Player Matchup

Sol
Sol
Christina934793
Sol
Level 85
God Stats
81W - 76L
1,500 SR
Queue Stats
238W - 237L
1,402 Elo+
Solo
Hercules
Hercules
Poomuhpants1
Hercules
Level 87
God Stats
319W - 318L
1,562 SR
Queue Stats
752W - 745L
1,473 Elo+
Solo
Hades
Hades
一口气半支烟
Hades
Level 130
God Stats
43W - 18L
1,565 SR
Queue Stats
301W - 293L
1,424 Elo+
Solo
Team Averages
Level 101
1,542 SR
1,433 Elo+

VS

Team Averages
Level 102
1,538 SR
1,454 Elo+
Erlang Shen
Erlang Shen
EtonicTurtle
Erlang Shen
Level 99
God Stats
1W - 2L
1,515 SR
Queue Stats
140W - 150L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
Nadshot
Ah Puch
Level 140
God Stats
59W - 59L
1,525 SR
Queue Stats
149W - 164L
1,501 Elo+
Solo
Hachiman
Hachiman
ObscureReaper21
Hachiman
Level 66
God Stats
23W - 18L
1,575 SR
Queue Stats
83W - 100L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
11,422
879
11,585
15,747
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Poomuhpants1
Hercules
17
3 / 2 / 7
10,694
823
10,643
19,150
20,197
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
5 / 0 / 6
11,864
913
6,695
14,401
12,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EtonicTurtle
Erlang Shen
15
1 / 6 / 2
9,363
720
9,483
16,900
11,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Nadshot
Ah Puch
17
1 / 4 / 3
10,198
784
15,099
11,354
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
16
2 / 2 / 1
9,674
744
11,682
8,350
2,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
4
4
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Erlang Shen
EtonicTurtle
Erlang Shen
1
6
2
0.33
L
Ah Puch
Nadshot
Ah Puch
1
4
3
0.63
L
Hachiman
2
2
1
1.25
W
Hercules
Poomuhpants1
Hercules
3
2
7
3.25
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
36,264
49,298
Taken
36,604
37,843
Mitigated
18,584
23,620
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,585
2,441
0
7,915
15,747
4,868
2,638
7,050
8,681
48,813
467
L
Erlang Shen
EtonicTurtle
Erlang Shen
9,483
4,609
0
3,220
16,900
11,409
662
8,791
7,565
0
27,446
L
Ah Puch
Nadshot
Ah Puch
15,099
712
0
3,106
11,354
4,391
129
5,201
5,810
50,326
0
L
Hachiman
11,682
8,058
0
0
8,350
2,784
1,162
3,946
4,260
0
28,406
W
Hercules
Poomuhpants1
Hercules
10,643
3,667
0
8,574
19,150
20,197
1,005
5,016
14,119
0
27,795
W
6,695
143
811
6,320
14,401
12,778
299
3,073
11,309
41,732
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
29,235
213
Minions Killed
149
0
Camps Cleared
0
723,221
Distance Traveled
677,144
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,422
879
87
7
0
235,791
1
L
Erlang Shen
9,363
720
26
2
0
233,731
0
L
Ah Puch
10,198
784
87
7
0
225,185
0
L
Hachiman
9,674
744
36
3
0
218,228
0
W
Hercules
10,694
823
41
3
0
230,768
0
W
Hades
11,864
913
85
7
0
256,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role