Player Matchup

Cernunnos
Cernunnos
DEVIL-HUNTERS77
Cernunnos
Level 159
God Stats
7W - 3L
1,565 SR
Queue Stats
133W - 135L
1,439 Elo+
Solo
Geb
Geb
GlacialDraconis
Geb
Level 98
God Stats
0W - 5L
1,144 SR
Queue Stats
37W - 40L
1,426 Elo+
Solo
Merlin
Merlin
Pedro87333
Merlin
Level 27
God Stats
1W - 4L
1,315 SR
Queue Stats
3W - 17L
1,191 Elo+
Party 1
Set
Set
RoronoaZoro87000
Set
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 36L
1,044 Elo+
Party 1
Mulan
Mulan
alpinestar8756
Mulan
Level 29
God Stats
2W - 5L
1,321 SR
Queue Stats
6W - 32L
1,067 Elo+
Party 1
Team Averages
Level 70
1,369 SR
1,234 Elo+

VS

Team Averages
Level 60
1,498 SR
1,420 Elo+
Loki
Loki
 
Loki
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Crofty1221
Nu Wa
Level 69
God Stats
11W - 8L
1,217 SR
Queue Stats
74W - 75L
1,321 Elo+
Solo
Anhur
Anhur
N1ce0n3BOOM
Anhur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
PAKITO_vGAk
Cthulhu
Level 66
God Stats
47W - 26L
1,568 SR
Queue Stats
136W - 109L
1,448 Elo+
Solo
Tyr
Tyr
Torrrmas
Tyr
Level 28
God Stats
2W - 0L
1,705 SR
Queue Stats
9W - 6L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DEVIL-HUNTERS77
Cernunnos
9
0 / 2 / 0
4,803
437
1,413
4,763
929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
5,013
456
3,006
7,266
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Pedro87333
Merlin
9
1 / 3 / 0
5,382
489
2,390
4,655
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 5 / 0
5,150
468
2,038
8,409
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 2 / 1
5,381
489
3,181
7,588
2,794
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 0 / 0
6,963
633
1,949
5,414
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
8
1 / 1 / 1
5,502
500
2,344
2,671
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
5 / 0 / 4
6,509
592
8,946
4,521
1,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
PAKITO_vGAk
Cthulhu
12
1 / 1 / 1
6,311
574
4,094
6,393
5,544
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 5
6,610
601
2,462
7,301
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
15
15
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
0
6
W
Nu Wa
1
1
1
1.5
L
Cernunnos
DEVIL-HUNTERS77
Cernunnos
0
2
0
0
L
0
3
0
0
W
5
0
4
7
W
Cthulhu
PAKITO_vGAk
Cthulhu
1
1
1
1.5
L
Merlin
Pedro87333
Merlin
1
3
0
0.33
L
1
5
0
0.2
W
2
0
5
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,028
Damage
19,795
32,681
Taken
26,300
9,160
Mitigated
14,558
6,230
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,949
567
0
3,915
5,414
1,482
0
68
5,346
0
40,672
W
Nu Wa
2,344
559
0
636
2,671
675
116
1,293
1,378
19,355
1,646
L
Cernunnos
DEVIL-HUNTERS77
Cernunnos
1,413
810
0
1,442
4,763
929
0
271
4,492
0
25,724
L
3,006
124
0
1,735
7,266
2,070
0
395
6,871
14,614
0
W
8,946
4,958
0
2,378
4,521
1,447
1,393
1,847
2,674
0
37,337
W
Cthulhu
PAKITO_vGAk
Cthulhu
4,094
174
0
375
6,393
5,544
0
0
6,393
34,547
1,294
L
Merlin
Pedro87333
Merlin
2,390
0
0
375
4,655
1,133
0
1,148
3,507
31,822
0
L
2,038
1,203
73
1,274
8,409
2,234
0
1,387
7,022
0
26,857
W
2,462
409
0
1,925
7,301
5,410
284
2,188
5,113
0
21,459
L
3,181
687
60
1,271
7,588
2,794
0
3,111
4,477
0
30,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,729
Gold Earned
31,895
227
Minions Killed
268
0
Camps Cleared
0
998,331
Distance Traveled
1,018,255
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,963
633
82
7
0
235,409
0
W
Nu Wa
5,502
500
35
3
0
131,587
0
L
Cernunnos
4,803
437
59
5
0
194,041
0
L
Geb
5,013
456
18
2
0
191,921
2
W
Anhur
6,509
592
51
5
0
198,551
0
W
Cthulhu
6,311
574
57
5
0
210,128
2
L
Merlin
5,382
489
52
5
0
191,869
0
L
Set
5,150
468
52
5
0
201,719
0
W
Tyr
6,610
601
43
4
0
242,580
0
L
Mulan
5,381
489
46
4
0
218,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role