Player Matchup

Mulan
Mulan
Chilos
Mulan
Level 141
God Stats
2W - 2L
1,367 SR
Queue Stats
181W - 175L
1,489 Elo+
Party 1
Athena
Athena
dainyzazz
Athena
Level 148
God Stats
2W - 0L
1,752 SR
Queue Stats
157W - 180L
1,504 Elo+
Party 1
Chaac
Chaac
skeutak
Chaac
Level 125
God Stats
4W - 3L
1,580 SR
Queue Stats
145W - 143L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
xXxKaratelZSUxXx
Ah Puch
Level 125
God Stats
6W - 7L
1,121 SR
Queue Stats
445W - 458L
1,488 Elo+
Solo
Scylla
Scylla
ℓæχυδ
Scylla
Level 172
God Stats
8W - 8L
1,524 SR
Queue Stats
632W - 620L
1,544 Elo+
Solo
Team Averages
Level 142
1,469 SR
1,502 Elo+

VS

Team Averages
Level 141
1,543 SR
1,553 Elo+
Vulcan
Vulcan
Grudacus
Vulcan
Level 157
God Stats
3W - 3L
1,567 SR
Queue Stats
148W - 156L
1,526 Elo+
Solo
Ishtar
Ishtar
JacintoJosh
Ishtar
Level 148
God Stats
2W - 2L
1,628 SR
Queue Stats
252W - 263L
1,515 Elo+
Solo
Susano
Susano
Tuckysoprano
Susano
Level 120
God Stats
3W - 4L
1,698 SR
Queue Stats
345W - 215L
1,627 Elo+
Solo
Chronos
Chronos
jigetus
Chronos
Level 125
God Stats
0W - 2L
1,275 SR
Queue Stats
79W - 66L
1,566 Elo+
Solo
Sobek
Sobek
kekelele
Sobek
Level 156
God Stats
0W - 2L
1,546 SR
Queue Stats
40W - 45L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chilos
Mulan
17
9 / 2 / 10
10,155
1,016
13,729
13,342
9,910
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
dainyzazz
Athena
15
2 / 3 / 17
9,048
905
6,756
11,805
10,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
skeutak
Chaac
15
4 / 2 / 13
8,802
880
7,441
10,685
8,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 6 / 8
8,650
865
6,210
8,615
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
17
7 / 2 / 13
9,686
969
16,026
8,726
3,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Grudacus
Vulcan
13
4 / 5 / 5
7,870
787
11,437
8,001
3,130
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ishtar
12
0 / 5 / 8
7,157
716
5,640
8,259
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
14
4 / 5 / 5
8,509
851
11,534
10,342
4,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
jigetus
Chronos
14
2 / 6 / 10
7,881
788
8,213
12,776
4,715
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sobek
kekelele
Sobek
13
4 / 5 / 5
8,431
843
6,095
14,762
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
26
Kills
14
15
Deaths
26
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mulan
Chilos
Mulan
9
2
10
7
L
Vulcan
Grudacus
Vulcan
4
5
5
1.3
L
Ishtar
0
5
8
0.8
L
Susano
4
5
5
1.3
W
Athena
dainyzazz
Athena
2
3
17
3.5
L
Chronos
jigetus
Chronos
2
6
10
1.17
L
Sobek
kekelele
Sobek
4
5
5
1.3
W
Chaac
skeutak
Chaac
4
2
13
5.25
W
4
6
8
1.33
W
Scylla
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,162
Damage
42,919
53,173
Taken
54,140
35,221
Mitigated
29,948
20,014
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Chilos
Mulan
13,729
1,488
967
5,315
13,342
9,910
319
6,674
6,533
0
27,092
L
Vulcan
Grudacus
Vulcan
11,437
544
698
1,545
8,001
3,130
0
3,391
4,566
25,071
0
L
Ishtar
5,640
2,773
209
1,253
8,259
2,707
0
5,193
2,996
0
14,495
L
Susano
11,534
2,119
308
1,801
10,342
4,990
0
4,812
5,444
0
18,700
W
Athena
dainyzazz
Athena
6,756
1,286
2,966
2,896
11,805
10,709
218
5,901
5,900
9,974
0
L
Chronos
jigetus
Chronos
8,213
3,894
362
2,580
12,776
4,715
0
7,018
5,664
16,288
0
L
Sobek
kekelele
Sobek
6,095
322
155
3,835
14,762
14,406
0
8,128
6,478
10,932
280
W
Chaac
skeutak
Chaac
7,441
462
351
3,426
10,685
8,452
118
6,235
4,408
0
17,338
W
6,210
37
254
1,041
8,615
3,071
204
4,089
4,526
21,248
0
W
Scylla
16,026
1,085
173
2,625
8,726
3,079
1,756
2,521
6,205
28,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,341
Gold Earned
39,848
121
Minions Killed
113
0
Camps Cleared
0
1,067,306
Distance Traveled
882,270
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,155
1,016
28
3
0
213,016
0
L
Vulcan
7,870
787
38
4
0
194,061
1
L
Ishtar
7,157
716
25
3
0
161,339
0
L
Susano
8,509
851
13
1
0
177,286
0
W
Athena
9,048
905
6
1
0
245,554
0
L
Chronos
7,881
788
26
3
0
186,577
0
L
Sobek
8,431
843
11
1
0
163,007
0
W
Chaac
8,802
880
18
2
0
226,509
0
W
Ah Puch
8,650
865
40
4
0
198,187
0
W
Scylla
9,686
969
29
3
0
184,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role