Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Badcrevette
Skadi
Level 216
God Stats
22W - 24L
1,466 SR
Queue Stats
1,755W - 1,832L
1,534 Elo+
Solo
Thoth
Thoth
HAPPELFlApIe
Thoth
Level 114
God Stats
0W - 2L
1,285 SR
Queue Stats
144W - 133L
1,513 Elo+
Solo
Ix Chel
Ix Chel
JudaszenkoPL
Ix Chel
Level 143
God Stats
1W - 2L
1,482 SR
Queue Stats
224W - 234L
1,504 Elo+
Solo
Team Averages
Level 145
1,447 SR
1,510 Elo+

VS

Team Averages
Level 133
1,265 SR
1,479 Elo+
The Morrigan
The Morrigan
BabaNawaf
The Morrigan
Level 138
God Stats
3W - 2L
1,325 SR
Queue Stats
450W - 486L
1,448 Elo+
Party 1
Hachiman
Hachiman
Bobczop
Hachiman
Level 101
God Stats
5W - 8L
1,420 SR
Queue Stats
740W - 752L
1,499 Elo+
Solo
Persephone
Persephone
Ebra-kj
Persephone
Level 126
God Stats
4W - 9L
1,276 SR
Queue Stats
382W - 386L
1,427 Elo+
Party 1
Ix Chel
Ix Chel
MittiZ
Ix Chel
Level 160
God Stats
3W - 2L
1,203 SR
Queue Stats
364W - 354L
1,480 Elo+
Solo
Hun Batz
Hun Batz
the-tiger_0005
Hun Batz
Level 142
God Stats
2W - 4L
1,099 SR
Queue Stats
261W - 256L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 6 / 4
9,322
717
8,188
24,362
24,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
 
Thanatos
15
4 / 6 / 3
8,892
684
12,524
16,072
7,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 4 / 4
9,217
709
15,235
16,399
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 6
9,551
735
13,462
11,984
5,078
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
JudaszenkoPL
Ix Chel
13
0 / 4 / 5
7,593
584
5,265
14,567
6,580
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BabaNawaf
The Morrigan
16
1 / 2 / 22
9,606
739
12,949
8,742
3,851
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Bobczop
Hachiman
16
8 / 3 / 10
10,586
814
18,307
11,931
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Ebra-kj
Persephone
17
2 / 3 / 19
10,463
805
21,373
14,486
5,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
MittiZ
Ix Chel
19
5 / 0 / 15
10,716
824
10,106
9,237
5,107
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hun Batz
17
8 / 3 / 12
11,384
876
15,171
22,084
25,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
11
Kills
24
24
Deaths
11
22
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
6
4
0.5
L
Thanatos
 
Thanatos
4
6
3
0.92
W
The Morrigan
BabaNawaf
The Morrigan
1
2
22
6
L
4
4
4
1.5
W
Hachiman
Bobczop
Hachiman
8
3
10
4.33
W
Persephone
Ebra-kj
Persephone
2
3
19
3.83
L
2
4
6
1.25
L
Ix Chel
JudaszenkoPL
Ix Chel
0
4
5
0.63
W
Ix Chel
MittiZ
Ix Chel
5
0
15
12.5
W
Hun Batz
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,674
Damage
77,906
83,384
Taken
66,480
58,850
Mitigated
45,035
39,429
Healing
32,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,188
285
1,101
5,956
24,362
24,302
0
11,604
12,758
26,191
1,005
L
Thanatos
 
Thanatos
12,524
1,424
1,155
7,448
16,072
7,362
52
5,584
10,488
0
24,613
W
The Morrigan
BabaNawaf
The Morrigan
12,949
1,954
2,102
3,148
8,742
3,851
575
2,707
5,616
19,443
5,263
L
15,235
3,094
1,374
2,637
16,399
15,528
91
9,410
6,989
0
29,013
W
Hachiman
Bobczop
Hachiman
18,307
14,102
663
700
11,931
4,774
977
4,805
7,006
0
28,263
W
Persephone
Ebra-kj
Persephone
21,373
461
95
3,244
14,486
5,759
1,048
6,219
7,815
45,257
0
L
13,462
292
554
957
11,984
5,078
0
6,542
5,442
32,316
1,033
L
Ix Chel
JudaszenkoPL
Ix Chel
5,265
859
12,323
5,924
14,567
6,580
350
8,209
6,358
17,057
0
W
Ix Chel
MittiZ
Ix Chel
10,106
1,085
11,508
4,088
9,237
5,107
763
3,977
5,007
21,544
0
W
Hun Batz
15,171
1,811
1,441
5,351
22,084
25,544
161
8,174
13,291
836
23,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
52,755
140
Minions Killed
140
0
Camps Cleared
0
1,206,450
Distance Traveled
1,328,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,322
717
28
2
0
249,299
0
L
Thanatos
8,892
684
20
2
0
275,707
0
W
The Morrigan
9,606
739
27
2
0
253,593
0
L
Skadi
9,217
709
23
2
0
224,613
0
W
Hachiman
10,586
814
25
2
0
243,396
0
W
Persephone
10,463
805
41
3
0
286,570
0
L
Thoth
9,551
735
51
4
0
239,000
0
L
Ix Chel
7,593
584
18
1
0
217,831
0
W
Ix Chel
10,716
824
26
2
0
293,558
0
W
Hun Batz
11,384
876
21
2
0
250,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role