Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Bracta
Nut
Level 69
God Stats
1W - 7L
1,436 SR
Queue Stats
24W - 74L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
DarkSpiridon
Kukulkan
Level 27
God Stats
6W - 7L
1,498 SR
Queue Stats
24W - 70L
1,291 Elo+
Party 2
Thanatos
Thanatos
Maiyou
Thanatos
Level 38
God Stats
6W - 10L
1,461 SR
Queue Stats
24W - 67L
1,290 Elo+
Party 2
Sobek
Sobek
Spajdyator
Sobek
Level 43
God Stats
5W - 9L
1,513 SR
Queue Stats
22W - 72L
1,271 Elo+
Party 2
Team Averages
Level 49
1,482 SR
1,326 Elo+

VS

Team Averages
Level 115
1,662 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Agoston06
Loki
Level 58
God Stats
69W - 38L
1,717 SR
Queue Stats
124W - 116L
1,556 Elo+
Solo
Surtr
Surtr
DrME9672
Surtr
Level 140
God Stats
7W - 1L
1,854 SR
Queue Stats
247W - 241L
1,507 Elo+
Party 1
Ra
Ra
ItzツChrissi
Ra
Level 86
God Stats
21W - 21L
1,469 SR
Queue Stats
395W - 411L
1,426 Elo+
Solo
Chronos
Chronos
Jaudat_5
Chronos
Level 148
God Stats
3W - 1L
1,768 SR
Queue Stats
219W - 214L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
1 / 3 / 0
4,728
473
1,190
5,182
2,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nut
Bracta
Nut
8
1 / 3 / 1
5,088
509
3,756
5,623
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DarkSpiridon
Kukulkan
7
0 / 6 / 1
4,834
483
1,427
6,081
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Maiyou
Thanatos
10
1 / 4 / 1
5,162
516
2,275
8,040
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
7
2 / 5 / 1
5,428
543
3,072
10,070
7,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
9 / 1 / 6
7,592
759
7,399
6,221
4,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
12
5 / 0 / 3
6,735
674
2,239
5,039
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
DrME9672
Surtr
12
0 / 0 / 3
6,761
676
2,351
4,375
2,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
4 / 1 / 5
7,092
709
6,242
5,114
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Jaudat_5
Chronos
11
3 / 3 / 3
6,338
634
4,802
5,440
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
21
21
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
0
0.33
W
Fenrir
 
Fenrir
9
1
6
12
W
Loki
5
0
3
6.5
L
Nut
Bracta
Nut
1
3
1
0.5
L
Kukulkan
DarkSpiridon
Kukulkan
0
6
1
0.08
W
Surtr
DrME9672
Surtr
0
0
3
1.5
W
4
1
5
6.5
W
Chronos
Jaudat_5
Chronos
3
3
3
1.5
L
Thanatos
Maiyou
Thanatos
1
4
1
0.38
L
Sobek
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,720
Damage
23,033
34,996
Taken
26,189
14,997
Mitigated
11,669
11,592
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,190
214
0
1,082
5,182
2,024
0
648
4,340
0
14,681
W
Fenrir
 
Fenrir
7,399
1,491
0
975
6,221
4,302
0
1,562
4,623
7,962
18,364
W
Loki
2,239
585
0
3,021
5,039
1,548
856
67
4,972
0
46,727
L
Nut
Bracta
Nut
3,756
1,962
0
1,274
5,623
1,569
0
2,739
2,884
0
26,110
L
Kukulkan
DarkSpiridon
Kukulkan
1,427
193
0
590
6,081
1,628
0
2,852
3,184
22,833
646
W
Surtr
DrME9672
Surtr
2,351
788
0
1,792
4,375
2,226
0
101
4,117
1,260
41,269
W
6,242
954
278
3,281
5,114
1,742
736
2,037
3,077
49,153
611
W
Chronos
Jaudat_5
Chronos
4,802
1,323
0
912
5,440
1,851
0
753
4,687
36,265
1,680
L
Thanatos
Maiyou
Thanatos
2,275
783
0
5,996
8,040
2,375
0
1,701
6,306
0
32,603
L
Sobek
3,072
759
0
2,650
10,070
7,401
0
3,915
6,155
10,610
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
34,518
218
Minions Killed
366
0
Camps Cleared
0
968,621
Distance Traveled
1,042,826
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,728
473
35
4
0
205,678
1
W
Fenrir
7,592
759
28
3
0
214,703
0
W
Loki
6,735
674
95
10
0
232,300
2
L
Nut
5,088
509
42
4
0
182,801
0
L
Kukulkan
4,834
483
56
6
0
167,415
0
W
Surtr
6,761
676
77
8
0
196,526
2
W
Ra
7,092
709
93
9
0
210,260
0
W
Chronos
6,338
634
73
7
0
189,037
2
L
Thanatos
5,162
516
73
7
0
207,526
1
L
Sobek
5,428
543
12
1
0
205,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role