Player Matchup

Kuzenbo
Kuzenbo
Lean_Sntn
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 63L
1,335 Elo+
Party 1
Sylvanus
Sylvanus
LeoLeon220
Sylvanus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,419 Elo+
Solo
Neith
Neith
MRsnipero85
Neith
Level 20
God Stats
3W - 7L
1,362 SR
Queue Stats
18W - 32L
1,358 Elo+
Party 1
Cliodhna
Cliodhna
jiantpainus8
Cliodhna
Level 74
God Stats
9W - 15L
1,517 SR
Queue Stats
121W - 111L
1,453 Elo+
Solo
Mulan
Mulan
sgtcaimo
Mulan
Level 88
God Stats
50W - 72L
1,398 SR
Queue Stats
848W - 866L
1,486 Elo+
Solo
Team Averages
Level 69
1,455 SR
1,410 Elo+

VS

Team Averages
Level 96
1,494 SR
1,400 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BihItzDAG
Sobek
Level 48
God Stats
10W - 10L
1,493 SR
Queue Stats
100W - 120L
1,388 Elo+
Solo
Hachiman
Hachiman
Itz_JoseGee
Hachiman
Level 73
God Stats
2W - 0L
1,396 SR
Queue Stats
5W - 5L
1,268 Elo+
Solo
Nu Wa
Nu Wa
ZeroDoesThingz
Nu Wa
Level 148
God Stats
4W - 2L
1,509 SR
Queue Stats
359W - 359L
1,434 Elo+
Solo
Heimdallr
Heimdallr
zorro2814
Heimdallr
Level 105
God Stats
8W - 5L
1,569 SR
Queue Stats
288W - 283L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lean_Sntn
Kuzenbo
8
0 / 3 / 1
5,543
462
1,715
8,139
6,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
LeoLeon220
Sylvanus
13
2 / 2 / 0
7,377
615
4,470
8,985
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 1
5,507
459
4,261
7,851
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
jiantpainus8
Cliodhna
12
2 / 1 / 0
6,469
539
2,334
8,472
3,086
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
sgtcaimo
Mulan
11
0 / 2 / 0
5,997
500
3,409
8,318
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 1 / 2
7,046
587
6,117
9,266
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
BihItzDAG
Sobek
10
2 / 0 / 4
6,838
570
4,076
7,529
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Itz_JoseGee
Hachiman
10
2 / 3 / 4
6,305
525
6,261
6,527
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,336
528
7,647
3,499
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
zorro2814
Heimdallr
11
1 / 0 / 1
6,345
529
3,964
3,349
1,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
13
13
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
2
7
W
Sobek
BihItzDAG
Sobek
2
0
4
4
W
Hachiman
Itz_JoseGee
Hachiman
2
3
4
1.33
L
Kuzenbo
Lean_Sntn
Kuzenbo
0
3
1
0.17
L
Sylvanus
LeoLeon220
Sylvanus
2
2
0
1
L
1
5
1
0.3
W
2
1
0
2
L
Cliodhna
jiantpainus8
Cliodhna
2
1
0
2
L
Mulan
sgtcaimo
Mulan
0
2
0
0
W
Heimdallr
zorro2814
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,189
Damage
28,065
41,765
Taken
30,170
19,908
Mitigated
12,754
7,957
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,117
1,850
0
2,044
9,266
3,373
260
2,317
6,885
0
47,016
W
Sobek
BihItzDAG
Sobek
4,076
226
222
3,698
7,529
5,582
0
559
6,806
19,299
1,653
W
Hachiman
Itz_JoseGee
Hachiman
6,261
3,269
228
2,385
6,527
1,824
651
800
5,727
0
36,940
L
Kuzenbo
Lean_Sntn
Kuzenbo
1,715
826
0
1,737
8,139
6,836
0
1,251
6,888
16,321
0
L
Sylvanus
LeoLeon220
Sylvanus
4,470
1,120
0
2,670
8,985
3,119
630
4,883
4,102
47,273
10,476
L
4,261
932
0
1,151
7,851
2,159
0
1,741
6,110
0
28,475
W
7,647
1,885
0
0
3,499
836
0
2,154
1,345
39,038
1,024
L
Cliodhna
jiantpainus8
Cliodhna
2,334
481
0
503
8,472
3,086
0
2,286
6,186
0
53,149
L
Mulan
sgtcaimo
Mulan
3,409
453
0
1,896
8,318
4,708
0
1,383
6,935
0
25,148
W
Heimdallr
zorro2814
Heimdallr
3,964
1,818
0
719
3,349
1,139
0
0
3,144
0
35,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
32,870
312
Minions Killed
295
0
Camps Cleared
0
1,163,889
Distance Traveled
1,215,231
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,046
587
87
7
0
266,081
2
W
Sobek
6,838
570
25
2
0
259,921
3
W
Hachiman
6,305
525
58
5
0
222,298
0
L
Kuzenbo
5,543
462
16
1
0
212,946
0
L
Sylvanus
7,377
615
113
9
0
215,616
0
L
Neith
5,507
459
41
3
0
227,237
0
W
Nu Wa
6,336
528
68
6
0
243,060
0
L
Cliodhna
6,469
539
96
8
0
259,897
0
L
Mulan
5,997
500
46
4
0
248,193
0
W
Heimdallr
6,345
529
57
5
0
223,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role