Player Matchup

Guan Yu
Guan Yu
Eliub19
Guan Yu
Level 147
God Stats
6W - 3L
1,781 SR
Queue Stats
230W - 211L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Farpet33
Ao Kuang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 289L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
SwiftRezzi
Ratatoskr
Level 130
God Stats
1W - 3L
1,475 SR
Queue Stats
275W - 256L
1,550 Elo+
Solo
Ra
Ra
Tzusukii
Ra
Level 118
God Stats
5W - 7L
1,544 SR
Queue Stats
816W - 753L
1,547 Elo+
Solo
Danzaburou
Danzaburou
salinas2127
Danzaburou
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 157L
1,457 Elo+
Solo
Team Averages
Level 134
1,560 SR
1,516 Elo+

VS

Team Averages
Level 133
1,540 SR
1,528 Elo+
Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigRichTTV
Danzaburou
Level 121
God Stats
8W - 6L
1,675 SR
Queue Stats
270W - 237L
1,508 Elo+
Solo
Mulan
Mulan
CanitosValkyre
Mulan
Level 159
God Stats
3W - 3L
1,565 SR
Queue Stats
128W - 116L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
SinOfSolo
Gilgamesh
Level 86
God Stats
4W - 3L
1,459 SR
Queue Stats
166W - 158L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eliub19
Guan Yu
12
0 / 7 / 1
6,775
376
3,473
22,440
12,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Farpet33
Ao Kuang
15
3 / 6 / 3
8,788
488
9,334
22,082
8,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
SwiftRezzi
Ratatoskr
12
2 / 9 / 2
7,818
434
6,684
15,645
9,069
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
4 / 5 / 3
9,354
520
11,333
13,909
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
salinas2127
Danzaburou
16
0 / 4 / 1
9,645
536
4,680
10,428
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 4 / 7
10,067
559
7,581
8,390
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
 
Kumbhakarna
14
1 / 0 / 14
9,928
552
8,063
14,908
14,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
BigRichTTV
Danzaburou
17
11 / 1 / 3
11,449
636
17,728
10,826
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 1 / 11
12,019
668
18,399
17,213
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SinOfSolo
Gilgamesh
18
9 / 3 / 5
11,019
612
12,953
19,455
8,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
9
Kills
31
31
Deaths
9
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
4
7
1.63
W
Kumbhakarna
 
Kumbhakarna
1
0
14
8
W
Danzaburou
BigRichTTV
Danzaburou
11
1
3
12.5
W
7
1
11
12.5
L
Guan Yu
Eliub19
Guan Yu
0
7
1
0.07
L
Ao Kuang
Farpet33
Ao Kuang
3
6
3
0.75
W
Gilgamesh
SinOfSolo
Gilgamesh
9
3
5
3.83
L
Ratatoskr
SwiftRezzi
Ratatoskr
2
9
2
0.33
L
4
5
3
1.1
L
Danzaburou
salinas2127
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
64,724
84,504
Taken
70,792
39,127
Mitigated
41,691
17,658
Healing
23,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,581
552
558
1,264
8,390
2,378
1,597
3,366
4,621
55,677
836
W
Kumbhakarna
 
Kumbhakarna
8,063
1,073
0
2,758
14,908
14,320
682
2,651
11,969
28,667
422
W
Danzaburou
BigRichTTV
Danzaburou
17,728
8,833
0
1,492
10,826
4,023
3,266
3,328
7,345
0
99,845
W
18,399
5,278
0
10,680
17,213
12,569
1,034
3,784
12,469
592
96,445
L
Guan Yu
Eliub19
Guan Yu
3,473
427
654
4,246
22,440
12,840
0
6,115
15,951
0
28,606
L
Ao Kuang
Farpet33
Ao Kuang
9,334
2,700
0
3,502
22,082
8,854
0
1,248
20,584
57,487
3,125
W
Gilgamesh
SinOfSolo
Gilgamesh
12,953
4,890
0
6,871
19,455
8,401
87
6,204
13,005
0
98,921
L
Ratatoskr
SwiftRezzi
Ratatoskr
6,684
1,528
0
3,364
15,645
9,069
0
1,074
13,800
0
40,930
L
11,333
888
346
2,754
13,909
5,145
0
4,346
9,118
78,098
493
L
Danzaburou
salinas2127
Danzaburou
4,680
1,727
0
2,792
10,428
3,219
486
1,991
8,437
0
80,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
54,482
509
Minions Killed
573
0
Camps Cleared
0
1,729,823
Distance Traveled
1,869,618
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,067
559
115
6
0
331,307
12
W
Kumbhakarna
9,928
552
27
2
0
371,016
5
W
Danzaburou
11,449
636
150
8
0
352,265
0
W
Mulan
12,019
668
152
8
0
379,019
3
L
Guan Yu
6,775
376
35
2
0
348,493
0
L
Ao Kuang
8,788
488
92
5
0
365,363
0
W
Gilgamesh
11,019
612
129
7
0
436,011
0
L
Ratatoskr
7,818
434
69
4
0
326,183
2
L
Ra
9,354
520
146
8
0
360,299
3
L
Danzaburou
9,645
536
167
9
0
329,485
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role