Player Matchup

Arachne
Arachne
 
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SS Flippy
Cerberus
Level 143
God Stats
5W - 3L
1,692 SR
Queue Stats
110W - 100L
1,517 Elo+
Solo
Anhur
Anhur
TREEisYOdaddy
Anhur
Level 147
God Stats
28W - 35L
1,489 SR
Queue Stats
236W - 234L
1,460 Elo+
Party 1
Janus
Janus
bmurphys
Janus
Level 193
God Stats
1W - 2L
1,492 SR
Queue Stats
43W - 41L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
truckosaurus6870
Cthulhu
Level 68
God Stats
1W - 2L
1,610 SR
Queue Stats
7W - 10L
1,411 Elo+
Solo
Team Averages
Level 138
1,557 SR
1,482 Elo+

VS

Team Averages
Level 115
1,446 SR
1,481 Elo+
Poseidon
Poseidon
BDOGx17x17
Poseidon
Level 149
God Stats
3W - 3L
1,357 SR
Queue Stats
62W - 53L
1,466 Elo+
Party 2
Pele
Pele
CryptoDegenApe
Pele
Level 100
God Stats
55W - 62L
1,379 SR
Queue Stats
557W - 551L
1,476 Elo+
Solo
Cupid
Cupid
CxldSul
Cupid
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 111L
1,447 Elo+
Party 2
Sol
Sol
EpsteinsToes
Sol
Level 71
God Stats
35W - 19L
1,656 SR
Queue Stats
189W - 208L
1,474 Elo+
Solo
Cerberus
Cerberus
Spurrell
Cerberus
Level 140
God Stats
2W - 3L
1,339 SR
Queue Stats
235W - 251L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 2 / 0
4,678
468
1,881
8,739
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SS Flippy
Cerberus
9
1 / 0 / 0
5,359
536
2,799
7,833
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 1
5,133
513
3,378
5,139
1,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
bmurphys
Janus
11
0 / 0 / 0
5,670
567
2,149
3,947
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 0
4,207
421
594
4,407
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BDOGx17x17
Poseidon
13
1 / 0 / 0
6,795
680
3,263
3,856
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 1 / 0
5,495
550
2,307
6,954
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
CxldSul
Cupid
10
0 / 0 / 0
5,706
571
3,411
2,643
571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
5 / 0 / 0
7,541
754
4,869
4,172
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Spurrell
Cerberus
9
0 / 0 / 1
5,471
547
3,434
8,276
2,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
7
7
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
W
Poseidon
BDOGx17x17
Poseidon
1
0
0
1
W
1
1
0
1
W
Cupid
CxldSul
Cupid
0
0
0
0
W
5
0
0
5
L
Cerberus
SS Flippy
Cerberus
1
0
0
1
W
Cerberus
Spurrell
Cerberus
0
0
1
0.5
L
0
1
1
0.5
L
Janus
bmurphys
Janus
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,801
Damage
17,284
30,065
Taken
25,901
9,744
Mitigated
7,284
10,748
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,881
1,400
0
3,053
8,739
2,597
0
3,745
4,886
0
27,632
W
Poseidon
BDOGx17x17
Poseidon
3,263
535
0
1,485
3,856
924
0
898
2,918
52,448
62
W
2,307
558
0
1,512
6,954
2,326
0
1,014
5,846
0
38,673
W
Cupid
CxldSul
Cupid
3,411
2,220
660
872
2,643
571
817
353
2,290
0
38,248
W
4,869
1,711
0
3,313
4,172
1,105
3,054
594
3,578
35,794
8,115
L
Cerberus
SS Flippy
Cerberus
2,799
174
0
3,710
7,833
3,260
0
2,788
5,019
19,366
0
W
Cerberus
Spurrell
Cerberus
3,434
111
981
3,507
8,276
2,358
98
2,447
5,787
20,284
1,599
L
3,378
2,303
0
2,850
5,139
1,427
0
541
4,598
0
38,611
L
Janus
bmurphys
Janus
2,149
185
0
980
3,947
1,055
0
1,484
2,197
41,091
852
L
594
105
0
155
4,407
1,405
0
2,272
2,135
10,759
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,047
Gold Earned
31,008
304
Minions Killed
401
0
Camps Cleared
0
969,046
Distance Traveled
1,013,121
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,678
468
50
5
0
228,327
4
W
Poseidon
6,795
680
117
12
0
214,072
3
W
Pele
5,495
550
62
6
0
235,892
0
W
Cupid
5,706
571
83
8
0
189,499
1
W
Sol
7,541
754
93
9
0
156,243
0
L
Cerberus
5,359
536
53
5
0
187,836
4
W
Cerberus
5,471
547
46
5
0
217,415
6
L
Anhur
5,133
513
85
9
0
186,415
0
L
Janus
5,670
567
98
10
0
206,432
0
L
Cthulhu
4,207
421
18
2
0
160,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role