Player Matchup

Sylvanus
Sylvanus
GintokiUzumaki
Sylvanus
Level 120
God Stats
5W - 1L
1,851 SR
Queue Stats
396W - 168L
1,733 Elo+
Solo
Chronos
Chronos
Judicator15
Chronos
Level 102
God Stats
0W - 1L
1,517 SR
Queue Stats
17W - 16L
1,680 Elo+
Solo
Raijin
Raijin
PRIMELFX
Raijin
Level 126
God Stats
0W - 5L
1,224 SR
Queue Stats
59W - 76L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Rorschach1300
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,151 Elo+
Solo
Kukulkan
Kukulkan
Witzilo
Kukulkan
Level 157
God Stats
3W - 7L
1,387 SR
Queue Stats
368W - 346L
1,451 Elo+
Solo
Team Averages
Level 104
1,496 SR
1,497 Elo+

VS

Team Averages
Level 119
1,406 SR
1,469 Elo+
Ne Zha
Ne Zha
Beaney4085
Ne Zha
Level 159
God Stats
2W - 2L
1,155 SR
Queue Stats
88W - 88L
1,455 Elo+
Party 2
Terra
Terra
DarkLordGrimace
Terra
Level 129
God Stats
2W - 2L
1,314 SR
Queue Stats
398W - 419L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
JerOwnZ157
Hou Yi
Level 135
God Stats
6W - 7L
1,470 SR
Queue Stats
476W - 500L
1,477 Elo+
Party 1
Fenrir
Fenrir
YvngDurian
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,444 Elo+
Party 2
Discordia
Discordia
mantittiez42
Discordia
Level 147
God Stats
1W - 1L
1,591 SR
Queue Stats
36W - 39L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 3 / 10
9,617
874
9,223
15,103
15,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Judicator15
Chronos
15
4 / 5 / 7
8,837
803
7,012
12,539
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
PRIMELFX
Raijin
14
2 / 6 / 8
8,435
767
9,113
12,290
4,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Rorschach1300
Sun Wukong
13
1 / 8 / 5
8,556
778
5,994
16,749
17,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Witzilo
Kukulkan
16
5 / 4 / 8
9,470
861
13,994
10,195
4,861
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beaney4085
Ne Zha
14
4 / 5 / 13
9,113
828
10,633
14,758
11,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
3 / 3 / 20
10,623
966
5,644
20,197
18,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
JerOwnZ157
Hou Yi
17
7 / 3 / 12
10,688
972
14,258
10,989
5,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
YvngDurian
Fenrir
14
1 / 4 / 14
9,028
821
6,991
13,266
14,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
mantittiez42
Discordia
19
11 / 1 / 12
11,599
1,054
23,742
9,819
4,737
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
16
Kills
26
26
Deaths
16
38
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Beaney4085
Ne Zha
4
5
13
2.1
W
3
3
20
4.33
L
Sylvanus
4
3
10
3
W
Hou Yi
JerOwnZ157
Hou Yi
7
3
12
4.33
L
Chronos
Judicator15
Chronos
4
5
7
1.5
L
Raijin
PRIMELFX
Raijin
2
6
8
1
L
Sun Wukong
Rorschach1300
Sun Wukong
1
8
5
0.44
L
Kukulkan
Witzilo
Kukulkan
5
4
8
2.25
W
Fenrir
YvngDurian
Fenrir
1
4
14
2
W
Discordia
mantittiez42
Discordia
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,336
Damage
61,268
66,876
Taken
69,029
47,563
Mitigated
54,659
16,860
Healing
32,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Beaney4085
Ne Zha
10,633
451
407
1,933
14,758
11,024
0
5,696
9,062
0
20,750
W
5,644
665
11,898
8,523
20,197
18,912
911
10,999
9,198
10,269
872
L
Sylvanus
9,223
2,504
4,146
5,036
15,103
15,584
152
5,537
9,566
11,649
438
W
Hou Yi
JerOwnZ157
Hou Yi
14,258
6,746
498
1,370
10,989
5,175
3,903
7,421
3,568
0
30,885
L
Chronos
Judicator15
Chronos
7,012
1,426
641
1,475
12,539
5,262
700
5,886
6,653
16,691
329
L
Raijin
PRIMELFX
Raijin
9,113
523
283
1,785
12,290
4,443
396
6,523
5,767
23,749
0
L
Sun Wukong
Rorschach1300
Sun Wukong
5,994
1,245
344
699
16,749
17,413
0
7,144
9,605
369
12,069
L
Kukulkan
Witzilo
Kukulkan
13,994
1,340
934
1,517
10,195
4,861
354
4,063
6,132
27,807
0
W
Fenrir
YvngDurian
Fenrir
6,991
1,164
0
1,490
13,266
14,811
599
8,957
4,309
0
14,916
W
Discordia
mantittiez42
Discordia
23,742
1,306
3,401
2,507
9,819
4,737
2,168
6,010
3,809
43,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
51,051
107
Minions Killed
147
0
Camps Cleared
0
953,188
Distance Traveled
1,117,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,113
828
9
1
0
214,031
0
W
Terra
10,623
966
8
1
0
242,980
0
L
Sylvanus
9,617
874
9
1
0
190,619
0
W
Hou Yi
10,688
972
61
6
0
206,998
0
L
Chronos
8,837
803
25
2
0
188,611
0
L
Raijin
8,435
767
29
3
0
181,925
0
L
Sun Wukong
8,556
778
11
1
0
198,119
0
L
Kukulkan
9,470
861
33
3
0
193,914
0
W
Fenrir
9,028
821
27
2
0
229,161
0
W
Discordia
11,599
1,054
42
4
0
224,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role