Player Matchup

Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MeganDellacourt
Kali
Level 98
God Stats
18W - 5L
1,747 SR
Queue Stats
55W - 58L
1,555 Elo+
Solo
Agni
Agni
Memoho3
Agni
Level 59
God Stats
5W - 1L
1,936 SR
Queue Stats
9W - 9L
1,514 Elo+
Solo
Neith
Neith
Original_Dmoney
Neith
Level 139
God Stats
7W - 3L
1,595 SR
Queue Stats
163W - 163L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
malice12
Sun Wukong
Level 147
God Stats
2W - 2L
1,392 SR
Queue Stats
48W - 61L
1,470 Elo+
Solo
Team Averages
Level 114
1,634 SR
1,517 Elo+

VS

Team Averages
Level 124
1,518 SR
1,532 Elo+
Bellona
Bellona
Kingsburg
Bellona
Level 148
God Stats
7W - 6L
1,597 SR
Queue Stats
376W - 390L
1,540 Elo+
Solo
Fenrir
Fenrir
PabloPocasso
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,474 Elo+
Solo
Anhur
Anhur
laserfast
Anhur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,725 Elo+
Party 1
Cerberus
Cerberus
sourking
Cerberus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 1
Anubis
Anubis
tafoya1
Anubis
Level 145
God Stats
68W - 65L
1,491 SR
Queue Stats
227W - 201L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
1 / 1 / 1
3,288
658
1,121
2,895
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 0 / 0
4,052
810
637
3,324
821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Agni
Memoho3
Agni
7
2 / 1 / 2
4,220
844
1,599
1,430
234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 0
3,850
770
678
720
155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
malice12
Sun Wukong
6
0 / 1 / 0
3,406
681
1,337
4,176
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kingsburg
Bellona
7
1 / 0 / 0
4,018
804
2,557
3,598
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fenrir
3
0 / 1 / 0
2,623
525
642
1,245
358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
laserfast
Anhur
3
0 / 2 / 0
2,818
564
163
1,642
334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
sourking
Cerberus
1
0 / 0 / 0
2,448
490
0
0
0
Anubis
tafoya1
Anubis
7
2 / 3 / 0
3,811
762
1,870
2,682
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
3
3
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
1
1.5
L
Bellona
Kingsburg
Bellona
1
0
0
1
W
2
0
0
2
W
Agni
Memoho3
Agni
2
1
2
3
W
1
0
0
1
L
Fenrir
0
1
0
0
L
Anhur
laserfast
Anhur
0
2
0
0
W
Sun Wukong
malice12
Sun Wukong
0
1
0
0
L
Cerberus
sourking
Cerberus
0
0
0
0
L
Anubis
tafoya1
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,372
Damage
5,232
12,545
Taken
9,167
4,671
Mitigated
3,265
4,599
Healing
2,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,121
312
0
878
2,895
1,264
0
675
2,138
4,110
0
L
Bellona
Kingsburg
Bellona
2,557
642
0
1,628
3,598
1,555
0
333
3,055
0
21,952
W
637
448
0
1,880
3,324
821
0
381
2,901
0
22,769
W
Agni
Memoho3
Agni
1,599
271
0
92
1,430
234
0
534
812
17,626
790
W
678
114
0
235
720
155
0
0
720
0
20,668
L
Fenrir
642
547
0
102
1,245
358
0
367
878
0
3,449
L
Anhur
laserfast
Anhur
163
62
0
118
1,642
334
0
107
1,535
0
4,624
W
Sun Wukong
malice12
Sun Wukong
1,337
246
0
1,514
4,176
2,197
0
0
4,176
0
14,221
L
Cerberus
sourking
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
tafoya1
Anubis
1,870
146
0
250
2,682
1,018
0
1,907
775
12,442
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,816
Gold Earned
15,718
154
Minions Killed
112
0
Camps Cleared
0
552,012
Distance Traveled
276,293
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,288
658
7
1
0
120,944
3
L
Bellona
4,018
804
54
11
0
96,917
0
W
Kali
4,052
810
47
9
0
133,249
0
W
Agni
4,220
844
35
7
0
106,941
0
W
Neith
3,850
770
36
7
0
78,252
0
L
Fenrir
2,623
525
5
1
0
32,798
0
L
Anhur
2,818
564
12
2
0
48,875
0
W
Sun Wukong
3,406
681
29
6
0
112,626
0
L
Cerberus
2,448
490
0
0
0
0
0
L
Anubis
3,811
762
41
8
0
97,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role