Player Matchup

Gilgamesh
Gilgamesh
BeetleThrone944
Gilgamesh
Level 100
God Stats
3W - 0L
1,718 SR
Queue Stats
34W - 17L
1,560 Elo+
Solo
Xbalanque
Xbalanque
JohnaANDmari87
Xbalanque
Level 109
God Stats
1W - 1L
1,292 SR
Queue Stats
53W - 50L
1,431 Elo+
Solo
Nike
Nike
MCGambit06
Nike
Level 152
God Stats
31W - 20L
1,599 SR
Queue Stats
673W - 673L
1,474 Elo+
Solo
Hel
Hel
WardenCousland
Hel
Level 85
God Stats
3W - 2L
1,531 SR
Queue Stats
105W - 118L
1,445 Elo+
Solo
Ah Puch
Ah Puch
nappy704
Ah Puch
Level 129
God Stats
1W - 0L
1,239 SR
Queue Stats
82W - 93L
1,413 Elo+
Solo
Team Averages
Level 115
1,476 SR
1,465 Elo+

VS

Team Averages
Level 99
1,399 SR
1,444 Elo+
Hel
Hel
Arquadex
Hel
Level 104
God Stats
0W - 3L
1,277 SR
Queue Stats
105W - 101L
1,437 Elo+
Solo
Surtr
Surtr
EmpressLoriB
Surtr
Level 49
God Stats
2W - 2L
1,402 SR
Queue Stats
67W - 114L
1,396 Elo+
Solo
Chiron
Chiron
SoloAlbatraoz
Chiron
Level 82
God Stats
8W - 4L
1,789 SR
Queue Stats
280W - 288L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Sonniksem
Heimdallr
Level 147
God Stats
4W - 3L
1,359 SR
Queue Stats
187W - 202L
1,460 Elo+
Solo
Freya
Freya
vadosemallard12
Freya
Level 112
God Stats
0W - 3L
1,169 SR
Queue Stats
66W - 76L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeetleThrone944
Gilgamesh
16
7 / 2 / 13
10,139
922
9,304
13,705
7,236
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
JohnaANDmari87
Xbalanque
17
9 / 2 / 13
10,523
957
10,247
6,650
2,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 18
9,071
825
11,488
13,443
14,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 17
10,615
965
3,846
10,173
5,672
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
nappy704
Ah Puch
17
5 / 0 / 18
10,056
914
8,334
7,257
2,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
6,515
592
253
2,235
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 2
7,690
699
6,456
13,635
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 2
8,827
802
7,892
10,721
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Sonniksem
Heimdallr
14
2 / 6 / 2
8,279
753
9,605
11,001
4,368
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

14
2 / 6 / 2
7,795
709
7,048
10,046
3,541
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
16
27
Kills
7
7
Deaths
27
79
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Gilgamesh
BeetleThrone944
Gilgamesh
7
2
13
6.75
L
1
8
2
0.25
W
Xbalanque
JohnaANDmari87
Xbalanque
9
2
13
7.75
W
3
2
18
6
L
2
5
2
0.6
L
Heimdallr
Sonniksem
Heimdallr
2
6
2
0.5
W
3
1
17
11.5
W
Ah Puch
nappy704
Ah Puch
5
0
18
14
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,219
Damage
31,254
51,228
Taken
47,638
33,323
Mitigated
18,368
28,061
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
253
0
148
222
2,235
644
0
404
1,831
647
0
W
Gilgamesh
BeetleThrone944
Gilgamesh
9,304
2,767
922
3,921
13,705
7,236
1,008
1,890
11,815
0
22,817
L
6,456
2,361
0
1,197
13,635
5,985
0
4,305
9,330
220
12,270
W
Xbalanque
JohnaANDmari87
Xbalanque
10,247
5,216
428
1,033
6,650
2,940
1,832
376
6,274
0
32,692
W
11,488
1,210
272
1,902
13,443
14,749
569
2,322
10,141
0
18,933
L
7,892
1,503
918
1,528
10,721
3,830
0
2,224
8,490
0
29,657
L
Heimdallr
Sonniksem
Heimdallr
9,605
3,553
587
1,624
11,001
4,368
0
2,204
8,797
0
17,020
W
3,846
1,008
9,259
6,296
10,173
5,672
839
1,162
9,011
16,896
440
W
Ah Puch
nappy704
Ah Puch
8,334
855
718
3,310
7,257
2,726
1,520
1,568
5,689
20,453
0
L
7,048
1,346
265
1,007
10,046
3,541
0
2,963
7,083
10,438
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,404
Gold Earned
39,106
147
Minions Killed
97
0
Camps Cleared
0
1,160,763
Distance Traveled
710,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,515
592
1
0
0
36,227
0
W
Gilgamesh
10,139
922
28
3
0
271,567
0
L
Surtr
7,690
699
8
1
0
164,580
0
W
Xbalanque
10,523
957
40
4
0
155,478
0
W
Nike
9,071
825
21
2
0
211,273
0
L
Chiron
8,827
802
51
5
0
171,871
0
L
Heimdallr
8,279
753
22
2
0
172,895
0
W
Hel
10,615
965
33
3
0
278,226
0
W
Ah Puch
10,056
914
25
2
0
244,219
0
L
Freya
7,795
709
15
1
0
165,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role