Player Matchup

Cernunnos
Cernunnos
DrCrozz
Cernunnos
Level 149
God Stats
21W - 19L
1,608 SR
Queue Stats
240W - 212L
1,565 Elo+
Solo
Cerberus
Cerberus
GhostHosst
Cerberus
Level 275
God Stats
3W - 3L
1,622 SR
Queue Stats
717W - 687L
1,548 Elo+
Solo
Bakasura
Bakasura
Imlostandscared
Bakasura
Level 62
God Stats
7W - 1L
1,573 SR
Queue Stats
80W - 110L
1,493 Elo+
Solo
Mulan
Mulan
YMT_waxmachine69
Mulan
Level 125
God Stats
5W - 7L
1,605 SR
Queue Stats
49W - 49L
1,428 Elo+
Solo
Nu Wa
Nu Wa
joshOriginal17
Nu Wa
Level 101
God Stats
54W - 46L
1,572 SR
Queue Stats
170W - 151L
1,492 Elo+
Solo
Team Averages
Level 142
1,596 SR
1,505 Elo+

VS

Team Averages
Level 167
1,638 SR
1,524 Elo+
Skadi
Skadi
Enexiom
Skadi
Level 118
God Stats
1W - 4L
1,466 SR
Queue Stats
83W - 83L
1,497 Elo+
Solo
Hera
Hera
H3adshot17
Hera
Level 156
God Stats
0W - 1L
1,701 SR
Queue Stats
90W - 90L
1,499 Elo+
Solo
Thor
Thor
StaySolo32
Thor
Level 141
God Stats
5W - 2L
1,701 SR
Queue Stats
99W - 85L
1,582 Elo+
Solo
Ares
Ares
oCrissCross
Ares
Level 266
God Stats
3W - 2L
1,728 SR
Queue Stats
228W - 213L
1,538 Elo+
Solo
Mercury
Mercury
xxxxThanatosxxxx
Mercury
Level 156
God Stats
6W - 6L
1,593 SR
Queue Stats
392W - 343L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrCrozz
Cernunnos
12
3 / 0 / 0
6,833
683
5,768
6,398
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
GhostHosst
Cerberus
11
3 / 0 / 5
6,725
673
6,352
6,420
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
11
1 / 4 / 1
5,650
565
4,757
9,132
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 2
6,984
698
7,271
7,551
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 0
6,349
635
6,271
5,703
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Enexiom
Skadi
10
0 / 3 / 0
4,905
491
4,297
7,659
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 6 / 2
6,205
621
5,027
7,465
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 3 / 2
5,959
596
3,494
10,511
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,242
524
2,502
8,325
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 1
6,701
670
4,599
9,985
3,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
14
Kills
8
8
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DrCrozz
Cernunnos
3
0
0
3
L
Skadi
Enexiom
Skadi
0
3
0
0
W
Cerberus
GhostHosst
Cerberus
3
0
5
5.5
L
2
6
2
0.5
W
Bakasura
1
4
1
0.38
L
3
3
2
1.33
W
5
1
2
6
W
2
3
0
0.67
L
0
1
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,419
Damage
19,919
35,204
Taken
43,945
17,524
Mitigated
15,563
13,870
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DrCrozz
Cernunnos
5,768
2,537
0
2,853
6,398
2,515
1,104
691
5,707
0
53,298
L
Skadi
Enexiom
Skadi
4,297
1,650
0
1,174
7,659
1,743
0
2,446
5,133
0
36,499
W
Cerberus
GhostHosst
Cerberus
6,352
526
0
3,051
6,420
4,249
0
1,848
4,572
18,104
2,136
L
5,027
1,077
0
1,122
7,465
1,885
0
1,287
5,799
42,291
0
W
Bakasura
4,757
3,082
0
3,702
9,132
3,137
0
1,319
7,729
0
27,742
L
3,494
808
0
4,602
10,511
2,781
0
2,185
7,761
0
34,371
W
7,271
1,052
0
3,200
7,551
4,227
0
3,671
3,880
0
50,041
W
6,271
2,367
0
1,064
5,703
3,396
0
0
5,224
30,422
1,640
L
2,502
272
0
1,808
8,325
5,343
0
1,620
6,158
18,388
0
L
4,599
1,511
0
3,257
9,985
3,811
0
3,947
5,251
0
42,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
29,012
363
Minions Killed
321
0
Camps Cleared
0
1,070,039
Distance Traveled
1,016,219
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,833
683
99
10
0
198,121
1
L
Skadi
4,905
491
66
7
0
206,968
0
W
Cerberus
6,725
673
40
4
0
227,062
2
L
Hera
6,205
621
83
8
0
190,728
0
W
Bakasura
5,650
565
68
7
0
232,126
0
L
Thor
5,959
596
65
7
0
198,402
2
W
Mulan
6,984
698
96
10
0
227,539
0
W
Nu Wa
6,349
635
60
6
0
185,191
0
L
Ares
5,242
524
30
3
0
201,700
3
L
Mercury
6,701
670
77
8
0
218,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role