Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LiberiVAC
Chernobog
Level 89
God Stats
2W - 0L
1,596 SR
Queue Stats
13W - 17L
1,436 Elo+
Solo
Raijin
Raijin
Meonche
Raijin
Level 82
God Stats
16W - 13L
1,560 SR
Queue Stats
299W - 305L
1,505 Elo+
Solo
Xing Tian
Xing Tian
fistikos
Xing Tian
Level 192
God Stats
7W - 5L
1,773 SR
Queue Stats
255W - 259L
1,472 Elo+
Solo
Vamana
Vamana
ziqun
Vamana
Level 180
God Stats
18W - 8L
1,677 SR
Queue Stats
548W - 521L
1,564 Elo+
Solo
Team Averages
Level 132
1,621 SR
1,495 Elo+

VS

Team Averages
Level 104
1,611 SR
1,492 Elo+
Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AnchorGod
Cernunnos
Level 141
God Stats
2W - 1L
1,785 SR
Queue Stats
151W - 159L
1,450 Elo+
Solo
Ullr
Ullr
Baldwin 5th7015
Ullr
Level 73
God Stats
15W - 12L
1,617 SR
Queue Stats
83W - 84L
1,515 Elo+
Solo
Ix Chel
Ix Chel
FortyBrat
Ix Chel
Level 137
God Stats
7W - 10L
1,467 SR
Queue Stats
128W - 123L
1,488 Elo+
Solo
Chronos
Chronos
reykardjr96
Chronos
Level 69
God Stats
7W - 4L
1,688 SR
Queue Stats
244W - 231L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 2 / 5
8,161
628
4,885
10,046
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
LiberiVAC
Chernobog
13
1 / 1 / 7
7,189
553
9,417
10,670
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Meonche
Raijin
12
1 / 5 / 4
7,837
603
7,729
8,737
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
fistikos
Xing Tian
12
3 / 1 / 5
6,746
519
9,992
12,029
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vamana
ziqun
Vamana
15
8 / 0 / 1
10,073
775
9,526
10,452
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 2 / 3
6,647
511
4,030
11,611
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
AnchorGod
Cernunnos
10
0 / 7 / 2
5,993
461
8,020
13,597
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 2
7,247
557
4,294
10,138
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
FortyBrat
Ix Chel
12
3 / 6 / 4
7,309
562
7,228
11,768
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
reykardjr96
Chronos
9
0 / 3 / 0
5,669
436
1,949
6,818
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
9
9
Deaths
21
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
5
4.75
L
Athena
 
Athena
3
2
3
2.25
L
Cernunnos
AnchorGod
Cernunnos
0
7
2
0.14
L
3
3
2
1.33
L
Ix Chel
FortyBrat
Ix Chel
3
6
4
0.83
W
Chernobog
LiberiVAC
Chernobog
1
1
7
4.5
W
Raijin
Meonche
Raijin
1
5
4
0.6
W
Xing Tian
fistikos
Xing Tian
3
1
5
5.5
L
Chronos
reykardjr96
Chronos
0
3
0
0
W
Vamana
ziqun
Vamana
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,549
Damage
25,521
51,934
Taken
53,932
25,794
Mitigated
23,268
15,399
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,885
1,349
0
3,643
10,046
4,288
332
1,188
8,858
0
64,626
L
Athena
 
Athena
4,030
537
0
1,459
11,611
9,997
0
4,111
7,167
12,109
2,709
L
Cernunnos
AnchorGod
Cernunnos
8,020
3,972
0
3,572
13,597
4,118
0
3,794
9,420
0
39,475
L
4,294
2,182
0
5,114
10,138
3,059
0
2,516
7,479
0
55,349
L
Ix Chel
FortyBrat
Ix Chel
7,228
1,113
478
3,317
11,768
4,218
0
5,806
5,705
40,159
191
W
Chernobog
LiberiVAC
Chernobog
9,417
4,870
0
4,985
10,670
3,761
513
2,089
8,581
0
56,193
W
Raijin
Meonche
Raijin
7,729
628
0
1,739
8,737
3,023
0
5,043
3,694
46,239
1,314
W
Xing Tian
fistikos
Xing Tian
9,992
549
0
1,930
12,029
8,760
0
2,004
10,025
28,202
2,364
L
Chronos
reykardjr96
Chronos
1,949
822
0
659
6,818
1,876
0
0
6,362
26,155
0
W
Vamana
ziqun
Vamana
9,526
3,754
0
3,102
10,452
5,962
526
2,108
8,344
0
72,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
32,865
453
Minions Killed
319
0
Camps Cleared
0
1,381,844
Distance Traveled
1,257,501
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,161
628
97
7
0
318,356
0
L
Athena
6,647
511
26
2
0
274,253
2
L
Cernunnos
5,993
461
57
4
0
241,399
0
L
Ullr
7,247
557
105
8
0
296,953
0
L
Ix Chel
7,309
562
80
6
0
258,013
1
W
Chernobog
7,189
553
94
7
0
268,129
0
W
Raijin
7,837
603
95
7
0
240,284
4
W
Xing Tian
6,746
519
34
3
0
290,058
0
L
Chronos
5,669
436
51
4
0
186,883
0
W
Vamana
10,073
775
133
10
0
265,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role