Xbalanque
4,816
901
0
1,244
4,493
1,384
0
835
3,658
0
42,717
L
3,214
102
615
2,375
8,358
2,285
0
3,422
4,936
26,699
0
L
Ganesha
Medies
Ganesha
3,178
129
0
1,990
8,915
4,679
0
3,600
5,315
10,364
0
W
Thor
alex723
Thor
6,225
1,972
0
1,389
7,110
2,681
0
755
6,331
0
54,581
L
3,129
936
0
1,464
6,749
1,975
0
1,363
5,386
0
37,992
L
Artio
3,098
0
0
3,148
8,530
3,357
0
4,634
3,475
21,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,728
Gold Earned
31,886
258
Minions Killed
306
0
Camps Cleared
0
1,019,432
Distance Traveled
1,091,207
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,892
589
13
1
0
219,009
0
W
Kuzenbo
6,364
636
36
4
0
238,258
1
L
Thanatos
4,738
474
53
5
0
222,057
0
W
Vulcan
6,429
643
78
8
0
198,668
0
W
Xbalanque
6,171
617
74
7
0
195,538
0
L
Hel
5,345
535
58
6
0
182,742
0
L
Ganesha
5,013
501
2
0
0
218,071
2
W
Thor
7,030
703
105
11
0
239,734
4
L
Medusa
5,154
515
88
9
0
181,067
2
L
Artio
5,478
548
57
6
0
215,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role