Player Matchup

Janus
Janus
Escudero_Joe
Janus
Level 238
God Stats
1W - 1L
1,231 SR
Queue Stats
711W - 712L
1,473 Elo+
Solo
Bacchus
Bacchus
Kaijulord223
Bacchus
Level 121
God Stats
5W - 6L
1,412 SR
Queue Stats
526W - 503L
1,467 Elo+
Solo
Charybdis
Charybdis
MalaCaCua
Charybdis
Level 139
God Stats
2W - 2L
1,786 SR
Queue Stats
282W - 269L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
OcTaV1OXD
Gilgamesh
Level 146
God Stats
28W - 24L
1,526 SR
Queue Stats
310W - 282L
1,514 Elo+
Solo
Thanatos
Thanatos
kanzaku
Thanatos
Level 158
God Stats
2W - 2L
1,744 SR
Queue Stats
78W - 71L
1,581 Elo+
Solo
Team Averages
Level 160
1,540 SR
1,505 Elo+

VS

Team Averages
Level 141
1,600 SR
1,532 Elo+
Kuzenbo
Kuzenbo
Bananamafana
Kuzenbo
Level 146
God Stats
5W - 2L
1,800 SR
Queue Stats
163W - 148L
1,544 Elo+
Party 1
Agni
Agni
CodifingPath50
Agni
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 162L
1,482 Elo+
Solo
Hachiman
Hachiman
Jarvoos
Hachiman
Level 140
God Stats
11W - 5L
1,676 SR
Queue Stats
85W - 81L
1,526 Elo+
Party 1
Bastet
Bastet
Wrecktyfi
Bastet
Level 170
God Stats
1W - 3L
1,356 SR
Queue Stats
118W - 103L
1,602 Elo+
Solo
Ravana
Ravana
bobbyjack15
Ravana
Level 121
God Stats
4W - 3L
1,670 SR
Queue Stats
240W - 235L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,632
626
1,626
1,412
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Kaijulord223
Bacchus
8
1 / 1 / 2
5,087
565
3,308
5,185
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MalaCaCua
Charybdis
8
1 / 3 / 2
4,824
536
3,384
6,431
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
OcTaV1OXD
Gilgamesh
11
5 / 1 / 0
6,767
752
4,926
8,491
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
kanzaku
Thanatos
11
4 / 0 / 1
5,635
626
3,648
6,395
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bananamafana
Kuzenbo
9
2 / 1 / 1
5,070
563
4,010
7,672
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
4,376
486
1,710
2,774
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
Jarvoos
Hachiman
9
1 / 2 / 2
4,693
521
3,370
3,974
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Wrecktyfi
Bastet
9
1 / 1 / 1
4,950
550
1,366
6,245
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
10
1 / 5 / 0
4,755
528
4,284
7,282
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
5
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bananamafana
Kuzenbo
2
1
1
2.5
L
0
2
0
0
W
0
0
3
1.5
L
Hachiman
Jarvoos
Hachiman
1
2
2
1
W
Bacchus
Kaijulord223
Bacchus
1
1
2
2
W
Charybdis
MalaCaCua
Charybdis
1
3
2
0.67
W
Gilgamesh
OcTaV1OXD
Gilgamesh
5
1
0
5
L
Bastet
Wrecktyfi
Bastet
1
1
1
1.5
L
Ravana
1
5
0
0.2
W
Thanatos
kanzaku
Thanatos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,892
Damage
14,740
27,914
Taken
27,947
11,252
Mitigated
15,408
13,112
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bananamafana
Kuzenbo
4,010
1,638
0
1,655
7,672
6,449
7
2,480
5,192
14,571
0
L
1,710
0
0
401
2,774
631
0
463
2,311
14,584
1,218
W
1,626
65
0
562
1,412
383
0
682
666
39,464
0
L
Hachiman
Jarvoos
Hachiman
3,370
1,416
0
1,237
3,974
1,009
0
629
3,345
0
28,821
W
Bacchus
Kaijulord223
Bacchus
3,308
618
0
1,420
5,185
3,532
0
2,448
2,737
11,996
1,860
W
Charybdis
MalaCaCua
Charybdis
3,384
1,652
0
2,891
6,431
1,677
0
1,415
5,016
0
36,758
W
Gilgamesh
OcTaV1OXD
Gilgamesh
4,926
2,267
0
2,660
8,491
3,361
0
0
8,056
0
42,969
L
Bastet
Wrecktyfi
Bastet
1,366
439
0
2,613
6,245
2,106
0
1,084
5,161
0
34,134
L
Ravana
4,284
520
0
1,534
7,282
5,213
0
0
7,282
0
20,429
W
Thanatos
kanzaku
Thanatos
3,648
873
0
5,579
6,395
2,299
0
1,007
5,255
0
34,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,945
Gold Earned
23,844
301
Minions Killed
210
0
Camps Cleared
0
945,524
Distance Traveled
884,567
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,070
563
27
3
0
184,347
2
L
Agni
4,376
486
41
5
0
127,370
0
W
Janus
5,632
626
81
9
0
199,957
0
L
Hachiman
4,693
521
48
5
0
182,376
0
W
Bacchus
5,087
565
27
3
0
177,422
0
W
Charybdis
4,824
536
54
6
0
165,827
2
W
Gilgamesh
6,767
752
76
8
0
169,866
2
L
Bastet
4,950
550
69
8
0
223,288
0
L
Ravana
4,755
528
25
3
0
167,186
1
W
Thanatos
5,635
626
63
7
0
232,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role