Player Matchup

Danzaburou
Danzaburou
Hapaem163
Danzaburou
Level 121
God Stats
13W - 15L
1,518 SR
Queue Stats
225W - 227L
1,492 Elo+
Party 1
Hera
Hera
Spoodyman163
Hera
Level 146
God Stats
7W - 8L
1,590 SR
Queue Stats
238W - 251L
1,491 Elo+
Party 1
Horus
Horus
СтарыйДобрый
Horus
Level 149
God Stats
3W - 6L
1,528 SR
Queue Stats
144W - 159L
1,497 Elo+
Party 1
Team Averages
Level 139
1,545 SR
1,493 Elo+

VS

Team Averages
Level 93
1,575 SR
1,516 Elo+
Jormungandr
Jormungandr
NelliotS
Jormungandr
Level 149
God Stats
8W - 9L
1,573 SR
Queue Stats
120W - 112L
1,498 Elo+
Solo
Ravana
Ravana
gutenmorgen666
Ravana
Level 105
God Stats
2W - 3L
1,576 SR
Queue Stats
149W - 145L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
yasuoLmao
Ao Kuang
Level 25
God Stats
22W - 13L
1,576 SR
Queue Stats
32W - 24L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hapaem163
Danzaburou
13
0 / 2 / 0
7,635
764
6,466
7,756
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 5 / 0
6,802
680
4,395
6,656
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 5 / 0
6,543
654
4,845
10,952
10,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NelliotS
Jormungandr
15
6 / 0 / 6
9,354
935
9,505
6,605
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 0 / 7
9,044
904
7,116
5,686
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
yasuoLmao
Ao Kuang
15
2 / 0 / 8
8,752
875
6,773
8,278
3,477
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hapaem163
Danzaburou
0
2
0
0
W
Jormungandr
NelliotS
Jormungandr
6
0
6
9
L
0
5
0
0
W
4
0
7
7.5
W
Ao Kuang
yasuoLmao
Ao Kuang
2
0
8
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
23,394
25,364
Taken
20,569
14,836
Mitigated
13,652
4,503
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hapaem163
Danzaburou
6,466
2,694
0
1,201
7,756
2,650
0
3,790
3,176
0
28,631
W
Jormungandr
NelliotS
Jormungandr
9,505
951
0
0
6,605
5,464
210
2,254
4,351
25,712
831
L
4,395
869
0
1,220
6,656
2,063
0
2,955
2,895
18,417
0
W
7,116
1,514
0
1,288
5,686
4,711
267
1,205
4,481
0
25,729
W
Ao Kuang
yasuoLmao
Ao Kuang
6,773
1,785
0
3,184
8,278
3,477
593
978
7,300
24,180
2,462
L
4,845
2,118
489
1,593
10,952
10,123
0
6,852
3,548
0
9,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,980
Gold Earned
27,150
91
Minions Killed
140
0
Camps Cleared
0
547,276
Distance Traveled
617,927
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,635
764
68
7
0
198,182
0
W
Jormungandr
9,354
935
42
4
0
212,727
1
L
Hera
6,802
680
20
2
0
174,012
0
W
Ravana
9,044
904
52
5
0
203,549
0
W
Ao Kuang
8,752
875
46
5
0
201,651
0
L
Horus
6,543
654
3
0
0
175,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role