Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BSLITE
Anubis
Level 98
God Stats
4W - 5L
1,459 SR
Queue Stats
278W - 262L
1,460 Elo+
Solo
King Arthur
King Arthur
JacobWolverine1
King Arthur
Level 114
God Stats
85W - 79L
1,519 SR
Queue Stats
125W - 132L
1,454 Elo+
Solo
Thor
Thor
def545
Thor
Level 123
God Stats
0W - 3L
1,506 SR
Queue Stats
97W - 91L
1,540 Elo+
Party 1
Cupid
Cupid
herpfreesince03
Cupid
Level 59
God Stats
2W - 1L
1,525 SR
Queue Stats
25W - 27L
1,468 Elo+
Party 1
Team Averages
Level 104
1,502 SR
1,484 Elo+

VS

Team Averages
Level 80
1,527 SR
1,471 Elo+
Vulcan
Vulcan
Cluestasis
Vulcan
Level 81
God Stats
4W - 4L
1,417 SR
Queue Stats
181W - 189L
1,442 Elo+
Party 2
Neith
Neith
DIDDY84
Neith
Level 34
God Stats
3W - 4L
1,525 SR
Queue Stats
80W - 82L
1,424 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Dawgetl
Maman Brigitte
Level 121
God Stats
34W - 17L
1,619 SR
Queue Stats
94W - 81L
1,533 Elo+
Solo
Discordia
Discordia
LeftLeaner91
Discordia
Level 45
God Stats
1W - 2L
1,250 SR
Queue Stats
93W - 109L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
hf1tz5rlP0c
Baron Samedi
Level 119
God Stats
15W - 4L
1,823 SR
Queue Stats
783W - 757L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 1 / 2
5,954
458
3,126
8,252
5,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
BSLITE
Anubis
9
0 / 5 / 0
5,631
433
863
6,820
2,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
JacobWolverine1
King Arthur
12
3 / 2 / 1
7,190
553
5,991
12,643
9,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thor
def545
Thor
10
1 / 2 / 1
5,711
439
2,335
10,720
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 2
6,049
465
2,689
5,453
1,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cluestasis
Vulcan
12
2 / 3 / 0
7,536
580
4,630
6,710
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
DIDDY84
Neith
10
1 / 2 / 2
6,445
496
3,836
3,811
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
Dawgetl
Maman Brigitte
13
4 / 1 / 4
7,692
592
4,734
7,305
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
LeftLeaner91
Discordia
13
3 / 0 / 5
8,050
619
8,595
4,500
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
hf1tz5rlP0c
Baron Samedi
11
2 / 2 / 4
7,331
564
4,521
10,155
6,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
12
12
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
2
3
L
Anubis
BSLITE
Anubis
0
5
0
0
W
Vulcan
Cluestasis
Vulcan
2
3
0
0.67
W
Neith
DIDDY84
Neith
1
2
2
1
W
Maman Brigitte
Dawgetl
Maman Brigitte
4
1
4
6
L
King Arthur
JacobWolverine1
King Arthur
3
2
1
1.75
W
Discordia
LeftLeaner91
Discordia
3
0
5
5.5
L
Thor
def545
Thor
1
2
1
0.75
L
1
2
2
1
W
Baron Samedi
hf1tz5rlP0c
Baron Samedi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
26,316
43,888
Taken
32,481
22,592
Mitigated
13,979
15,038
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,126
1,247
1,423
3,600
8,252
5,898
0
3,892
4,072
12,383
0
L
Anubis
BSLITE
Anubis
863
0
0
1,696
6,820
2,359
0
4,999
1,303
28,024
0
W
Vulcan
Cluestasis
Vulcan
4,630
228
0
1,456
6,710
2,417
90
233
6,477
38,672
81
W
Neith
DIDDY84
Neith
3,836
1,486
0
669
3,811
954
0
1,035
2,776
0
26,097
W
Maman Brigitte
Dawgetl
Maman Brigitte
4,734
408
0
1,701
7,305
2,824
320
470
6,835
44,652
896
L
King Arthur
JacobWolverine1
King Arthur
5,991
239
0
2,099
12,643
9,649
0
5,769
6,874
0
46,735
W
Discordia
LeftLeaner91
Discordia
8,595
39
0
1,430
4,500
1,326
571
566
3,934
59,752
272
L
Thor
def545
Thor
2,335
333
0
4,069
10,720
3,230
0
4,487
6,119
0
32,445
L
2,689
1,512
462
1,689
5,453
1,456
0
1,824
3,603
0
31,072
W
Baron Samedi
hf1tz5rlP0c
Baron Samedi
4,521
474
355
3,378
10,155
6,458
511
1,685
8,470
23,349
1,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
37,054
268
Minions Killed
374
0
Camps Cleared
0
1,015,582
Distance Traveled
1,290,082
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,954
458
12
1
0
204,306
2
L
Anubis
5,631
433
59
5
0
170,660
0
W
Vulcan
7,536
580
85
7
0
234,520
0
W
Neith
6,445
496
67
5
0
249,375
0
W
Maman Brigitte
7,692
592
78
6
0
305,641
0
L
King Arthur
7,190
553
77
6
0
225,222
0
W
Discordia
8,050
619
124
10
0
256,284
0
L
Thor
5,711
439
66
5
0
237,268
0
L
Cupid
6,049
465
54
4
0
178,126
0
W
Baron Samedi
7,331
564
20
2
0
244,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role