Player Matchup

Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
Majuub
Gilgamesh
Diamond III
Level 199
God Stats
9W - 4L
1,772 SR
Queue Stats
300W - 275L
1,947 MMR
Solo
Anubis
Anubis
Gold I
Roidrayge
Anubis
Gold I
Level 107
God Stats
22W - 14L
1,594 SR
Queue Stats
253W - 245L
1,757 MMR
Solo
Ymir
Ymir
Diamond V
Saul_Goodman_69_
Ymir
Diamond V
Level 146
God Stats
1W - 1L
1,275 SR
Queue Stats
118W - 114L
1,737 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,528 SR
1,688 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,691 SR
1,880 MMR
Horus
Horus
Platinum IV
AdamoOradam
Horus
Platinum IV
Level 92
God Stats
0W - 1L
1,713 SR
Queue Stats
143W - 137L
1,823 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
BlueIsOlymp
Kumbhakarna
Gold I
Level 106
God Stats
19W - 17L
1,675 SR
Queue Stats
314W - 296L
1,660 MMR
Party 1
Agni
Agni
Diamond IV
randommeter
Agni
Diamond IV
Level 157
God Stats
0W - 1L
1,773 SR
Queue Stats
44W - 24L
2,293 MMR
Solo
Artemis
Artemis
Gold I
xDrThRaX
Artemis
Gold I
Level 180
God Stats
65W - 45L
1,664 SR
Queue Stats
355W - 346L
1,688 MMR
Party 1
Thor
Thor
Diamond IV
xXluh12Xx
Thor
Diamond IV
Level 159
God Stats
6W - 5L
1,633 SR
Queue Stats
254W - 225L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 1 / 2
6,750
675
4,265
4,442
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
11
2 / 1 / 2
5,945
595
4,593
4,186
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Majuub
Gilgamesh
11
5 / 2 / 1
6,661
666
7,529
10,820
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Roidrayge
Anubis
11
3 / 0 / 5
5,995
600
5,178
4,427
1,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 6
5,636
564
2,414
4,077
1,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
Maman BrigitteSusanoErlang ShenCerberus

VS

Bans
LokiBacchusJanusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,104
510
5,118
11,118
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
BlueIsOlymp
Kumbhakarna
8
1 / 2 / 1
5,005
501
1,035
7,082
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 0
6,062
606
3,169
4,674
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xDrThRaX
Artemis
9
0 / 3 / 1
5,043
504
2,648
6,649
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
10
1 / 1 / 1
5,119
512
2,296
5,574
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
2
4
W
Neith
 
Neith
2
1
2
3
L
0
5
2
0.2
L
Kumbhakarna
BlueIsOlymp
Kumbhakarna
1
2
1
0.75
W
Gilgamesh
Majuub
Gilgamesh
5
2
1
2.75
W
Anubis
Roidrayge
Anubis
3
0
5
5.5
W
0
1
6
3
L
2
2
0
1
L
Artemis
xDrThRaX
Artemis
0
3
1
0.17
L
Thor
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
14,266
27,952
Taken
35,097
11,690
Mitigated
14,231
10,921
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,265
490
229
2,069
4,442
1,428
0
1,708
2,734
53,992
450
W
Neith
 
Neith
4,593
1,591
0
1,679
4,186
1,116
631
284
3,902
0
47,235
L
5,118
1,966
70
3,944
11,118
5,636
0
1,283
9,199
0
27,650
L
Kumbhakarna
BlueIsOlymp
Kumbhakarna
1,035
111
0
1,136
7,082
3,762
0
4,004
3,002
11,516
0
W
Gilgamesh
Majuub
Gilgamesh
7,529
2,598
0
4,100
10,820
5,389
0
1,007
9,337
0
42,081
W
Anubis
Roidrayge
Anubis
5,178
291
0
2,048
4,427
1,766
0
785
3,642
36,075
0
W
2,414
397
0
796
4,077
1,991
243
420
3,657
13,424
1,607
L
3,169
532
0
875
4,674
1,170
0
2,689
1,727
42,920
0
L
Artemis
xDrThRaX
Artemis
2,648
1,167
0
1,361
6,649
2,083
0
2,130
4,509
0
34,940
L
Thor
2,296
686
0
3,217
5,574
1,580
0
1,007
4,405
0
32,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
26,333
333
Minions Killed
290
0
Camps Cleared
0
1,043,516
Distance Traveled
984,040
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,750
675
97
10
0
233,905
2
W
Neith
5,945
595
94
9
0
200,252
2
L
Horus
5,104
510
40
4
0
177,025
0
L
Kumbhakarna
5,005
501
21
2
0
206,555
4
W
Gilgamesh
6,661
666
60
6
0
201,896
0
W
Anubis
5,995
600
64
6
0
213,317
1
W
Ymir
5,636
564
18
2
0
194,146
1
L
Agni
6,062
606
94
9
0
193,097
3
L
Artemis
5,043
504
72
7
0
182,959
2
L
Thor
5,119
512
63
6
0
224,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role