Player Matchup

Izanami
Izanami
Dreanera
Izanami
Level 45
God Stats
55W - 49L
1,561 SR
Queue Stats
78W - 64L
1,551 Elo+
Solo
Hel
Hel
Elalith333
Hel
Level 28
God Stats
27W - 34L
1,462 SR
Queue Stats
153W - 207L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
KingThay
Gilgamesh
Level 108
God Stats
4W - 2L
1,472 SR
Queue Stats
236W - 234L
1,592 Elo+
Solo
Fenrir
Fenrir
LeNarvalow
Fenrir
Level 89
God Stats
22W - 21L
1,526 SR
Queue Stats
303W - 355L
1,484 Elo+
Party 1
Scylla
Scylla
MookloyGB
Scylla
Level 66
God Stats
11W - 7L
1,706 SR
Queue Stats
247W - 231L
1,506 Elo+
Solo
Team Averages
Level 67
1,545 SR
1,517 Elo+

VS

Team Averages
Level 98
1,504 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
K-a-c-p-e-r-r-r-
Thanatos
Level 46
God Stats
0W - 1L
1,073 SR
Queue Stats
39W - 55L
1,428 Elo+
Solo
Apollo
Apollo
Laprik32
Apollo
Level 65
God Stats
2W - 2L
1,658 SR
Queue Stats
328W - 331L
1,466 Elo+
Solo
Xbalanque
Xbalanque
Tyno_6z
Xbalanque
Level 104
God Stats
3W - 4L
1,621 SR
Queue Stats
238W - 251L
1,450 Elo+
Solo
Amaterasu
Amaterasu
mad-dealer123
Amaterasu
Level 156
God Stats
11W - 2L
1,667 SR
Queue Stats
204W - 215L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dreanera
Izanami
11
2 / 0 / 7
6,299
1,260
3,141
1,931
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 7
5,873
1,175
2,508
5,695
2,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
KingThay
Gilgamesh
11
2 / 1 / 4
6,224
1,245
2,594
6,060
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
LeNarvalow
Fenrir
11
3 / 2 / 6
6,490
1,298
4,793
5,403
2,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
MookloyGB
Scylla
11
5 / 1 / 3
7,017
1,403
5,623
2,194
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

388

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 4
6,414
1,283
6,622
2,232
590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 4 / 1
5,313
1,063
1,639
4,162
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
Laprik32
Apollo
10
1 / 5 / 2
5,679
1,136
4,364
6,695
2,129
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Tyno_6z
Xbalanque
11
0 / 0 / 4
5,836
1,167
4,214
5,203
1,563
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
mad-dealer123
Amaterasu
10
3 / 2 / 0
6,086
1,217
2,366
4,164
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
12
Kills
6
6
Deaths
12
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
4
4
W
Izanami
Dreanera
Izanami
2
0
7
5.5
W
0
2
7
1.75
L
0
4
1
0.13
W
Gilgamesh
KingThay
Gilgamesh
2
1
4
4
L
Apollo
Laprik32
Apollo
1
5
2
0.4
W
Fenrir
LeNarvalow
Fenrir
3
2
6
3
W
Scylla
MookloyGB
Scylla
5
1
3
6.5
L
Xbalanque
Tyno_6z
Xbalanque
0
0
4
2
L
Amaterasu
mad-dealer123
Amaterasu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,659
Damage
19,205
21,283
Taken
22,456
11,137
Mitigated
7,702
4,581
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,622
1,802
0
0
2,232
590
0
531
1,628
16,524
440
W
Izanami
Dreanera
Izanami
3,141
1,912
0
444
1,931
477
0
1,164
767
0
20,651
W
2,508
760
1,382
1,774
5,695
2,684
0
992
4,703
10,448
205
L
1,639
230
0
532
4,162
1,165
0
926
3,100
0
6,746
W
Gilgamesh
KingThay
Gilgamesh
2,594
800
0
310
6,060
5,186
0
1,544
4,516
0
8,913
L
Apollo
Laprik32
Apollo
4,364
2,634
0
459
6,695
2,129
0
2,929
3,537
0
8,037
W
Fenrir
LeNarvalow
Fenrir
4,793
1,545
0
668
5,403
2,169
0
2,071
3,332
0
8,853
W
Scylla
MookloyGB
Scylla
5,623
630
0
3
2,194
621
0
651
1,543
16,188
0
L
Xbalanque
Tyno_6z
Xbalanque
4,214
2,696
0
0
5,203
1,563
0
2,128
2,931
0
17,103
L
Amaterasu
mad-dealer123
Amaterasu
2,366
1,113
0
1,159
4,164
2,255
0
1,605
2,484
0
4,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
29,328
117
Minions Killed
66
4
Camps Cleared
3
526,003
Distance Traveled
388,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,414
1,283
15
3
0
86,676
0
W
Izanami
6,299
1,260
40
8
2
102,760
0
W
Hel
5,873
1,175
18
4
0
94,627
0
L
Thanatos
5,313
1,063
11
2
2
55,462
0
W
Gilgamesh
6,224
1,245
9
2
1
105,926
0
L
Apollo
5,679
1,136
5
1
1
86,921
0
W
Fenrir
6,490
1,298
11
2
1
123,906
0
W
Scylla
7,017
1,403
39
8
0
98,784
0
L
Xbalanque
5,836
1,167
32
6
0
94,849
0
L
Amaterasu
6,086
1,217
3
1
0
64,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role