Player Matchup

Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
Level 154
God Stats
69W - 46L
1,612 SR
Queue Stats
668W - 621L
1,537 Elo+
Solo
Mulan
Mulan
Kenziar
Mulan
Level 128
God Stats
17W - 6L
1,835 SR
Queue Stats
146W - 135L
1,527 Elo+
Party 2
Nut
Nut
RioxParagon
Nut
Level 125
God Stats
10W - 6L
1,501 SR
Queue Stats
104W - 99L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Uppeiltruller
Cthulhu
Level 144
God Stats
10W - 11L
1,464 SR
Queue Stats
218W - 220L
1,480 Elo+
Solo
Team Averages
Level 141
1,582 SR
1,511 Elo+

VS

Team Averages
Level 150
1,518 SR
1,530 Elo+
Olorun
Olorun
 
Olorun
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JohnDestor
Hercules
Level 120
God Stats
21W - 25L
1,427 SR
Queue Stats
303W - 301L
1,515 Elo+
Party 1
King Arthur
King Arthur
MаstеrBlade
King Arthur
Level 155
God Stats
6W - 12L
1,446 SR
Queue Stats
236W - 215L
1,487 Elo+
Party 1
Chang'e
Chang'e
PsichiiK_21
Chang'e
Level 152
God Stats
39W - 27L
1,638 SR
Queue Stats
158W - 146L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
ТётяЧашки
Ao Kuang
Level 145
God Stats
7W - 9L
1,577 SR
Queue Stats
193W - 163L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
4 / 2 / 8
6,278
628
5,836
8,622
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
11
3 / 1 / 4
6,315
632
5,038
4,131
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Kenziar
Mulan
12
6 / 2 / 7
6,418
642
8,620
8,279
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 0 / 4
6,342
634
4,371
3,987
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
1 / 4 / 0
5,634
563
3,409
6,780
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 5 / 2
5,642
564
3,998
7,269
2,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
JohnDestor
Hercules
7
2 / 4 / 2
4,684
468
2,784
11,052
6,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
MаstеrBlade
King Arthur
10
1 / 2 / 1
5,922
592
3,451
9,141
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
PsichiiK_21
Chang'e
10
3 / 3 / 0
5,637
564
4,906
6,916
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 0
4,926
493
2,701
6,931
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
9
9
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
8
4
L
Olorun
 
Olorun
1
5
2
0.4
W
Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
3
1
4
5
L
Hercules
JohnDestor
Hercules
2
4
2
0.75
W
Mulan
Kenziar
Mulan
6
2
7
4.75
L
King Arthur
MаstеrBlade
King Arthur
1
2
1
0.75
L
Chang'e
PsichiiK_21
Chang'e
3
3
0
1
W
3
0
4
5
W
Cthulhu
1
4
0
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
17,840
31,799
Taken
41,309
11,744
Mitigated
16,568
10,371
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,836
1,517
0
3,510
8,622
3,711
151
3,101
5,521
0
20,401
L
Olorun
 
Olorun
3,998
1,689
120
2,146
7,269
2,155
0
0
7,269
39,997
3,007
W
Morgan Le Fay
ImperatorWaffle
Morgan Le Fay
5,038
395
0
474
4,131
1,137
0
2,712
1,419
46,070
0
L
Hercules
JohnDestor
Hercules
2,784
765
0
3,530
11,052
6,270
0
733
10,319
0
10,575
W
Mulan
Kenziar
Mulan
8,620
1,553
0
4,245
8,279
3,256
356
3,362
4,917
0
40,080
L
King Arthur
MаstеrBlade
King Arthur
3,451
530
0
2,235
9,141
4,336
0
2,990
6,151
0
33,136
L
Chang'e
PsichiiK_21
Chang'e
4,906
94
80
1,645
6,916
1,715
0
2,824
4,092
25,795
196
W
4,371
2,598
0
1,425
3,987
1,158
0
1,484
2,503
0
44,461
W
Cthulhu
3,409
263
0
717
6,780
2,482
0
802
5,978
28,027
36
L
2,701
314
0
909
6,931
2,092
0
1,900
5,031
25,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
26,811
301
Minions Killed
234
0
Camps Cleared
0
1,051,276
Distance Traveled
942,913
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,278
628
29
3
0
231,541
4
L
Olorun
5,642
564
71
7
0
167,400
2
W
Morgan Le Fay
6,315
632
74
7
0
212,270
4
L
Hercules
4,684
468
12
1
0
175,931
0
W
Mulan
6,418
642
64
6
0
219,927
1
L
King Arthur
5,922
592
64
6
0
199,672
0
L
Chang'e
5,637
564
46
5
0
195,775
1
W
Nut
6,342
634
77
8
0
193,852
2
W
Cthulhu
5,634
563
57
6
0
193,686
0
L
Ao Kuang
4,926
493
41
4
0
204,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role