Player Matchup

Janus
Janus
SilvaSilver180
Janus
Level 124
God Stats
4W - 11L
1,650 SR
Queue Stats
57W - 62L
1,375 Elo+
Party 1
Khepri
Khepri
Suhail-yoho
Khepri
Level 81
God Stats
1W - 2L
1,493 SR
Queue Stats
20W - 23L
1,353 Elo+
Party 1
Mercury
Mercury
VANDAL__
Mercury
Level 108
God Stats
2W - 4L
1,437 SR
Queue Stats
44W - 49L
1,382 Elo+
Party 1
Neith
Neith
Xyllr
Neith
Level 115
God Stats
2W - 3L
1,547 SR
Queue Stats
174W - 173L
1,576 Elo+
Solo
Mulan
Mulan
huskey42_
Mulan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 27L
1,320 Elo+
Party 1
Team Averages
Level 103
1,526 SR
1,401 Elo+

VS

Team Averages
Level 102
1,421 SR
1,490 Elo+
Raijin
Raijin
 
Raijin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DarcsUwu
Nemesis
Level 127
God Stats
8W - 7L
1,544 SR
Queue Stats
764W - 747L
1,536 Elo+
Solo
Jormungandr
Jormungandr
Iker223
Jormungandr
Level 103
God Stats
1W - 1L
1,321 SR
Queue Stats
72W - 83L
1,446 Elo+
Solo
Cliodhna
Cliodhna
hf1tz5rlP0c
Cliodhna
Level 119
God Stats
8W - 6L
1,447 SR
Queue Stats
840W - 817L
1,479 Elo+
Solo
Izanami
Izanami
pokeysanic
Izanami
Level 47
God Stats
1W - 2L
1,294 SR
Queue Stats
69W - 57L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,500
550
919
4,817
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
8
1 / 3 / 1
4,783
478
2,630
7,487
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
VANDAL__
Mercury
8
2 / 4 / 1
5,181
518
3,219
7,590
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Xyllr
Neith
9
1 / 4 / 2
5,083
508
7,593
6,121
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
huskey42_
Mulan
9
0 / 6 / 0
5,012
501
4,913
9,661
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 1 / 2
7,067
707
3,772
3,626
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
DarcsUwu
Nemesis
12
7 / 0 / 0
7,273
727
6,787
5,733
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
Iker223
Jormungandr
10
0 / 1 / 7
6,150
615
3,016
9,045
5,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
hf1tz5rlP0c
Cliodhna
10
4 / 1 / 4
6,060
606
4,737
7,637
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
pokeysanic
Izanami
10
6 / 2 / 2
6,438
644
8,023
6,362
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
21
21
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
2
5
W
Nemesis
DarcsUwu
Nemesis
7
0
0
7
W
Jormungandr
Iker223
Jormungandr
0
1
7
3.5
L
0
4
1
0.13
L
Khepri
1
3
1
0.5
L
Mercury
VANDAL__
Mercury
2
4
1
0.63
L
Neith
Xyllr
Neith
1
4
2
0.5
W
Cliodhna
hf1tz5rlP0c
Cliodhna
4
1
4
6
L
Mulan
huskey42_
Mulan
0
6
0
0
W
Izanami
pokeysanic
Izanami
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
26,335
35,676
Taken
32,403
14,106
Mitigated
15,661
6,330
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,772
403
0
625
3,626
1,145
0
817
2,707
48,553
574
W
Nemesis
DarcsUwu
Nemesis
6,787
2,748
0
1,994
5,733
4,280
0
0
5,733
0
40,578
W
Jormungandr
Iker223
Jormungandr
3,016
1,072
1,477
2,384
9,045
5,926
54
2,046
6,999
20,379
802
L
919
0
0
890
4,817
907
0
2,638
1,913
31,854
0
L
Khepri
2,630
544
0
1,469
7,487
4,622
0
962
6,525
15,916
0
L
Mercury
VANDAL__
Mercury
3,219
1,457
0
951
7,590
2,368
0
1,090
6,404
0
24,231
L
Neith
Xyllr
Neith
7,593
3,988
0
1,297
6,121
1,800
0
1,603
4,518
0
30,056
W
Cliodhna
hf1tz5rlP0c
Cliodhna
4,737
914
0
3,778
7,637
2,335
0
64
7,573
0
36,313
L
Mulan
huskey42_
Mulan
4,913
903
0
1,723
9,661
4,409
0
0
9,661
0
29,515
W
Izanami
pokeysanic
Izanami
8,023
6,086
0
0
6,362
1,975
1,041
520
5,842
0
39,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,559
Gold Earned
32,988
251
Minions Killed
359
0
Camps Cleared
0
966,668
Distance Traveled
962,932
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,067
707
98
10
0
178,540
0
W
Nemesis
7,273
727
92
9
0
175,711
0
W
Jormungandr
6,150
615
37
4
0
190,950
4
L
Janus
5,500
550
82
8
0
194,524
5
L
Khepri
4,783
478
19
2
0
195,589
2
L
Mercury
5,181
518
39
4
0
217,411
4
L
Neith
5,083
508
48
5
0
185,803
0
W
Cliodhna
6,060
606
64
6
0
226,501
3
L
Mulan
5,012
501
63
6
0
173,341
0
W
Izanami
6,438
644
68
7
0
191,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role