Player Matchup

Cu Chulainn
Cu Chulainn
DasherinhoOP
Cu Chulainn
Level 26
God Stats
12W - 12L
1,466 SR
Queue Stats
251W - 168L
1,566 Elo+
Solo
Khepri
Khepri
JokerLe
Khepri
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,466 Elo+
Party 1
Anhur
Anhur
Monstermemphis1
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,234 Elo+
Solo
Arachne
Arachne
UFVFRANCK
Arachne
Level 29
God Stats
2W - 8L
1,603 SR
Queue Stats
46W - 49L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
markthesaiyan321
Nu Wa
Level 29
God Stats
22W - 16L
1,584 SR
Queue Stats
199W - 203L
1,504 Elo+
Solo
Team Averages
Level 43
1,531 SR
1,447 Elo+

VS

Team Averages
Level 27
1,589 SR
1,428 Elo+
Anubis
Anubis
AlbinoVizco
Anubis
Level 21
God Stats
7W - 5L
1,737 SR
Queue Stats
39W - 48L
1,406 Elo+
Solo
Medusa
Medusa
Cass_The_Shade
Medusa
Level 28
God Stats
27W - 28L
1,552 SR
Queue Stats
27W - 29L
1,460 Elo+
Solo
Izanami
Izanami
Onlyonekirito
Izanami
Level 29
God Stats
3W - 5L
1,415 SR
Queue Stats
15W - 12L
1,578 Elo+
Solo
Arachne
Arachne
Therapis_Tickler
Arachne
Level 29
God Stats
82W - 76L
1,518 SR
Queue Stats
144W - 132L
1,464 Elo+
Solo
Ix Chel
Ix Chel
XUSETIMS
Ix Chel
Level 26
God Stats
1W - 3L
1,721 SR
Queue Stats
8W - 35L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DasherinhoOP
Cu Chulainn
14
4 / 0 / 2
7,609
1,087
7,910
7,725
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
JokerLe
Khepri
11
0 / 3 / 1
6,066
867
1,614
8,244
5,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 1
5,914
845
1,818
7,266
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
UFVFRANCK
Arachne
13
4 / 1 / 4
7,352
1,050
6,181
8,263
2,949
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 1 / 3
6,524
932
5,469
2,997
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 3 / 3
7,465
1,066
9,031
8,887
4,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 1
7,024
1,003
2,432
4,901
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
13
3 / 2 / 5
7,223
1,032
4,571
5,677
2,039
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

7
0 / 0 / 0
4,005
572
0
201
89
Ix Chel
XUSETIMS
Ix Chel
12
2 / 2 / 5
6,919
988
7,134
7,586
3,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
11
11
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
3
3
2.17
L
1
1
1
1.5
W
Cu Chulainn
DasherinhoOP
Cu Chulainn
4
0
2
5
W
Khepri
JokerLe
Khepri
0
3
1
0.17
W
0
6
1
0.08
L
Izanami
3
2
5
2.75
L
0
0
0
0
W
Arachne
UFVFRANCK
Arachne
4
1
4
6
L
Ix Chel
XUSETIMS
Ix Chel
2
2
5
2.25
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
23,168
34,495
Taken
27,252
16,464
Mitigated
11,659
2,525
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,031
587
0
2,755
8,887
4,101
0
1,464
7,423
25,891
0
L
2,432
282
0
118
4,901
1,698
723
979
3,922
0
25,869
W
Cu Chulainn
DasherinhoOP
Cu Chulainn
7,910
843
0
305
7,725
5,347
0
2,087
5,638
213
30,328
W
Khepri
JokerLe
Khepri
1,614
32
0
0
8,244
5,269
140
4,768
3,476
7,309
0
W
1,818
896
0
98
7,266
1,790
824
2,500
4,766
0
6,798
L
Izanami
4,571
3,672
0
902
5,677
2,039
0
1,302
4,375
0
22,748
L
0
0
0
0
201
89
0
201
0
0
0
W
Arachne
UFVFRANCK
Arachne
6,181
4,332
0
718
8,263
2,949
1,286
4,154
4,109
0
11,929
L
Ix Chel
XUSETIMS
Ix Chel
7,134
910
463
2,246
7,586
3,732
90
3,350
4,236
18,364
694
W
5,469
2,656
0
1,404
2,997
1,109
642
2,297
700
17,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
32,636
119
Minions Killed
185
0
Camps Cleared
0
760,633
Distance Traveled
540,367
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,465
1,066
49
7
0
120,110
2
L
Medusa
7,024
1,003
61
9
0
161,141
0
W
Cu Chulainn
7,609
1,087
48
7
0
172,792
0
W
Khepri
6,066
867
16
2
0
131,977
0
W
Anhur
5,914
845
6
1
0
133,724
0
L
Izanami
7,223
1,032
53
8
0
130,479
0
L
Arachne
4,005
572
0
0
0
0
0
W
Arachne
7,352
1,050
19
3
0
169,562
0
L
Ix Chel
6,919
988
22
3
0
128,637
0
W
Nu Wa
6,524
932
30
4
0
152,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role