Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
M0IsTcabBagE
Ao Kuang
Level 56
God Stats
17W - 12L
1,638 SR
Queue Stats
89W - 92L
1,504 Elo+
Party 1
Geb
Geb
MysticTTN
Geb
Level 29
God Stats
16W - 13L
1,572 SR
Queue Stats
37W - 32L
1,525 Elo+
Party 1
Neith
Neith
Nyrestein
Neith
Level 142
God Stats
1W - 0L
1,533 SR
Queue Stats
13W - 10L
1,565 Elo+
Party 2
Arachne
Arachne
hoggu
Arachne
Level 161
God Stats
1W - 0L
1,726 SR
Queue Stats
17W - 12L
1,596 Elo+
Party 2
Team Averages
Level 103
1,594 SR
1,538 Elo+

VS

Team Averages
Level 133
1,482 SR
1,497 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Crisovet
Izanami
Level 104
God Stats
356W - 371L
1,555 SR
Queue Stats
1,079W - 1,150L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Edwilan
Baron Samedi
Level 168
God Stats
19W - 26L
1,508 SR
Queue Stats
1,006W - 1,030L
1,524 Elo+
Solo
Ishtar
Ishtar
nobody878
Ishtar
Level 33
God Stats
2W - 6L
1,281 SR
Queue Stats
45W - 49L
1,447 Elo+
Solo
Yemoja
Yemoja
paulp03
Yemoja
Level 146
God Stats
1W - 2L
1,568 SR
Queue Stats
90W - 79L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 1 / 8
7,269
1,212
8,693
3,007
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
M0IsTcabBagE
Ao Kuang
12
4 / 0 / 7
7,767
1,295
5,106
4,923
2,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 1 / 9
7,538
1,256
7,034
6,960
6,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Nyrestein
Neith
13
2 / 0 / 7
7,328
1,221
8,956
3,994
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
hoggu
Arachne
12
1 / 3 / 6
7,179
1,197
6,577
8,551
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

367

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 4 / 3
6,131
1,022
4,029
6,798
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
Crisovet
Izanami
12
3 / 0 / 2
7,271
1,212
5,532
6,339
1,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Edwilan
Baron Samedi
12
0 / 4 / 4
6,587
1,098
5,234
7,159
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
nobody878
Ishtar
11
1 / 1 / 4
6,662
1,110
6,027
5,436
1,738
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
paulp03
Yemoja
12
1 / 3 / 2
7,108
1,185
3,625
12,272
8,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
12
Kills
5
5
Deaths
12
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
8
7
L
Cliodhna
 
Cliodhna
0
4
3
0.38
L
Izanami
Crisovet
Izanami
3
0
2
4
L
Baron Samedi
Edwilan
Baron Samedi
0
4
4
0.5
W
Ao Kuang
M0IsTcabBagE
Ao Kuang
4
0
7
7.5
W
2
1
9
6.5
W
Neith
Nyrestein
Neith
2
0
7
5.5
W
Arachne
hoggu
Arachne
1
3
6
1.33
L
Ishtar
nobody878
Ishtar
1
1
4
3
L
Yemoja
paulp03
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,366
Damage
24,447
27,435
Taken
38,004
15,896
Mitigated
17,299
6,515
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,693
83
0
0
3,007
1,101
0
447
2,560
21,996
0
L
Cliodhna
 
Cliodhna
4,029
319
0
4
6,798
2,316
0
3,484
3,134
0
7,217
L
Izanami
Crisovet
Izanami
5,532
3,363
0
80
6,339
1,918
0
4,262
2,038
0
17,229
L
Baron Samedi
Edwilan
Baron Samedi
5,234
257
1,252
441
7,159
2,885
0
2,910
4,249
24,608
0
W
Ao Kuang
M0IsTcabBagE
Ao Kuang
5,106
1,148
0
2,201
4,923
2,567
0
937
3,986
9,988
0
W
7,034
182
0
368
6,960
6,835
0
2,255
4,705
9,343
983
W
Neith
Nyrestein
Neith
8,956
1,411
0
1,709
3,994
1,492
0
1,999
1,995
0
29,361
W
Arachne
hoggu
Arachne
6,577
3,802
0
2,237
8,551
3,901
0
3,221
5,330
0
17,472
L
Ishtar
nobody878
Ishtar
6,027
3,994
0
1,128
5,436
1,738
0
3,823
1,537
0
14,286
L
Yemoja
paulp03
Yemoja
3,625
783
2,587
1,062
12,272
8,442
0
5,308
6,846
12,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,081
Gold Earned
33,759
123
Minions Killed
123
8
Camps Cleared
4
663,235
Distance Traveled
512,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,269
1,212
36
6
1
129,612
0
L
Cliodhna
6,131
1,022
7
1
0
88,238
0
L
Izanami
7,271
1,212
28
5
1
118,946
0
L
Baron Samedi
6,587
1,098
50
8
1
112,267
0
W
Ao Kuang
7,767
1,295
14
2
1
133,455
0
W
Geb
7,538
1,256
6
1
0
140,303
0
W
Neith
7,328
1,221
48
8
1
135,120
0
W
Arachne
7,179
1,197
19
3
5
124,745
0
L
Ishtar
6,662
1,110
22
4
2
88,893
0
L
Yemoja
7,108
1,185
16
3
0
103,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role