Player Matchup

Arachne
Arachne
E1D1ABL0
Arachne
Level 84
God Stats
6W - 5L
1,570 SR
Queue Stats
58W - 51L
1,503 Elo+
Solo
Horus
Horus
Eden_Saint19
Horus
Level 92
God Stats
27W - 24L
1,588 SR
Queue Stats
376W - 349L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Hollow6ix9ine
Danzaburou
Level 115
God Stats
15W - 12L
1,481 SR
Queue Stats
342W - 305L
1,486 Elo+
Solo
Merlin
Merlin
PlaysAhri
Merlin
Level 82
God Stats
1W - 1L
1,747 SR
Queue Stats
25W - 25L
1,483 Elo+
Solo
Surtr
Surtr
XtwizzeyX
Surtr
Level 88
God Stats
31W - 29L
1,502 SR
Queue Stats
137W - 128L
1,479 Elo+
Solo
Team Averages
Level 92
1,578 SR
1,487 Elo+

VS

Team Averages
Level 94
1,434 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BxdxLuck
Cabrakan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
DrakeShiesty
Kukulkan
Level 127
God Stats
4W - 5L
1,516 SR
Queue Stats
114W - 114L
1,500 Elo+
Solo
Serqet
Serqet
GOS SonGoku
Serqet
Level 46
God Stats
0W - 4L
1,152 SR
Queue Stats
55W - 76L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
E1D1ABL0
Arachne
12
6 / 2 / 4
7,273
559
5,694
10,695
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 1
7,586
584
9,125
12,512
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Hollow6ix9ine
Danzaburou
14
2 / 2 / 2
7,728
594
6,073
9,838
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
PlaysAhri
Merlin
13
1 / 2 / 2
7,452
573
2,276
5,697
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
XtwizzeyX
Surtr
12
3 / 3 / 2
6,895
530
7,802
10,251
6,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 2 / 1
7,245
557
9,649
10,428
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bake Kujira
 
Bake Kujira
12
1 / 4 / 0
6,938
534
7,085
12,684
12,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
BxdxLuck
Cabrakan
11
1 / 3 / 1
5,973
459
2,860
8,243
5,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
DrakeShiesty
Kukulkan
14
4 / 3 / 3
7,808
601
7,302
6,229
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
1 / 3 / 1
5,836
449
1,776
8,646
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
15
Kills
10
10
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
2
1
1.75
L
Bake Kujira
 
Bake Kujira
1
4
0
0.25
L
Cabrakan
BxdxLuck
Cabrakan
1
3
1
0.5
L
Kukulkan
DrakeShiesty
Kukulkan
4
3
3
1.83
W
Arachne
E1D1ABL0
Arachne
6
2
4
4
W
3
1
1
3.5
L
Serqet
1
3
1
0.5
W
Danzaburou
Hollow6ix9ine
Danzaburou
2
2
2
1.5
W
Merlin
PlaysAhri
Merlin
1
2
2
1
W
Surtr
XtwizzeyX
Surtr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
28,672
48,993
Taken
46,230
24,146
Mitigated
26,679
15,628
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,649
2,776
0
1,170
10,428
3,476
0
240
10,146
0
64,818
L
Bake Kujira
 
Bake Kujira
7,085
3,421
0
725
12,684
12,030
0
97
11,669
43,896
2,635
L
Cabrakan
BxdxLuck
Cabrakan
2,860
749
0
500
8,243
5,673
0
1,247
6,936
18,709
0
L
Kukulkan
DrakeShiesty
Kukulkan
7,302
201
0
250
6,229
2,103
0
753
5,354
58,005
0
W
Arachne
E1D1ABL0
Arachne
5,694
3,691
0
5,012
10,695
4,028
36
2,831
7,864
0
38,811
W
9,125
3,631
68
4,813
12,512
8,451
16
6,308
6,204
97
57,405
L
Serqet
1,776
281
0
611
8,646
3,397
0
932
7,609
0
36,213
W
Danzaburou
Hollow6ix9ine
Danzaburou
6,073
2,606
0
3,222
9,838
3,715
333
1,132
8,620
0
65,730
W
Merlin
PlaysAhri
Merlin
2,276
389
0
772
5,697
1,669
170
3,739
1,882
49,023
1,226
W
Surtr
XtwizzeyX
Surtr
7,802
2,412
0
1,741
10,251
6,283
0
2,513
7,301
1,486
32,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
33,800
447
Minions Killed
426
0
Camps Cleared
0
1,299,389
Distance Traveled
1,253,443
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,245
557
116
9
0
254,879
2
L
Bake Kujira
6,938
534
78
6
0
208,583
6
L
Cabrakan
5,973
459
46
4
0
264,265
0
L
Kukulkan
7,808
601
124
10
0
239,366
3
W
Arachne
7,273
559
60
5
0
283,952
1
W
Horus
7,586
584
91
7
0
257,499
2
L
Serqet
5,836
449
62
5
0
286,350
0
W
Danzaburou
7,728
594
117
9
0
248,360
2
W
Merlin
7,452
573
112
9
0
224,919
4
W
Surtr
6,895
530
67
5
0
284,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role