Player Matchup

Nemesis
Nemesis
DemurestElm763
Nemesis
Level 159
God Stats
7W - 1L
1,890 SR
Queue Stats
305W - 287L
1,504 Elo+
Solo
King Arthur
King Arthur
Escudero_Joe
King Arthur
Level 238
God Stats
42W - 28L
1,590 SR
Queue Stats
714W - 713L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zayllister
Morgan Le Fay
Level 185
God Stats
11W - 11L
1,627 SR
Queue Stats
86W - 81L
1,530 Elo+
Solo
Yemoja
Yemoja
billeniumfalcon
Yemoja
Level 146
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
silvermax69
Cernunnos
Level 159
God Stats
5W - 2L
1,710 SR
Queue Stats
406W - 387L
1,443 Elo+
Solo
Team Averages
Level 177
1,661 SR
1,493 Elo+

VS

Team Averages
Level 130
1,468 SR
1,493 Elo+
Maui
Maui
Jbacot
Maui
Level 146
God Stats
8W - 7L
1,593 SR
Queue Stats
58W - 70L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
ThundaClappa639
Ne Zha
Level 156
God Stats
0W - 3L
1,299 SR
Queue Stats
339W - 409L
1,407 Elo+
Solo
Charybdis
Charybdis
WillyTea
Charybdis
Level 141
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 3L
1,643 Elo+
Party 1
King Arthur
King Arthur
owltrades
King Arthur
Level 159
God Stats
8W - 5L
1,577 SR
Queue Stats
220W - 242L
1,487 Elo+
Party 1
Persephone
Persephone
sloppy_wet_171
Persephone
Level 49
God Stats
10W - 19L
1,393 SR
Queue Stats
48W - 66L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,309
562
9,350
9,526
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
Escudero_Joe
King Arthur
12
3 / 3 / 1
7,318
563
6,257
10,997
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Zayllister
Morgan Le Fay
14
4 / 0 / 1
8,119
625
11,287
6,186
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 4
6,578
506
2,629
8,538
6,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
silvermax69
Cernunnos
13
6 / 2 / 3
7,677
591
9,984
10,448
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Jbacot
Maui
10
0 / 2 / 5
6,262
482
4,703
11,760
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 4 / 1
6,367
490
2,415
13,142
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
WillyTea
Charybdis
12
5 / 6 / 0
8,051
619
6,236
10,763
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
owltrades
King Arthur
12
1 / 2 / 2
7,206
554
8,052
12,956
10,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
sloppy_wet_171
Persephone
10
0 / 4 / 2
5,905
454
4,395
8,425
2,022
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
19
Kills
8
8
Deaths
18
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
King Arthur
Escudero_Joe
King Arthur
3
3
1
1.17
L
Maui
Jbacot
Maui
0
2
5
1.25
L
2
4
1
0.63
L
Charybdis
WillyTea
Charybdis
5
6
0
0.83
W
Morgan Le Fay
Zayllister
Morgan Le Fay
4
0
1
4.5
W
0
2
4
1
L
King Arthur
owltrades
King Arthur
1
2
2
1
W
Cernunnos
silvermax69
Cernunnos
6
2
3
3.75
L
Persephone
sloppy_wet_171
Persephone
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,507
Damage
25,801
45,695
Taken
57,046
24,623
Mitigated
28,764
15,363
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,350
3,337
0
995
9,526
4,080
0
1,181
8,345
0
57,098
W
King Arthur
Escudero_Joe
King Arthur
6,257
662
0
2,450
10,997
7,923
0
1,001
9,971
0
44,159
L
Maui
Jbacot
Maui
4,703
1,173
0
1,674
11,760
8,177
0
3,660
8,100
21,862
0
L
2,415
1,334
0
3,870
13,142
4,808
0
2,682
10,460
0
42,350
L
Charybdis
WillyTea
Charybdis
6,236
4,033
0
3,120
10,763
3,330
482
4,715
6,048
0
41,195
W
Morgan Le Fay
Zayllister
Morgan Le Fay
11,287
1,901
0
2,361
6,186
2,386
2,241
723
5,463
67,942
2,011
W
2,629
827
2,812
2,508
8,538
6,062
13
2,975
5,478
14,198
0
L
King Arthur
owltrades
King Arthur
8,052
1,058
0
3,105
12,956
10,427
0
2,176
10,780
1,752
48,194
W
Cernunnos
silvermax69
Cernunnos
9,984
3,128
0
4,237
10,448
4,172
228
3,702
6,703
0
59,044
L
Persephone
sloppy_wet_171
Persephone
4,395
307
16
491
8,425
2,022
0
671
7,724
26,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
33,791
407
Minions Killed
305
0
Camps Cleared
0
1,294,304
Distance Traveled
1,292,102
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,309
562
84
6
0
327,255
0
W
King Arthur
7,318
563
88
7
0
242,915
0
L
Maui
6,262
482
19
1
0
252,215
0
L
Ne Zha
6,367
490
65
5
0
287,736
0
L
Charybdis
8,051
619
84
6
0
225,837
0
W
Morgan Le Fay
8,119
625
117
9
0
264,264
3
W
Yemoja
6,578
506
12
1
0
230,237
4
L
King Arthur
7,206
554
88
7
0
276,463
0
W
Cernunnos
7,677
591
106
8
0
229,633
0
L
Persephone
5,905
454
49
4
0
249,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role