Player Matchup

Rama
Rama
BigShiv13
Rama
Level 124
God Stats
12W - 12L
1,628 SR
Queue Stats
403W - 350L
1,589 Elo+
Party 1
Fenrir
Fenrir
SwinePits
Fenrir
Level 208
God Stats
3W - 1L
1,725 SR
Queue Stats
560W - 541L
1,525 Elo+
Party 2
Surtr
Surtr
XilehDrol
Surtr
Level 256
God Stats
11W - 8L
1,618 SR
Queue Stats
443W - 420L
1,557 Elo+
Party 2
Ra
Ra
ervdyt
Ra
Level 218
God Stats
10W - 5L
1,707 SR
Queue Stats
211W - 201L
1,587 Elo+
Party 1
Thor
Thor
markstn09
Thor
Level 112
God Stats
2W - 1L
1,736 SR
Queue Stats
329W - 319L
1,493 Elo+
Solo
Team Averages
Level 184
1,683 SR
1,550 Elo+

VS

Team Averages
Level 144
1,574 SR
1,632 Elo+
Anubis
Anubis
ExMachinay
Anubis
Level 60
God Stats
12W - 7L
1,750 SR
Queue Stats
185W - 155L
1,635 Elo+
Solo
Rama
Rama
Humbet
Rama
Level 156
God Stats
1W - 2L
1,542 SR
Queue Stats
22W - 12L
1,735 Elo+
Party 3
Ratatoskr
Ratatoskr
Stormagggedddon
Ratatoskr
Level 165
God Stats
0W - 2L
1,484 SR
Queue Stats
171W - 113L
1,640 Elo+
Party 3
Artio
Artio
Timebandit150
Artio
Level 193
God Stats
1W - 2L
1,573 SR
Queue Stats
113W - 68L
1,617 Elo+
Party 3
Kukulkan
Kukulkan
lildruidess
Kukulkan
Level 148
God Stats
45W - 53L
1,521 SR
Queue Stats
412W - 366L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
1 / 2 / 1
4,508
902
2,110
4,127
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
SwinePits
Fenrir
6
3 / 2 / 5
4,091
818
4,480
5,563
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Surtr
XilehDrol
Surtr
7
3 / 0 / 3
4,119
824
2,379
3,963
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
8
2 / 0 / 5
4,356
871
1,160
1,433
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
6
0 / 2 / 1
3,448
690
1,185
4,618
1,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ExMachinay
Anubis
8
2 / 2 / 0
4,474
895
4,395
4,076
1,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rama
Humbet
Rama
7
1 / 1 / 2
4,009
802
1,996
3,676
873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ratatoskr
Stormagggedddon
Ratatoskr
7
2 / 2 / 1
3,954
791
2,221
3,922
764
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 2 / 0
3,754
751
963
5,026
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
lildruidess
Kukulkan
5
0 / 2 / 1
3,332
666
1,302
1,741
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
6
6
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
1
2
1
0.75
L
Anubis
ExMachinay
Anubis
2
2
0
1
L
Rama
Humbet
Rama
1
1
2
2
L
Ratatoskr
Stormagggedddon
Ratatoskr
2
2
1
1.25
W
Fenrir
SwinePits
Fenrir
3
2
5
2.75
L
1
2
0
0.5
W
Surtr
XilehDrol
Surtr
3
0
3
4.5
W
Ra
2
0
5
4.5
L
Kukulkan
lildruidess
Kukulkan
0
2
1
0.25
W
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,314
Damage
10,877
19,704
Taken
18,441
5,495
Mitigated
6,260
6,346
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
2,110
1,722
0
1,618
4,127
905
0
327
3,800
0
25,200
L
Anubis
ExMachinay
Anubis
4,395
86
0
2,055
4,076
1,426
0
240
3,624
30,360
0
L
Rama
Humbet
Rama
1,996
1,740
0
1,366
3,676
873
0
0
3,676
0
21,465
L
Ratatoskr
Stormagggedddon
Ratatoskr
2,221
681
0
1,123
3,922
764
0
138
3,784
0
17,705
W
Fenrir
SwinePits
Fenrir
4,480
2,288
0
1,791
5,563
1,779
0
1,525
4,038
83
17,666
L
963
267
40
1,940
5,026
2,795
0
577
4,392
8,018
0
W
Surtr
XilehDrol
Surtr
2,379
1,112
0
865
3,963
1,299
0
1,146
2,817
831
18,229
W
Ra
1,160
164
300
606
1,433
373
0
923
510
19,099
559
L
Kukulkan
lildruidess
Kukulkan
1,302
166
0
210
1,741
402
0
312
1,429
9,898
0
W
Thor
1,185
126
0
1,166
4,618
1,139
0
2,739
1,879
0
14,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,522
Gold Earned
19,523
190
Minions Killed
160
0
Camps Cleared
0
667,821
Distance Traveled
572,562
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,508
902
61
12
0
110,736
0
L
Anubis
4,474
895
54
11
0
97,352
0
L
Rama
4,009
802
41
8
0
121,195
0
L
Ratatoskr
3,954
791
32
6
0
145,257
0
W
Fenrir
4,091
818
23
5
0
151,709
0
L
Artio
3,754
751
10
2
0
130,981
0
W
Surtr
4,119
824
37
7
0
162,059
0
W
Ra
4,356
871
40
8
0
142,259
2
L
Kukulkan
3,332
666
23
5
0
77,777
0
W
Thor
3,448
690
29
6
0
101,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role