Player Matchup

Sylvanus
Sylvanus
AnaFromOW
Sylvanus
Level 67
God Stats
3W - 2L
1,561 SR
Queue Stats
148W - 205L
1,450 Elo+
Solo
Neith
Neith
Linas1705
Neith
Level 47
God Stats
6W - 6L
1,447 SR
Queue Stats
153W - 184L
1,505 Elo+
Party 1
Da Ji
Da Ji
NichtZanken
Da Ji
Level 41
God Stats
14W - 12L
1,567 SR
Queue Stats
150W - 166L
1,510 Elo+
Party 1
Janus
Janus
PleasureH0le
Janus
Level 155
God Stats
3W - 7L
1,418 SR
Queue Stats
288W - 269L
1,537 Elo+
Solo
Hercules
Hercules
losxtratereste22
Hercules
Level 154
God Stats
2W - 0L
1,615 SR
Queue Stats
146W - 135L
1,568 Elo+
Solo
Team Averages
Level 93
1,521 SR
1,514 Elo+

VS

Team Averages
Level 91
1,690 SR
1,495 Elo+
Ymir
Ymir
Unvincibleshadow
Ymir
Level 58
God Stats
19W - 8L
1,912 SR
Queue Stats
139W - 111L
1,587 Elo+
Solo
Anubis
Anubis
corkan53
Anubis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,408 Elo+
Solo
Medusa
Medusa
kyott012bb
Medusa
Level 39
God Stats
4W - 4L
1,518 SR
Queue Stats
28W - 40L
1,384 Elo+
Solo
Shiva
Shiva
tøp4life
Shiva
Level 125
God Stats
291W - 213L
1,650 SR
Queue Stats
465W - 442L
1,470 Elo+
Solo
Thanatos
Thanatos
Αlone
Thanatos
Level 106
God Stats
2W - 1L
1,870 SR
Queue Stats
37W - 21L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnaFromOW
Sylvanus
7
1 / 0 / 2
3,787
757
1,881
2,412
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Linas1705
Neith
6
3 / 0 / 1
3,806
761
1,273
698
187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
3 / 0 / 1
3,946
789
1,640
2,945
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
3 / 0 / 1
4,441
888
1,752
772
159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,105
821
1,921
3,500
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,262
652
391
3,255
1,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
corkan53
Anubis
4
0 / 4 / 0
2,825
565
239
3,289
954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
kyott012bb
Medusa
4
0 / 3 / 0
2,808
562
797
2,707
457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
tøp4life
Shiva
5
0 / 1 / 0
2,995
599
1,675
3,582
1,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Αlone
Thanatos
3
0 / 2 / 0
2,718
544
786
2,427
660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
11
Kills
0
0
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AnaFromOW
Sylvanus
1
0
2
2
W
Neith
Linas1705
Neith
3
0
1
3.5
W
3
0
1
3.5
W
3
0
1
3.5
L
0
1
0
0
L
Anubis
corkan53
Anubis
0
4
0
0
L
Medusa
kyott012bb
Medusa
0
3
0
0
W
1
0
0
1
L
Shiva
tøp4life
Shiva
0
1
0
0
L
Thanatos
Αlone
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,467
Damage
3,888
10,327
Taken
15,260
3,717
Mitigated
5,419
4,074
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AnaFromOW
Sylvanus
1,881
968
60
1,082
2,412
1,250
0
194
2,218
14,314
5,110
W
Neith
Linas1705
Neith
1,273
441
0
138
698
187
248
197
501
0
13,451
W
1,640
426
0
389
2,945
968
0
82
2,863
0
20,336
W
1,752
20
0
420
772
159
0
157
615
21,190
0
L
391
0
0
1,219
3,255
1,732
0
581
2,674
9,757
0
L
Anubis
corkan53
Anubis
239
44
0
513
3,289
954
0
950
2,173
9,136
0
L
Medusa
kyott012bb
Medusa
797
410
0
250
2,707
457
0
1,114
1,593
0
7,499
W
1,921
729
0
1,985
3,500
1,153
0
0
3,500
0
21,085
L
Shiva
tøp4life
Shiva
1,675
492
0
814
3,582
1,616
0
0
3,582
0
10,494
L
Thanatos
Αlone
Thanatos
786
464
0
816
2,427
660
0
550
1,791
0
5,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
14,608
177
Minions Killed
68
0
Camps Cleared
0
520,743
Distance Traveled
457,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,787
757
30
6
0
83,884
0
W
Neith
3,806
761
26
5
0
97,075
0
W
Da Ji
3,946
789
32
6
0
123,504
0
W
Janus
4,441
888
43
9
0
108,841
0
L
Ymir
3,262
652
16
3
0
107,584
0
L
Anubis
2,825
565
9
2
0
77,594
0
L
Medusa
2,808
562
16
3
0
84,371
0
W
Hercules
4,105
821
46
9
0
107,439
0
L
Shiva
2,995
599
16
3
0
121,736
0
L
Thanatos
2,718
544
11
2
0
66,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role