Player Matchup

Scylla
Scylla
 
Scylla
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArmorMasterX
Cthulhu
Level 171
God Stats
4W - 2L
1,753 SR
Queue Stats
55W - 46L
1,530 Elo+
Solo
Susano
Susano
JcIzzy4006
Susano
Level 69
God Stats
1W - 1L
1,735 SR
Queue Stats
184W - 180L
1,542 Elo+
Solo
Mulan
Mulan
TameSquash
Mulan
Level 89
God Stats
2W - 3L
1,703 SR
Queue Stats
30W - 20L
1,683 Elo+
Solo
Neith
Neith
Unvincibleshadow
Neith
Level 58
God Stats
18W - 12L
1,635 SR
Queue Stats
116W - 90L
1,574 Elo+
Solo
Team Averages
Level 85
1,665 SR
1,566 Elo+

VS

Team Averages
Level 122
1,659 SR
1,524 Elo+
Fafnir
Fafnir
 
Fafnir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Guhts
Ymir
Level 144
God Stats
6W - 4L
1,554 SR
Queue Stats
132W - 138L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Perspicacity
Ah Muzen Cab
Level 157
God Stats
3W - 0L
1,800 SR
Queue Stats
230W - 199L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Toastywaffle416
Cthulhu
Level 89
God Stats
117W - 81L
1,618 SR
Queue Stats
237W - 231L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
Yellowgamer1622
Gilgamesh
Level 105
God Stats
3W - 1L
1,823 SR
Queue Stats
445W - 440L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 2
6,023
602
3,543
4,306
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ArmorMasterX
Cthulhu
7
0 / 1 / 1
4,888
489
3,742
5,262
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
JcIzzy4006
Susano
10
2 / 3 / 0
5,674
567
2,465
7,064
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
12
2 / 1 / 1
6,649
665
6,627
7,741
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,522
552
3,881
5,322
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 0 / 4
5,623
562
1,941
7,526
5,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
Guhts
Ymir
10
1 / 1 / 5
5,349
535
4,055
6,706
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Perspicacity
Ah Muzen Cab
11
3 / 1 / 2
6,279
628
4,967
5,744
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 1
5,636
564
3,678
5,277
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Yellowgamer1622
Gilgamesh
10
1 / 3 / 1
5,342
534
4,051
9,745
7,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
10
10
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
2
1
W
Fafnir
 
Fafnir
1
0
4
3
L
Cthulhu
ArmorMasterX
Cthulhu
0
1
1
0.5
W
Ymir
Guhts
Ymir
1
1
5
3.5
L
Susano
JcIzzy4006
Susano
2
3
0
0.67
W
Ah Muzen Cab
Perspicacity
Ah Muzen Cab
3
1
2
4
L
Mulan
2
1
1
2.5
W
4
0
1
4.5
L
0
3
0
0
W
Gilgamesh
Yellowgamer1622
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,258
Damage
18,692
29,695
Taken
34,998
11,262
Mitigated
19,721
10,747
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,543
933
0
745
4,306
902
0
272
4,034
38,851
726
W
Fafnir
 
Fafnir
1,941
467
217
3,924
7,526
5,967
0
1,789
5,737
12,429
0
L
Cthulhu
ArmorMasterX
Cthulhu
3,742
267
0
1,808
5,262
3,084
0
3,303
1,959
20,412
0
W
Ymir
Guhts
Ymir
4,055
1,763
0
704
6,706
2,688
0
1,812
4,838
37,166
0
L
Susano
JcIzzy4006
Susano
2,465
432
0
2,905
7,064
1,892
0
2,490
4,574
0
30,324
W
Ah Muzen Cab
Perspicacity
Ah Muzen Cab
4,967
1,667
0
810
5,744
1,469
0
3,057
2,426
0
41,487
L
Mulan
6,627
1,572
0
3,750
7,741
3,782
0
297
7,444
269
46,261
W
3,678
95
73
2,216
5,277
2,014
0
1,033
4,244
31,945
781
L
3,881
1,131
0
1,539
5,322
1,602
0
3,175
2,147
0
38,430
W
Gilgamesh
Yellowgamer1622
Gilgamesh
4,051
1,585
0
2,847
9,745
7,583
0
220
9,525
0
30,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
28,229
333
Minions Killed
271
0
Camps Cleared
0
1,005,016
Distance Traveled
1,022,104
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,023
602
88
9
0
196,920
2
W
Fafnir
5,623
562
11
1
0
219,437
8
L
Cthulhu
4,888
489
33
3
0
213,538
0
W
Ymir
5,349
535
59
6
0
216,976
0
L
Susano
5,674
567
59
6
0
220,660
0
W
Ah Muzen Cab
6,279
628
91
9
0
192,112
2
L
Mulan
6,649
665
91
9
0
191,338
1
W
Cthulhu
5,636
564
57
6
0
203,208
0
L
Neith
5,522
552
62
6
0
182,560
0
W
Gilgamesh
5,342
534
53
5
0
190,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role