Player Matchup

Sylvanus
Sylvanus
Gold V
DanielDixon21
Sylvanus
Gold V
Level 105
God Stats
4W - 6L
1,498 SR
Queue Stats
117W - 125L
1,402 MMR
Solo
Tyr
Tyr
Gold IV
PrimodoPlay
Tyr
Gold IV
Level 194
God Stats
19W - 14L
1,630 SR
Queue Stats
810W - 790L
1,362 MMR
Solo
Discordia
Discordia
Bronze III
okNeon
Discordia
Bronze III
Level 61
God Stats
1W - 1L
1,379 SR
Queue Stats
8W - 5L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,502 SR
1,388 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,608 SR
1,190 MMR
Shiva
Shiva
Silver V
JohnaANDmari87
Shiva
Silver V
Level 109
God Stats
11W - 23L
1,472 SR
Queue Stats
387W - 483L
726 MMR
Solo
Skadi
Skadi
Platinum V
Shaybutter
Skadi
Platinum V
Level 142
God Stats
12W - 9L
1,531 SR
Queue Stats
332W - 390L
1,417 MMR
Solo
Agni
Agni
Silver II
WhiteZangi
Agni
Silver II
Level 103
God Stats
5W - 4L
1,823 SR
Queue Stats
17W - 18L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DanielDixon21
Sylvanus
17
4 / 2 / 7
10,705
765
7,751
18,447
22,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
0 / 2 / 11
10,672
762
5,467
16,790
18,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Discordia
okNeon
Discordia
19
10 / 1 / 4
12,482
892
19,890
9,752
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuMedusaChaacAmaterasuCharybdis

VS

Bans
KuzenboKumbhakarnaAchillesJormungandrSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,821
702
9,740
13,125
10,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
18
1 / 3 / 4
11,207
801
10,976
12,553
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
3 / 5 / 2
11,666
833
11,992
12,697
3,450
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DanielDixon21
Sylvanus
4
2
7
3.75
W
1
6
2
0.33
L
0
2
11
2.75
W
Skadi
1
3
4
1
W
3
5
2
0.8
L
Discordia
okNeon
Discordia
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,108
Damage
32,708
44,989
Taken
38,375
45,026
Mitigated
17,525
14,714
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DanielDixon21
Sylvanus
7,751
862
3,531
5,226
18,447
22,427
719
5,003
13,444
14,954
0
W
9,740
1,045
169
1,532
13,125
10,641
237
8,656
4,051
0
25,577
L
5,467
305
0
3,318
16,790
18,447
584
4,724
12,066
0
33,044
W
Skadi
10,976
4,531
0
1,015
12,553
3,434
2,163
9,284
3,160
0
44,264
W
11,992
1,020
201
2,168
12,697
3,450
1,104
9,693
2,839
38,402
0
L
Discordia
okNeon
Discordia
19,890
908
0
2,639
9,752
4,152
1,192
2,302
7,450
56,309
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
32,694
136
Minions Killed
164
0
Camps Cleared
0
799,949
Distance Traveled
777,708
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,705
765
13
1
0
252,509
0
W
Shiva
9,821
702
25
2
0
268,485
2
L
Tyr
10,672
762
32
2
0
275,442
2
W
Skadi
11,207
801
89
6
0
249,646
0
W
Agni
11,666
833
50
4
0
259,577
4
L
Discordia
12,482
892
91
7
0
271,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role