Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArcticAnarchy
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,357 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BillLapis
Tsukuyomi
Level 107
God Stats
21W - 9L
1,660 SR
Queue Stats
129W - 64L
1,684 Elo+
Party 2
Charon
Charon
RevanVolrath
Charon
Level 123
God Stats
11W - 11L
1,571 SR
Queue Stats
119W - 65L
1,618 Elo+
Party 2
Team Averages
Level 82
1,577 SR
1,553 Elo+

VS

Team Averages
Level 71
1,447 SR
1,503 Elo+
Horus
Horus
ItsTooSoggy
Horus
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 36L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
Teddy8008
Jormungandr
Level 49
God Stats
6W - 4L
1,341 SR
Queue Stats
93W - 90L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
WetBeefFlaps
Nu Wa
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 43L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArcticAnarchy
Ah Muzen Cab
12
1 / 4 / 0
7,061
706
4,064
7,053
2,255
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
BillLapis
Tsukuyomi
12
0 / 3 / 1
7,030
703
8,382
10,437
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
12
1 / 5 / 0
6,810
681
7,480
9,363
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,420
842
8,544
11,826
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
Teddy8008
Jormungandr
14
7 / 0 / 5
9,025
903
7,710
10,283
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 1 / 10
7,515
752
6,695
5,923
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
12
12
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ArcticAnarchy
Ah Muzen Cab
1
4
0
0.25
L
Tsukuyomi
BillLapis
Tsukuyomi
0
3
1
0.17
W
5
1
5
7.5
L
Charon
1
5
0
0.2
W
Jormungandr
Teddy8008
Jormungandr
7
0
5
9.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
22,949
26,853
Taken
28,032
11,838
Mitigated
23,448
3,631
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ArcticAnarchy
Ah Muzen Cab
4,064
1,348
0
409
7,053
2,255
0
4,348
2,307
0
19,708
L
Tsukuyomi
BillLapis
Tsukuyomi
8,382
1,700
0
2,582
10,437
3,201
0
3,615
6,207
0
36,373
W
8,544
3,365
880
3,795
11,826
10,560
0
2,479
8,978
0
22,758
L
Charon
7,480
1,117
0
640
9,363
6,382
0
5,659
3,173
16,542
1,910
W
Jormungandr
Teddy8008
Jormungandr
7,710
1,391
0
1,703
10,283
10,659
0
2,295
7,838
24,046
0
W
6,695
2,642
0
1,220
5,923
2,229
28
1,471
4,338
16,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,901
Gold Earned
24,960
106
Minions Killed
102
0
Camps Cleared
0
541,680
Distance Traveled
557,920
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,061
706
35
4
0
167,725
0
L
Tsukuyomi
7,030
703
51
5
0
213,499
3
W
Horus
8,420
842
47
5
0
178,171
0
L
Charon
6,810
681
20
2
0
160,456
3
W
Jormungandr
9,025
903
36
4
0
199,837
7
W
Nu Wa
7,515
752
19
2
0
179,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role