Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ObrijanaVeverica
Ganesha
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 69L
1,524 Elo+
Party 1
Vulcan
Vulcan
Pepperjack1986
Vulcan
Level 190
God Stats
18W - 17L
1,438 SR
Queue Stats
1,304W - 1,402L
1,460 Elo+
Solo
Freya
Freya
ZenZeka
Freya
Level 108
God Stats
5W - 2L
1,553 SR
Queue Stats
90W - 74L
1,562 Elo+
Party 1
Team Averages
Level 108
1,498 SR
1,509 Elo+

VS

Team Averages
Level 94
1,382 SR
1,495 Elo+
Set
Set
 
Set
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
PatPot
Fafnir
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 99L
1,522 Elo+
Solo
Scylla
Scylla
Potikas
Scylla
Level 67
God Stats
0W - 1L
1,152 SR
Queue Stats
104W - 93L
1,537 Elo+
Solo
Janus
Janus
SiX-SorroW
Janus
Level 113
God Stats
0W - 2L
1,257 SR
Queue Stats
59W - 52L
1,448 Elo+
Solo
Serqet
Serqet
URAN_KING0
Serqet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 5
6,111
1,222
1,206
2,973
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
 
Heimdallr
10
1 / 1 / 5
5,941
1,188
1,548
2,513
757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 5
6,463
1,293
1,058
5,079
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 1 / 4
5,817
1,163
4,758
1,712
646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Freya
ZenZeka
Freya
11
4 / 1 / 1
6,422
1,284
2,133
3,027
1,128
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 2 / 1
4,841
968
1,650
2,945
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fafnir
PatPot
Fafnir
1
0 / 0 / 0
1,296
259
0
0
0
Scylla
Potikas
Scylla
12
2 / 1 / 1
5,553
1,111
2,533
2,911
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
10
1 / 2 / 2
5,193
1,039
3,202
2,676
887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
URAN_KING0
Serqet
10
0 / 1 / 1
5,083
1,017
1,365
3,592
3,149
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
6
Kills
4
4
Deaths
6
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
5
3.5
W
Heimdallr
 
Heimdallr
1
1
5
3.5
L
Set
 
Set
1
2
1
0.75
W
0
0
5
2.5
L
Fafnir
PatPot
Fafnir
0
0
0
0
W
0
1
4
2
L
Scylla
Potikas
Scylla
2
1
1
2.5
L
Janus
1
2
2
1
L
Serqet
URAN_KING0
Serqet
0
1
1
0.5
W
Freya
ZenZeka
Freya
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,703
Damage
8,750
15,304
Taken
12,124
8,172
Mitigated
6,080
6,226
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,206
77
108
418
2,973
2,326
0
757
2,176
2,987
214
W
Heimdallr
 
Heimdallr
1,548
154
0
750
2,513
757
574
789
1,540
0
7,942
L
Set
 
Set
1,650
504
0
125
2,945
1,095
0
2,072
873
0
3,602
W
1,058
134
1,330
2,427
5,079
3,315
388
2,003
2,880
7,835
0
L
Fafnir
PatPot
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
4,758
17
158
45
1,712
646
436
726
946
14,542
394
L
Scylla
Potikas
Scylla
2,533
164
146
901
2,911
949
0
1,894
1,017
8,549
0
L
Janus
3,202
0
132
144
2,676
887
0
2,308
368
12,046
0
L
Serqet
URAN_KING0
Serqet
1,365
147
846
1,455
3,592
3,149
0
2,638
954
0
2,484
W
Freya
ZenZeka
Freya
2,133
694
367
623
3,027
1,128
0
1,088
1,787
3,128
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
21,966
57
Minions Killed
42
0
Camps Cleared
0
505,163
Distance Traveled
389,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,111
1,222
4
1
0
72,400
0
W
Heimdallr
5,941
1,188
19
4
0
89,955
0
L
Set
4,841
968
6
1
0
111,550
0
W
Ganesha
6,463
1,293
0
0
0
123,223
0
L
Fafnir
1,296
259
0
0
0
0
0
W
Vulcan
5,817
1,163
28
6
0
120,648
0
L
Scylla
5,553
1,111
15
3
0
99,429
0
L
Janus
5,193
1,039
19
4
0
84,600
0
L
Serqet
5,083
1,017
2
0
0
93,701
0
W
Freya
6,422
1,284
6
1
0
98,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role