Player Matchup

Ymir
Ymir
Chrayz
Ymir
Level 122
God Stats
3W - 3L
1,502 SR
Queue Stats
235W - 234L
1,474 Elo+
Solo
Tiamat
Tiamat
KilkennyCobbler
Tiamat
Level 123
God Stats
3W - 8L
1,314 SR
Queue Stats
201W - 198L
1,528 Elo+
Party 1
Hercules
Hercules
TheTJKid2006
Hercules
Level 78
God Stats
2W - 4L
1,434 SR
Queue Stats
170W - 146L
1,485 Elo+
Party 3
Nut
Nut
Turtarian
Nut
Level 140
God Stats
4W - 3L
1,666 SR
Queue Stats
235W - 232L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
jazzypickle75
Jormungandr
Level 63
God Stats
0W - 2L
1,327 SR
Queue Stats
119W - 111L
1,463 Elo+
Party 3
Team Averages
Level 105
1,449 SR
1,495 Elo+

VS

Team Averages
Level 134
1,447 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GianY1995
Izanami
Level 134
God Stats
2W - 3L
1,308 SR
Queue Stats
191W - 185L
1,528 Elo+
Solo
Bastet
Bastet
HotGirlFishy
Bastet
Level 146
God Stats
8W - 3L
1,511 SR
Queue Stats
107W - 90L
1,495 Elo+
Solo
Fafnir
Fafnir
Mafiapau_Cz
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
isdemtears1
Amaterasu
Level 121
God Stats
2W - 2L
1,414 SR
Queue Stats
65W - 65L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chrayz
Ymir
10
2 / 4 / 3
5,713
571
5,641
8,883
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 2 / 0
6,005
601
3,419
5,858
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheTJKid2006
Hercules
7
1 / 1 / 1
4,605
461
1,878
4,292
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 0 / 0
5,241
524
4,711
4,729
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
jazzypickle75
Jormungandr
9
0 / 3 / 0
4,511
451
3,553
8,006
5,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 4 / 1
6,854
685
5,613
5,817
2,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
GianY1995
Izanami
9
0 / 2 / 0
5,298
530
2,350
5,787
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
9
3 / 2 / 3
5,727
573
5,523
8,878
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
9
0 / 0 / 0
5,596
560
1,659
7,127
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
isdemtears1
Amaterasu
12
3 / 0 / 2
6,982
698
6,193
7,273
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
8
Kills
10
10
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
1
1.13
L
Ymir
Chrayz
Ymir
2
4
3
0.88
W
Izanami
GianY1995
Izanami
0
2
0
0
W
Bastet
3
2
3
2.25
L
4
2
0
2
W
Fafnir
0
0
0
0
L
Hercules
TheTJKid2006
Hercules
1
1
1
1.5
L
1
0
0
1
W
Amaterasu
isdemtears1
Amaterasu
3
0
2
4
L
Jormungandr
jazzypickle75
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,202
Damage
21,338
31,768
Taken
34,882
13,649
Mitigated
17,145
7,866
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,613
126
0
1,852
5,817
2,318
0
3,830
1,953
41,041
1,357
L
Ymir
Chrayz
Ymir
5,641
1,662
0
470
8,883
3,898
0
905
7,978
37,049
0
W
Izanami
GianY1995
Izanami
2,350
1,618
0
2,410
5,787
1,725
213
0
5,759
0
46,638
W
Bastet
5,523
1,618
0
2,202
8,878
2,560
0
4,788
4,090
0
31,835
L
3,419
348
0
2,544
5,858
1,491
0
3,616
2,242
28,664
814
W
Fafnir
1,659
342
0
2,869
7,127
6,099
152
323
6,634
12,711
1,022
L
Hercules
TheTJKid2006
Hercules
1,878
238
0
1,210
4,292
1,529
0
1,362
2,930
0
18,615
L
4,711
2,519
0
1,883
4,729
1,326
0
1,124
3,605
0
35,457
W
Amaterasu
isdemtears1
Amaterasu
6,193
2,852
0
4,298
7,273
4,443
0
3,672
3,601
0
49,180
L
Jormungandr
jazzypickle75
Jormungandr
3,553
704
0
1,759
8,006
5,405
0
0
8,006
22,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
30,457
242
Minions Killed
312
0
Camps Cleared
0
894,564
Distance Traveled
1,044,612
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,854
685
69
7
0
208,210
6
L
Ymir
5,713
571
65
7
0
208,962
0
W
Izanami
5,298
530
90
9
0
184,317
0
W
Bastet
5,727
573
49
5
0
236,706
0
L
Tiamat
6,005
601
54
5
0
190,085
0
W
Fafnir
5,596
560
21
2
0
217,427
0
L
Hercules
4,605
461
33
3
0
149,003
0
L
Nut
5,241
524
59
6
0
177,464
0
W
Amaterasu
6,982
698
83
8
0
197,952
0
L
Jormungandr
4,511
451
31
3
0
169,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role