Player Matchup

Ymir
Ymir
Astralign
Ymir
Level 146
God Stats
9W - 5L
1,711 SR
Queue Stats
257W - 247L
1,534 Elo+
Solo
Merlin
Merlin
Redpanda37
Merlin
Level 166
God Stats
9W - 5L
1,563 SR
Queue Stats
76W - 71L
1,520 Elo+
Solo
Geb
Geb
baconaterso
Geb
Level 89
God Stats
3W - 2L
1,526 SR
Queue Stats
91W - 66L
1,580 Elo+
Solo
Maman Brigitte
Maman Brigitte
letsThrow
Maman Brigitte
Level 111
God Stats
21W - 18L
1,572 SR
Queue Stats
209W - 184L
1,520 Elo+
Solo
Chiron
Chiron
obi_one_Shenobi
Chiron
Level 166
God Stats
2W - 0L
1,610 SR
Queue Stats
440W - 433L
1,449 Elo+
Solo
Team Averages
Level 136
1,596 SR
1,521 Elo+

VS

Team Averages
Level 136
1,518 SR
1,539 Elo+
Erlang Shen
Erlang Shen
Nekofidelius
Erlang Shen
Level 106
God Stats
7W - 4L
1,639 SR
Queue Stats
147W - 145L
1,528 Elo+
Solo
Hun Batz
Hun Batz
Sempai_leo
Hun Batz
Level 122
God Stats
0W - 4L
1,469 SR
Queue Stats
57W - 67L
1,424 Elo+
Solo
Heimdallr
Heimdallr
SlayerOfNubz
Heimdallr
Level 77
God Stats
5W - 13L
1,436 SR
Queue Stats
28W - 33L
1,499 Elo+
Solo
Cabrakan
Cabrakan
almanaquezumbi
Cabrakan
Level 176
God Stats
1W - 2L
1,238 SR
Queue Stats
303W - 285L
1,499 Elo+
Solo
Anubis
Anubis
tovamessor
Anubis
Level 201
God Stats
21W - 8L
1,807 SR
Queue Stats
260W - 136L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 1 / 9
7,479
575
4,621
10,451
6,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Redpanda37
Merlin
14
4 / 2 / 4
8,183
629
6,453
4,132
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 2 / 2
7,347
565
7,662
11,293
8,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maman Brigitte
letsThrow
Maman Brigitte
14
9 / 0 / 2
8,060
620
7,531
8,533
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 6
7,351
565
7,888
10,614
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nekofidelius
Erlang Shen
13
1 / 0 / 1
7,550
581
7,563
14,696
13,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Sempai_leo
Hun Batz
10
0 / 5 / 0
5,856
450
431
9,131
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
SlayerOfNubz
Heimdallr
11
2 / 5 / 0
6,785
522
10,710
10,065
3,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
11
1 / 4 / 2
6,644
511
4,280
12,372
13,728
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
tovamessor
Anubis
13
2 / 5 / 1
7,511
578
5,753
10,125
4,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
6
6
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
9
7.5
L
Erlang Shen
Nekofidelius
Erlang Shen
1
0
1
1.5
W
Merlin
Redpanda37
Merlin
4
2
4
3
L
Hun Batz
Sempai_leo
Hun Batz
0
5
0
0
L
Heimdallr
SlayerOfNubz
Heimdallr
2
5
0
0.4
L
Cabrakan
1
4
2
0.5
W
1
2
2
1
W
Maman Brigitte
letsThrow
Maman Brigitte
9
0
2
10
W
2
1
6
5
L
Anubis
tovamessor
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,155
Damage
28,737
45,023
Taken
56,389
22,242
Mitigated
38,551
17,744
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,621
1,132
1,963
3,272
10,451
6,124
0
3,913
6,538
18,303
2,010
L
Erlang Shen
Nekofidelius
Erlang Shen
7,563
4,185
0
9,020
14,696
13,160
0
6,150
7,821
0
51,180
W
Merlin
Redpanda37
Merlin
6,453
413
0
641
4,132
1,241
725
1,040
3,092
57,223
1,682
L
Hun Batz
Sempai_leo
Hun Batz
431
83
0
0
9,131
3,091
0
2,731
6,176
0
39,645
L
Heimdallr
SlayerOfNubz
Heimdallr
10,710
5,674
0
2,772
10,065
3,795
0
2,707
7,310
0
46,604
L
Cabrakan
4,280
768
0
1,156
12,372
13,728
0
5,077
7,074
19,693
2,025
W
7,662
1,459
0
2,210
11,293
8,743
0
1,641
9,652
39,306
2,539
W
Maman Brigitte
letsThrow
Maman Brigitte
7,531
591
0
4,903
8,533
2,343
0
2,343
6,190
56,127
0
W
7,888
2,473
355
4,400
10,614
3,791
0
1,066
9,548
0
54,398
L
Anubis
tovamessor
Anubis
5,753
315
0
3,319
10,125
4,777
0
7,740
1,939
56,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
34,346
384
Minions Killed
387
0
Camps Cleared
0
1,428,103
Distance Traveled
1,241,532
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,479
575
28
2
0
277,569
4
L
Erlang Shen
7,550
581
100
8
0
255,914
0
W
Merlin
8,183
629
114
9
0
248,878
0
L
Hun Batz
5,856
450
65
5
0
252,883
0
L
Heimdallr
6,785
522
70
5
0
245,710
0
L
Cabrakan
6,644
511
26
2
0
237,939
2
W
Geb
7,347
565
74
6
0
278,364
1
W
Maman Brigitte
8,060
620
83
6
0
333,090
2
W
Chiron
7,351
565
85
7
0
290,202
0
L
Anubis
7,511
578
126
10
0
249,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role