Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ryelstyle
Cu Chulainn
Level 122
God Stats
6W - 11L
1,409 SR
Queue Stats
292W - 294L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shaftie
Kumbhakarna
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 111L
1,475 Elo+
Solo
Cliodhna
Cliodhna
SuGG Medic
Cliodhna
Level 97
God Stats
7W - 15L
1,219 SR
Queue Stats
475W - 454L
1,487 Elo+
Solo
Vamana
Vamana
WiebeSenpai
Vamana
Level 158
God Stats
2W - 5L
1,490 SR
Queue Stats
290W - 343L
1,507 Elo+
Solo
Team Averages
Level 137
1,424 SR
1,489 Elo+

VS

Team Averages
Level 158
1,497 SR
1,511 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HAVI94
Danzaburou
Level 159
God Stats
5W - 2L
1,688 SR
Queue Stats
231W - 240L
1,491 Elo+
Solo
Thoth
Thoth
Hybrinater
Thoth
Level 153
God Stats
2W - 2L
1,298 SR
Queue Stats
96W - 81L
1,534 Elo+
Solo
Chiron
Chiron
RKJOE
Chiron
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 5 / 2
6,770
752
3,559
8,851
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Ryelstyle
Cu Chulainn
11
0 / 5 / 4
6,374
708
5,664
12,886
9,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Shaftie
Kumbhakarna
15
2 / 2 / 4
8,113
901
6,279
15,185
16,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cliodhna
SuGG Medic
Cliodhna
11
0 / 4 / 5
6,601
733
9,409
13,061
8,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vamana
13
2 / 4 / 3
7,046
783
8,225
12,611
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 1 / 13
8,919
991
13,247
11,197
9,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ymir
 
Ymir
13
0 / 2 / 13
8,252
917
6,192
16,183
15,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
HAVI94
Danzaburou
15
6 / 2 / 8
9,141
1,016
11,226
7,562
3,735
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
15
3 / 0 / 13
9,118
1,013
14,144
4,407
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
RKJOE
Chiron
15
6 / 1 / 12
9,310
1,034
14,116
6,926
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
6
Kills
20
20
Deaths
6
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
5
2
0.6
W
Ne Zha
 
Ne Zha
5
1
13
11.5
W
Ymir
 
Ymir
0
2
13
3.25
W
Danzaburou
HAVI94
Danzaburou
6
2
8
5
W
Thoth
3
0
13
9.5
W
Chiron
RKJOE
Chiron
6
1
12
12
L
Cu Chulainn
Ryelstyle
Cu Chulainn
0
5
4
0.4
L
Kumbhakarna
Shaftie
Kumbhakarna
2
2
4
2
L
Cliodhna
SuGG Medic
Cliodhna
0
4
5
0.63
L
Vamana
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,136
Damage
58,925
62,594
Taken
46,275
51,839
Mitigated
34,855
13,744
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,559
513
947
670
8,851
3,475
0
1,944
6,743
0
11,097
W
Ne Zha
 
Ne Zha
13,247
1,325
788
3,115
11,197
9,903
593
1,198
9,802
0
22,628
W
Ymir
 
Ymir
6,192
924
606
5,269
16,183
15,843
240
1,896
13,851
9,410
262
W
Danzaburou
HAVI94
Danzaburou
11,226
5,216
0
2,639
7,562
3,735
4,655
837
6,487
0
24,695
W
Thoth
14,144
793
1,387
1,386
4,407
1,936
151
759
3,648
27,754
875
W
Chiron
RKJOE
Chiron
14,116
3,833
1,664
1,155
6,926
3,438
1,664
1,589
5,337
0
24,590
L
Cu Chulainn
Ryelstyle
Cu Chulainn
5,664
294
562
648
12,886
9,596
0
4,130
8,623
0
13,347
L
Kumbhakarna
Shaftie
Kumbhakarna
6,279
105
2,007
3,051
15,185
16,903
0
4,944
10,049
15,078
0
L
Cliodhna
SuGG Medic
Cliodhna
9,409
214
850
2,397
13,061
8,534
0
5,413
7,387
0
15,417
L
Vamana
8,225
2,769
775
1,837
12,611
13,331
0
3,647
8,567
0
16,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
44,740
87
Minions Killed
120
0
Camps Cleared
0
791,182
Distance Traveled
905,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,770
752
16
2
0
136,358
0
W
Ne Zha
8,919
991
11
1
0
218,482
0
W
Ymir
8,252
917
5
1
0
175,999
0
W
Danzaburou
9,141
1,016
29
3
0
155,320
0
W
Thoth
9,118
1,013
40
4
0
188,513
0
W
Chiron
9,310
1,034
35
4
0
166,943
0
L
Cu Chulainn
6,374
708
15
2
0
151,969
0
L
Kumbhakarna
8,113
901
18
2
0
175,094
0
L
Cliodhna
6,601
733
13
1
0
179,658
0
L
Vamana
7,046
783
25
3
0
148,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role