Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AbsoluteH3R0
Artio
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 155L
1,465 Elo+
Solo
Amaterasu
Amaterasu
BrunoMaster09
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 149L
1,437 Elo+
Solo
Artemis
Artemis
KaviarVersace
Artemis
Level 123
God Stats
3W - 2L
1,560 SR
Queue Stats
363W - 364L
1,492 Elo+
Solo
Jing Wei
Jing Wei
nhoea
Jing Wei
Level 120
God Stats
2W - 2L
1,656 SR
Queue Stats
161W - 168L
1,570 Elo+
Solo
Team Averages
Level 134
1,543 SR
1,493 Elo+

VS

Team Averages
Level 164
1,545 SR
1,485 Elo+
Charybdis
Charybdis
Dirtydishtowel
Charybdis
Level 213
God Stats
2W - 0L
1,579 SR
Queue Stats
125W - 132L
1,483 Elo+
Party 1
Ymir
Ymir
Estutriumimus
Ymir
Level 108
God Stats
2W - 0L
1,774 SR
Queue Stats
57W - 50L
1,501 Elo+
Solo
Khepri
Khepri
LuxDallas
Khepri
Level 282
God Stats
29W - 15L
1,591 SR
Queue Stats
612W - 624L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
Memecory
Baron Samedi
Level 48
God Stats
1W - 1L
1,283 SR
Queue Stats
18W - 25L
1,457 Elo+
Solo
Cliodhna
Cliodhna
TiptopBigdog
Cliodhna
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 4 / 5
7,293
912
10,858
9,163
4,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 7 / 5
6,351
794
4,374
14,734
12,091
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
BrunoMaster09
Amaterasu
11
2 / 4 / 5
6,921
865
5,009
9,419
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
11
2 / 2 / 3
6,465
808
5,218
4,502
1,530
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
nhoea
Jing Wei
13
1 / 4 / 4
6,694
837
10,000
7,738
4,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dirtydishtowel
Charybdis
15
4 / 1 / 12
8,408
1,051
12,323
6,467
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

13
2 / 1 / 12
8,302
1,038
4,576
10,446
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
LuxDallas
Khepri
15
2 / 1 / 17
8,724
1,091
9,516
12,879
13,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Baron Samedi
Memecory
Baron Samedi
13
4 / 3 / 9
7,902
988
6,974
6,909
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TiptopBigdog
Cliodhna
15
9 / 2 / 10
8,846
1,106
8,120
8,854
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
8
Kills
21
21
Deaths
8
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
5
1.13
L
1
7
5
0.5
L
Amaterasu
BrunoMaster09
Amaterasu
2
4
5
1.13
W
Charybdis
Dirtydishtowel
Charybdis
4
1
12
10
W
2
1
12
8
L
Artemis
2
2
3
1.75
W
Khepri
LuxDallas
Khepri
2
1
17
10.5
W
Baron Samedi
Memecory
Baron Samedi
4
3
9
2.83
W
Cliodhna
TiptopBigdog
Cliodhna
9
2
10
7
L
Jing Wei
nhoea
Jing Wei
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,459
Damage
41,509
45,556
Taken
45,555
27,725
Mitigated
38,928
9,180
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,858
3,806
0
1,141
9,163
4,625
0
4,942
4,221
0
23,063
L
4,374
762
1,159
2,588
14,734
12,091
0
4,476
10,258
5,846
0
L
Amaterasu
BrunoMaster09
Amaterasu
5,009
1,543
568
1,282
9,419
5,472
0
4,322
5,097
720
5,495
W
Charybdis
Dirtydishtowel
Charybdis
12,323
6,553
501
490
6,467
3,175
3,168
986
5,412
0
29,451
W
4,576
374
160
1,682
10,446
12,673
256
1,103
9,230
9,835
124
L
Artemis
5,218
2,007
153
468
4,502
1,530
0
2,463
2,039
0
9,800
W
Khepri
LuxDallas
Khepri
9,516
560
3,137
3,520
12,879
13,143
132
1,285
11,481
15,510
0
W
Baron Samedi
Memecory
Baron Samedi
6,974
268
3,121
1,657
6,909
5,359
633
898
5,926
13,964
478
W
Cliodhna
TiptopBigdog
Cliodhna
8,120
856
732
1,766
8,854
4,578
746
648
8,088
0
14,729
L
Jing Wei
nhoea
Jing Wei
10,000
5,814
464
1,357
7,738
4,007
0
4,498
3,240
0
19,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
42,182
72
Minions Killed
92
0
Camps Cleared
0
675,358
Distance Traveled
837,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,293
912
23
3
0
137,352
0
L
Artio
6,351
794
3
0
0
128,329
0
L
Amaterasu
6,921
865
9
1
0
135,488
0
W
Charybdis
8,408
1,051
35
4
0
153,632
0
W
Ymir
8,302
1,038
6
1
0
178,753
0
L
Artemis
6,465
808
12
2
0
116,340
0
W
Khepri
8,724
1,091
9
1
0
190,572
0
W
Baron Samedi
7,902
988
21
3
0
140,305
0
W
Cliodhna
8,846
1,106
21
3
0
174,663
0
L
Jing Wei
6,694
837
25
3
0
157,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role