Player Matchup

Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
AgusBenja
Anhur
Masters
Level 113
God Stats
1W - 5L
1,572 SR
Queue Stats
71W - 80L
2,470 MMR
Solo
Anubis
Anubis
Gold III
skariwalker
Anubis
Gold III
Level 162
God Stats
10W - 11L
1,497 SR
Queue Stats
619W - 619L
1,550 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,514 SR
1,704 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,515 SR
1,704 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond III
Chora9nha
Yemoja
Diamond III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 183L
2,278 MMR
Solo
Medusa
Medusa
Gold V
ElBigodon98
Medusa
Gold V
Level 159
God Stats
19W - 14L
1,574 SR
Queue Stats
223W - 237L
1,380 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
RamGal77
Gilgamesh
Platinum II
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 155L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 0 / 1
5,405
676
2,910
4,593
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
 
Bellona
9
1 / 2 / 2
5,318
665
2,838
5,883
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
 
Athena
7
0 / 1 / 1
4,111
514
1,509
4,463
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
AgusBenja
Anhur
6
0 / 1 / 0
3,879
485
320
2,654
524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
8
3 / 4 / 1
4,972
622
3,777
4,696
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
Ao KuangMulanAgni

VS

Bans
SusanoCthulhuFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
5 / 2 / 2
5,274
659
3,024
4,395
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
9
2 / 2 / 3
4,821
603
1,037
2,820
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Chora9nha
Yemoja
7
0 / 0 / 2
4,391
549
605
1,496
709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
9
0 / 1 / 0
4,613
577
1,927
3,201
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
RamGal77
Gilgamesh
8
1 / 3 / 2
4,572
572
3,123
7,318
2,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
8
Kills
8
8
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
0
1
4.5
L
Bellona
 
Bellona
1
2
2
1
L
Athena
 
Athena
0
1
1
0.5
W
Loki
 
Loki
5
2
2
3
W
Kukulkan
 
Kukulkan
2
2
3
1.75
L
Anhur
AgusBenja
Anhur
0
1
0
0
W
Yemoja
Chora9nha
Yemoja
0
0
2
1
W
Medusa
0
1
0
0
W
Gilgamesh
RamGal77
Gilgamesh
1
3
2
0.67
L
Anubis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,354
Damage
9,716
22,289
Taken
19,230
8,893
Mitigated
6,270
5,909
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,910
1,408
0
250
4,593
1,533
0
390
4,137
0
28,331
L
Bellona
 
Bellona
2,838
1,054
0
3,121
5,883
2,776
204
352
5,276
0
29,889
L
Athena
 
Athena
1,509
567
0
1,006
4,463
2,427
0
487
3,976
12,185
0
W
Loki
 
Loki
3,024
827
0
400
4,395
983
0
1,253
3,142
0
26,635
W
Kukulkan
 
Kukulkan
1,037
103
0
320
2,820
667
0
1,371
1,449
26,504
0
L
Anhur
AgusBenja
Anhur
320
0
0
569
2,654
524
0
0
2,654
0
14,834
W
Yemoja
Chora9nha
Yemoja
605
90
1,163
607
1,496
709
0
213
1,283
8,295
0
W
Medusa
1,927
200
0
490
3,201
950
0
529
2,672
0
36,664
W
Gilgamesh
RamGal77
Gilgamesh
3,123
696
0
1,583
7,318
2,961
0
1,920
5,398
0
21,689
L
Anubis
3,777
51
0
963
4,696
1,633
0
413
4,249
30,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,685
Gold Earned
23,671
226
Minions Killed
214
0
Camps Cleared
0
819,361
Distance Traveled
809,586
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,405
676
58
7
0
213,980
0
L
Bellona
5,318
665
60
8
0
181,530
2
L
Athena
4,111
514
16
2
0
183,462
0
W
Loki
5,274
659
53
7
0
190,224
0
W
Kukulkan
4,821
603
53
7
0
161,340
0
L
Anhur
3,879
485
36
5
0
91,996
0
W
Yemoja
4,391
549
22
3
0
155,114
2
W
Medusa
4,613
577
46
6
0
144,310
1
W
Gilgamesh
4,572
572
40
5
0
158,598
2
L
Anubis
4,972
622
56
7
0
148,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role