Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
cornbread5536
Anubis
Level 103
God Stats
23W - 20L
1,569 SR
Queue Stats
103W - 87L
1,496 Elo+
Solo
Neith
Neith
lordfontolroy
Neith
Level 88
God Stats
2W - 9L
1,307 SR
Queue Stats
59W - 55L
1,525 Elo+
Solo
Aphrodite
Aphrodite
surfacetown
Aphrodite
Level 65
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
xJaydagreatest
Cupid
Level 65
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 96
1,477 SR
1,504 Elo+

VS

Team Averages
Level 120
1,500 SR
1,474 Elo+
Pele
Pele
A-P-O-S-T-L-E-8
Pele
Level 149
God Stats
1W - 3L
1,238 SR
Queue Stats
374W - 369L
1,494 Elo+
Solo
Cerberus
Cerberus
GaryLazerEyes99
Cerberus
Level 141
God Stats
11W - 3L
1,732 SR
Queue Stats
84W - 71L
1,556 Elo+
Solo
Artemis
Artemis
Jamesontheair
Artemis
Level 124
God Stats
5W - 1L
1,894 SR
Queue Stats
66W - 76L
1,422 Elo+
Solo
Nu Wa
Nu Wa
SirCheetoo
Nu Wa
Level 80
God Stats
22W - 9L
1,520 SR
Queue Stats
111W - 106L
1,453 Elo+
Party 1
Poseidon
Poseidon
TKU Maxi
Poseidon
Level 105
God Stats
1W - 3L
1,119 SR
Queue Stats
23W - 25L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 1 / 1
4,138
591
1,139
4,363
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
4,485
641
3,105
3,876
1,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
3,398
485
999
4,036
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
surfacetown
Aphrodite
4
0 / 1 / 0
3,337
477
0
2,421
491
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

3
0 / 3 / 0
3,058
437
912
2,362
360
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,185
598
891
6,149
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
7
2 / 0 / 3
5,272
753
1,890
3,913
2,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
9
4 / 0 / 1
5,335
762
3,502
2,522
645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
9
2 / 0 / 1
5,239
748
2,589
2,033
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
TKU Maxi
Poseidon
7
0 / 2 / 1
4,333
619
1,581
2,935
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
1
1.5
W
0
0
0
0
W
Cerberus
2
0
3
3.5
W
Artemis
4
0
1
4.5
W
Nu Wa
2
0
1
2.5
W
Poseidon
TKU Maxi
Poseidon
0
2
1
0.25
L
1
1
0
1
L
0
2
0
0
L
Aphrodite
surfacetown
Aphrodite
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,155
Damage
10,453
17,058
Taken
17,552
4,429
Mitigated
5,190
4,773
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,139
471
0
347
4,363
1,301
0
1,313
3,050
0
25,657
W
891
252
0
2,167
6,149
1,649
0
1,063
5,086
0
26,041
W
Cerberus
1,890
225
0
1,914
3,913
2,125
0
191
3,722
14,191
2,231
W
Artemis
3,502
1,388
0
1,432
2,522
645
611
0
2,522
0
28,240
W
Nu Wa
2,589
858
0
580
2,033
411
0
0
2,033
27,082
755
W
Poseidon
TKU Maxi
Poseidon
1,581
102
39
84
2,935
360
0
1,674
1,261
21,738
0
L
3,105
48
8
1,930
3,876
1,437
0
2,063
1,813
25,674
1,420
L
999
354
0
1,490
4,036
840
0
612
3,424
0
11,057
L
Aphrodite
surfacetown
Aphrodite
0
0
0
998
2,421
491
0
1,201
1,220
7,644
0
L
912
635
0
0
2,362
360
0
840
1,522
0
3,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,416
Gold Earned
24,364
136
Minions Killed
200
0
Camps Cleared
0
540,053
Distance Traveled
692,242
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,138
591
47
7
0
159,238
0
W
Pele
4,185
598
50
7
0
168,061
0
W
Cerberus
5,272
753
30
4
0
133,623
1
W
Artemis
5,335
762
41
6
0
128,206
0
W
Nu Wa
5,239
748
38
5
0
118,508
2
W
Poseidon
4,333
619
41
6
0
143,844
0
L
Anubis
4,485
641
57
8
0
126,126
4
L
Neith
3,398
485
17
2
0
55,658
0
L
Aphrodite
3,337
477
13
2
0
89,425
0
L
Cupid
3,058
437
2
0
0
109,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role