Player Matchup

Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
SENJUKAISEN
Hachiman
Silver II
Level 124
God Stats
1W - 2L
1,444 SR
Queue Stats
21W - 29L
1,195 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
SlateBaton97183
Kukulkan
Bronze IV
Level 115
God Stats
8W - 6L
1,500 SR
Queue Stats
141W - 155L
985 MMR
Solo
Ne Zha
Ne Zha
Silver III
schulzdaniel2
Ne Zha
Silver III
Level 126
God Stats
1W - 5L
1,370 SR
Queue Stats
157W - 177L
1,018 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
sely9090
Cu Chulainn
Bronze V
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 53L
993 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,463 SR
1,138 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,457 SR
1,029 MMR
Medusa
Medusa
Gold V
Alexey64rus
Medusa
Gold V
Level 124
God Stats
7W - 4L
1,191 SR
Queue Stats
113W - 122L
1,350 MMR
Party 1
Mercury
Mercury
Silver V
GenesisJF
Mercury
Silver V
Level 42
God Stats
4W - 3L
1,718 SR
Queue Stats
120W - 135L
1,023 MMR
Solo
Vamana
Vamana
Silver IV
KekHunter23
Vamana
Silver IV
Level 89
God Stats
27W - 24L
1,514 SR
Queue Stats
163W - 188L
963 MMR
Solo
Janus
Janus
Silver III
Lika0808
Janus
Silver III
Level 138
God Stats
9W - 8L
1,508 SR
Queue Stats
268W - 290L
857 MMR
Party 1
Geb
Geb
Silver II
gankedbyMUC
Geb
Silver II
Level 116
God Stats
6W - 8L
1,353 SR
Queue Stats
600W - 620L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 2
6,923
462
3,054
11,440
10,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
SENJUKAISEN
Hachiman
12
2 / 5 / 1
7,402
493
5,522
12,003
4,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
14
2 / 2 / 0
8,158
544
3,514
7,238
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 1
7,625
508
4,944
15,268
6,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
sely9090
Cu Chulainn
13
3 / 3 / 0
7,879
525
11,387
17,186
13,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouSetAnubis

VS

Bans
BacchusSurtrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 2 / 5
8,776
585
10,551
8,384
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
GenesisJF
Mercury
15
8 / 4 / 3
9,116
608
7,816
11,485
4,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vamana
13
2 / 3 / 5
8,248
550
10,616
14,687
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Lika0808
Janus
15
2 / 0 / 8
8,353
557
6,024
4,662
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 3
7,741
516
6,651
7,725
5,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
9
Kills
17
17
Deaths
10
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
2
1.5
W
Medusa
4
2
5
3.25
W
Mercury
GenesisJF
Mercury
8
4
3
2.38
W
Vamana
2
3
5
1.5
W
Janus
Lika0808
Janus
2
0
8
6
L
Hachiman
SENJUKAISEN
Hachiman
2
5
1
0.5
L
Kukulkan
2
2
0
1
W
1
1
3
2.5
L
0
5
1
0.1
L
Cu Chulainn
sely9090
Cu Chulainn
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
41,658
63,135
Taken
46,943
36,912
Mitigated
25,989
16,454
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,054
861
0
3,549
11,440
10,122
2
3,813
7,386
27,780
1,377
W
Medusa
10,551
5,158
0
4,548
8,384
3,365
539
1,245
7,139
0
70,461
W
Mercury
GenesisJF
Mercury
7,816
3,435
0
3,788
11,485
4,414
0
1,083
10,402
0
54,489
W
Vamana
10,616
4,820
0
5,257
14,687
11,519
0
1,996
12,691
0
58,421
W
Janus
Lika0808
Janus
6,024
597
0
467
4,662
1,481
0
1,323
3,339
63,303
1,549
L
Hachiman
SENJUKAISEN
Hachiman
5,522
3,251
0
4,042
12,003
4,371
714
1,353
10,605
0
44,601
L
Kukulkan
3,514
443
0
2,098
7,238
2,765
254
2,615
4,501
64,470
966
W
6,651
333
0
2,462
7,725
5,210
108
2,307
5,418
29,797
0
L
4,944
1,234
0
3,788
15,268
6,503
112
2,527
12,437
0
69,294
L
Cu Chulainn
sely9090
Cu Chulainn
11,387
1,218
0
2,977
17,186
13,151
0
1,854
14,353
6,307
48,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
42,234
421
Minions Killed
450
0
Camps Cleared
0
1,473,637
Distance Traveled
1,643,023
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,923
462
52
3
0
309,629
6
W
Medusa
8,776
585
120
8
0
303,398
0
W
Mercury
9,116
608
86
6
0
362,071
5
W
Vamana
8,248
550
105
7
0
309,221
8
W
Janus
8,353
557
111
7
0
321,272
4
L
Hachiman
7,402
493
78
5
0
272,552
0
L
Kukulkan
8,158
544
113
8
0
282,494
0
W
Geb
7,741
516
28
2
0
347,061
2
L
Ne Zha
7,625
508
96
6
0
336,273
3
L
Cu Chulainn
7,879
525
82
5
0
272,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role