Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
AltesReich
Ymir
Silver III
Level 146
God Stats
17W - 17L
1,513 SR
Queue Stats
372W - 408L
741 MMR
Solo
Cthulhu
Cthulhu
Silver V
DARKGODROMEO
Cthulhu
Silver V
Level 124
God Stats
10W - 22L
1,444 SR
Queue Stats
103W - 132L
564 MMR
Solo
Apollo
Apollo
Silver III
Ivasciuk
Apollo
Silver III
Level 101
God Stats
8W - 13L
1,542 SR
Queue Stats
76W - 102L
841 MMR
Solo
Thanatos
Thanatos
Bronze I
Namar-17
Thanatos
Bronze I
Level 64
God Stats
3W - 3L
1,429 SR
Queue Stats
93W - 132L
531 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,486 SR
835 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,560 SR
1,031 MMR
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver II
Jan Goony
Terra
Silver II
Level 127
God Stats
34W - 43L
1,546 SR
Queue Stats
98W - 130L
1,040 MMR
Solo
Nu Wa
Nu Wa
Silver III
TerribleWarden
Nu Wa
Silver III
Level 124
God Stats
16W - 12L
1,604 SR
Queue Stats
414W - 451L
730 MMR
Solo
Artemis
Artemis
Bronze I
rafay1o1
Artemis
Bronze I
Level 128
God Stats
3W - 2L
1,649 SR
Queue Stats
53W - 87L
385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 3 / 0
6,732
518
4,351
5,857
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
5,076
390
2,902
9,356
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
DARKGODROMEO
Cthulhu
10
0 / 3 / 1
6,228
479
4,606
11,082
9,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Ivasciuk
Apollo
11
0 / 3 / 0
6,140
472
3,283
9,580
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Namar-17
Thanatos
10
1 / 6 / 1
6,032
464
2,150
11,899
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BastetChaacRatatoskrAres

VS

Bans
ArachneNeithIzanamiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 1 / 2
8,088
622
8,293
8,109
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
 
Tsukuyomi
11
1 / 1 / 5
6,730
518
3,876
8,259
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Terra
Jan Goony
Terra
11
0 / 0 / 7
7,376
567
4,357
8,478
4,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
10 / 0 / 4
9,173
706
10,819
4,707
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
rafay1o1
Artemis
14
3 / 0 / 1
8,045
619
5,488
6,540
2,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
18
18
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
0
0.33
W
Sol
 
Sol
4
1
2
5
W
Tsukuyomi
 
Tsukuyomi
1
1
5
3.5
L
0
3
0
0
L
Cthulhu
DARKGODROMEO
Cthulhu
0
3
1
0.17
L
Apollo
Ivasciuk
Apollo
0
3
0
0
W
Terra
Jan Goony
Terra
0
0
7
3.5
L
Thanatos
Namar-17
Thanatos
1
6
1
0.25
W
10
0
4
12
W
Artemis
rafay1o1
Artemis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
32,833
47,774
Taken
36,093
21,057
Mitigated
13,743
10,657
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,351
1,245
0
0
5,857
1,693
6
3,012
2,845
0
59,878
W
Sol
 
Sol
8,293
3,657
0
5,627
8,109
2,222
348
3,776
3,717
46,034
7,733
W
Tsukuyomi
 
Tsukuyomi
3,876
1,082
0
1,286
8,259
3,034
0
697
7,490
0
39,818
L
2,902
723
0
929
9,356
3,970
0
5,912
3,444
11,279
1,399
L
Cthulhu
DARKGODROMEO
Cthulhu
4,606
531
0
2,558
11,082
9,249
0
6,377
4,705
32,973
2,500
L
Apollo
Ivasciuk
Apollo
3,283
1,583
0
1,914
9,580
2,845
0
709
8,871
0
38,204
W
Terra
Jan Goony
Terra
4,357
729
2,871
3,649
8,478
4,772
229
1,195
7,283
15,670
0
L
Thanatos
Namar-17
Thanatos
2,150
344
0
5,256
11,899
3,300
0
6,405
5,494
0
37,258
W
10,819
2,082
0
978
4,707
1,404
890
312
4,395
60,228
2,195
W
Artemis
rafay1o1
Artemis
5,488
2,450
0
3,201
6,540
2,311
0
1,080
5,460
0
54,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
39,412
327
Minions Killed
352
0
Camps Cleared
0
1,074,979
Distance Traveled
1,202,454
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,732
518
116
9
0
186,578
1
W
Sol
8,088
622
83
6
0
232,374
2
W
Tsukuyomi
6,730
518
63
5
0
217,574
2
L
Ymir
5,076
390
16
1
0
187,900
2
L
Cthulhu
6,228
479
71
5
0
197,802
4
L
Apollo
6,140
472
71
5
0
272,678
0
W
Terra
7,376
567
18
1
0
283,553
5
L
Thanatos
6,032
464
53
4
0
230,021
0
W
Nu Wa
9,173
706
96
7
0
227,810
1
W
Artemis
8,045
619
92
7
0
241,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role