Player Matchup

Serqet
Serqet
Diamond III
 
Serqet
Diamond III
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Diamond IV
 
Aphrodite
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
AríinZ
Hou Yi
Diamond III
Level 127
God Stats
85W - 67L
1,653 SR
Queue Stats
426W - 407L
2,260 MMR
Solo
Ah Puch
Ah Puch
Diamond III
Lalaluxi
Ah Puch
Diamond III
Level 178
God Stats
2W - 0L
1,799 SR
Queue Stats
158W - 147L
2,179 MMR
Solo
Poseidon
Poseidon
Masters
PerFecTDC
Poseidon
Masters
Level 212
God Stats
24W - 15L
1,676 SR
Queue Stats
198W - 169L
2,719 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 186
1,625 SR
2,032 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 180
1,575 SR
2,241 MMR
Anhur
Anhur
Diamond IV
Breezyy 2K
Anhur
Diamond IV
Level 146
God Stats
7W - 12L
1,528 SR
Queue Stats
339W - 327L
2,088 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Ysse
Cthulhu
Diamond IV
Level 125
God Stats
10W - 6L
1,865 SR
Queue Stats
353W - 354L
2,044 MMR
Solo
Hel
Hel
Diamond II
Yumiyaa
Hel
Diamond II
Level 196
God Stats
0W - 1L
1,844 SR
Queue Stats
189W - 167L
2,305 MMR
Party 1
Pele
Pele
Masters
iamrokstah
Pele
Masters
Level 129
God Stats
0W - 6L
1,219 SR
Queue Stats
180W - 148L
2,514 MMR
Solo
Horus
Horus
Masters
yanarossy
Horus
Masters
Level 303
God Stats
1W - 3L
1,421 SR
Queue Stats
272W - 251L
2,255 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 1
3,571
714
1,119
3,271
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
 
Aphrodite
5
0 / 1 / 0
3,561
712
761
2,946
1,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
AríinZ
Hou Yi
5
0 / 0 / 0
3,289
658
2,763
3,547
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
Lalaluxi
Ah Puch
8
0 / 0 / 0
4,539
908
202
2,021
456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
PerFecTDC
Poseidon
8
1 / 1 / 0
4,057
811
1,255
1,994
375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
SobekGebAresChang'e

VS

Bans
Maman BrigitteAo KuangAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 0 / 1
3,243
649
1,986
2,888
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Ysse
Cthulhu
1
0 / 0 / 0
2,487
497
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
7
1 / 0 / 0
3,960
792
1,437
1,618
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 1 / 1
3,545
709
2,222
3,408
1,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
yanarossy
Horus
6
0 / 0 / 1
3,521
704
1,410
3,564
1,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
0
1
0.5
W
Aphrodite
 
Aphrodite
0
1
0
0
W
Hou Yi
AríinZ
Hou Yi
0
0
0
0
L
Anhur
0
0
1
0.5
W
Ah Puch
Lalaluxi
Ah Puch
0
0
0
0
W
Poseidon
PerFecTDC
Poseidon
1
1
0
1
L
Cthulhu
Ysse
Cthulhu
0
0
0
0
L
Hel
1
0
0
1
L
1
1
1
1.5
L
Horus
yanarossy
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,100
Damage
7,055
13,779
Taken
11,478
4,002
Mitigated
3,697
9,079
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,119
182
0
2,306
3,271
793
0
293
2,978
0
16,471
W
Aphrodite
 
Aphrodite
761
52
1,511
1,771
2,946
1,626
0
0
2,946
8,368
0
W
Hou Yi
AríinZ
Hou Yi
2,763
1,424
0
1,483
3,547
752
0
0
3,547
0
17,716
L
Anhur
1,986
1,371
0
1,787
2,888
703
0
200
2,688
0
17,808
W
Ah Puch
Lalaluxi
Ah Puch
202
36
0
1,338
2,021
456
0
0
2,021
28,280
1,566
W
Poseidon
PerFecTDC
Poseidon
1,255
396
0
670
1,994
375
0
1,144
850
21,190
712
L
Cthulhu
Ysse
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Hel
1,437
41
433
565
1,618
428
0
520
1,098
22,111
0
L
2,222
712
0
463
3,408
1,059
0
1,095
2,261
0
16,548
L
Horus
yanarossy
Horus
1,410
674
407
1,616
3,564
1,507
0
360
3,204
0
9,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,017
Gold Earned
16,756
197
Minions Killed
126
0
Camps Cleared
0
564,601
Distance Traveled
494,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,571
714
35
7
0
147,059
0
W
Aphrodite
3,561
712
15
3
0
101,577
0
W
Hou Yi
3,289
658
36
7
0
97,460
0
L
Anhur
3,243
649
36
7
0
93,708
0
W
Ah Puch
4,539
908
58
12
0
97,703
0
W
Poseidon
4,057
811
53
11
0
120,802
0
L
Cthulhu
2,487
497
0
0
0
6,826
0
L
Hel
3,960
792
52
10
0
127,961
0
L
Pele
3,545
709
28
6
0
142,651
0
L
Horus
3,521
704
10
2
0
123,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role