Player Matchup

Scylla
Scylla
D3adlock_V1ctiM
Scylla
Level 160
God Stats
2W - 4L
1,269 SR
Queue Stats
311W - 307L
1,476 Elo+
Solo
Rama
Rama
FamZzBlood4901
Rama
Level 99
God Stats
1W - 4L
1,090 SR
Queue Stats
522W - 518L
1,453 Elo+
Solo
Eset
Eset
Jarogi
Eset
Level 157
God Stats
5W - 3L
1,506 SR
Queue Stats
295W - 165L
1,635 Elo+
Party 1
Zeus
Zeus
Onic 911
Zeus
Level 86
God Stats
5W - 2L
1,713 SR
Queue Stats
168W - 186L
1,512 Elo+
Solo
Thor
Thor
Wurix
Thor
Level 127
God Stats
3W - 0L
1,825 SR
Queue Stats
71W - 54L
1,535 Elo+
Party 1
Team Averages
Level 126
1,481 SR
1,522 Elo+

VS

Team Averages
Level 127
1,525 SR
1,469 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IronGuard199
Sun Wukong
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,429 Elo+
Solo
Geb
Geb
R-A-Q-Y
Geb
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 135L
1,421 Elo+
Solo
Vulcan
Vulcan
RUSORIZ
Vulcan
Level 88
God Stats
4W - 1L
1,662 SR
Queue Stats
56W - 74L
1,422 Elo+
Solo
Medusa
Medusa
kanciasty1
Medusa
Level 157
God Stats
1W - 2L
1,461 SR
Queue Stats
183W - 178L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
9,399
854
8,387
7,600
3,930
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 4 / 9
8,624
784
7,165
12,399
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Jarogi
Eset
17
5 / 1 / 15
10,518
956
13,152
13,753
12,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
17
5 / 3 / 14
10,206
928
21,986
11,250
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Wurix
Thor
16
4 / 1 / 15
9,861
896
10,393
14,675
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 5 / 2
7,882
717
6,685
11,980
4,110
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
IronGuard199
Sun Wukong
14
0 / 3 / 5
8,193
745
4,807
9,746
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
13
1 / 4 / 4
8,277
752
9,432
20,887
15,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
RUSORIZ
Vulcan
16
3 / 2 / 4
9,156
832
14,798
8,823
3,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
kanciasty1
Medusa
15
7 / 7 / 3
9,618
874
16,536
13,923
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
21
Kills
12
12
Deaths
21
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
2
0.4
W
3
3
9
2.5
W
4
4
9
2.13
L
Sun Wukong
IronGuard199
Sun Wukong
0
3
5
0.83
W
Eset
Jarogi
Eset
5
1
15
12.5
W
Zeus
5
3
14
4
L
Geb
1
4
4
0.75
L
Vulcan
RUSORIZ
Vulcan
3
2
4
2.5
W
Thor
Wurix
Thor
4
1
15
11.5
L
Medusa
kanciasty1
Medusa
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,083
Damage
52,258
59,677
Taken
65,359
41,755
Mitigated
36,039
18,575
Healing
23,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,685
2,844
5,839
5,269
11,980
4,110
97
7,208
4,772
0
15,070
W
8,387
354
1,405
473
7,600
3,930
510
1,358
6,242
31,926
0
W
7,165
5,524
593
2,317
12,399
5,552
1,236
5,025
7,374
0
16,881
L
Sun Wukong
IronGuard199
Sun Wukong
4,807
441
411
1,249
9,746
7,978
116
7,121
2,625
0
17,504
W
Eset
Jarogi
Eset
13,152
1,410
3,642
3,220
13,753
12,181
0
5,698
8,055
24,032
708
W
Zeus
21,986
2,006
1,120
2,375
11,250
5,266
367
5,286
5,964
38,361
842
L
Geb
9,432
532
2,167
4,793
20,887
15,561
112
14,870
6,017
15,226
430
L
Vulcan
RUSORIZ
Vulcan
14,798
76
769
1,084
8,823
3,409
495
5,688
3,135
33,517
0
W
Thor
Wurix
Thor
10,393
1,361
998
2,432
14,675
14,826
0
6,647
8,028
0
16,760
L
Medusa
kanciasty1
Medusa
16,536
7,399
491
1,456
13,923
4,981
0
8,133
5,790
0
24,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,608
Gold Earned
43,126
161
Minions Killed
122
0
Camps Cleared
0
1,110,665
Distance Traveled
1,048,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,882
717
17
2
0
194,571
0
W
Scylla
9,399
854
54
5
0
211,997
0
W
Rama
8,624
784
28
3
0
202,126
0
L
Sun Wukong
8,193
745
30
3
0
196,432
0
W
Eset
10,518
956
21
2
0
238,340
0
W
Zeus
10,206
928
47
4
0
223,033
0
L
Geb
8,277
752
5
0
0
196,633
0
L
Vulcan
9,156
832
52
5
0
244,003
0
W
Thor
9,861
896
11
1
0
235,169
0
L
Medusa
9,618
874
18
2
0
216,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role